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Sound Design Internship Remote Jobs (NOW HIRING)

Remote Truss Design Manager

Burleson, TX · Remote

$1.1K - $1.5K/wk

Review and approve all truss designs to ensure they are safe, structurally sound, and meet project ... you are an experienced Remote Truss Design Manager with a track record of managing teams and ...

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Remote Become a part of our customer's team as an Audio Production Expert, demonstrating your ... Experience producing a range of genres or audio formats, such as music, podcasts, or sound design.

C. (Hybrid/Remote options available) About History Factory At History Factory, we believe a company ... You have a deep understanding of pacing, typography, photography, color theory, and sound design.

C. (Hybrid/Remote options available) About History Factory At History Factory, we believe a company ... You have a deep understanding of pacing, typography, photography, color theory, and sound design.

Workday Integration Engineer with HCM Exp

$106K - $143K/yr

NO EAD OPT/GC EAD Location: 100% Remote Rate: Can go higher if Workday Certified Must: * Should ... Makes sound design/coding decisions keeping customer experience in the forefront. * Takes feedback ...

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Sound Design Internship Remote information

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How much do sound design internship remote jobs pay per hour?

As of Jul 2, 2026, the average hourly pay for sound design internship remote in the United States is $19.38, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $21.63 per hour, depending on experience, location, and employer.

What is a Sound Design Internship Remote job?

A Sound Design Internship Remote job is a learning opportunity for aspiring sound designers to gain hands-on experience in audio production, editing, and design while working from a remote location. Interns may assist in creating sound effects, mixing audio, and working with professional software under the guidance of experienced sound designers. This role helps build technical skills, industry knowledge, and a portfolio for future job opportunities in film, gaming, music, or multimedia projects.

What are the key skills and qualifications needed to thrive in the Sound Design Internship Remote position, and why are they important?

To thrive as a Sound Design Internship Remote, you need a foundational understanding of audio production, familiarity with sound editing principles, and often a relevant education or coursework in audio engineering or music technology. Proficiency with digital audio workstations (DAWs) such as Pro Tools, Ableton Live, or Logic Pro, as well as knowledge of audio plug-ins and file formats, is typically required. Strong communication skills, creativity, and the ability to work independently are crucial soft skills in a remote environment. These competencies ensure you can deliver high-quality audio content, collaborate effectively with a dispersed team, and manage projects with minimal supervision.

What kind of projects or assignments can I expect during a remote sound design internship?

As a remote sound design intern, you’ll likely work on a variety of audio-focused projects such as creating sound effects, editing dialogue, mixing tracks, and assisting with the implementation of audio assets for video, games, or media content. Assignments may vary from collaborative team efforts to independent tasks, often guided by a supervisor or mentor. You’ll use industry-standard software and participate in virtual meetings to share progress and receive feedback. This hands-on experience helps build your technical skills, creative portfolio, and professional network for future audio production opportunities.

More about Sound Design Internship Remote jobs
What cities are hiring for Sound Design Internship Remote jobs? Cities with the most Sound Design Internship Remote job openings:
What states have the most Sound Design Internship Remote jobs? States with the most job openings for Sound Design Internship Remote jobs include:
Infographic showing various Sound Design Internship Remote job openings in the United States as of June 2026, with employment types broken down into 17% Internship, 50% Full Time, and 33% Part Time. Highlights an 100% Remote job distribution, with an average salary of $40,304 per year, or $19.4 per hour.

Contract Commercial Video & Photo Editor

Catface

Austin, TX • Remote

$23/hr

Contractor

Posted 22 days ago


Job description

Catface is a YouTube entertainment company, home to a family of channels with over 28+ million combined subscribers and an average of 300 million views per month. Our goal is to entertain our audience with fun, light-hearted narratives and entertaining content for general audiences. A vital component of our business is creating multiple unique stories every week in order to keep our audience engaged.


Visit our YouTube Channels

https://www.youtube.com/aphmaugaming

https://www.youtube.com/@AphmauShuki

https://www.youtube.com/@AphmauFantasy


Visit our Websites

www.aphmeow.com

www.Catface.com


About the Role

CatFace is seeking a Contract Commercial Video & Photo Editor to support the Marketing team with merchandise launches, campaigns, and external brand partnerships through high-quality post-production work.


This role is responsible for editing a wide variety of creative assets, including animated advertisements, live-action commercials, product marketing videos, ecommerce photography, and lifestyle imagery. Working with our Marketing team, transform raw assets into polished, campaign-ready content that aligns with CatFace's brand standards and business objectives.


The ideal candidate has strong experience in commercial post-production and understands how to create content that performs across digital advertising, ecommerce, social media, and marketing channels.


What You'll Do

Commercial Video Editing

  • Edit commercial content for merchandise launches, seasonal campaigns, and external brand partnerships.
  • Assemble and refine live-action, animated, and mixed-media advertisements.
  • Create polished final edits optimized for YouTube, streaming platforms, website content, and social media platforms.
  • Adapt content into multiple formats and aspect ratios for various platforms.

Audio Post-Production

  • Add and mix voiceovers, music, sound effects, and audio enhancements.
  • Ensure audio quality, timing, and pacing align with creative and marketing goals.
  • Balance dialogue, sound design, and music for professional-quality final deliverables.

Motion Graphics & Visual Effects

  • Create motion graphic elements for marketing and advertising campaigns.
  • Animate logos, titles, callouts, end cards, and promotional graphics.
  • Enhance 2D illustration assets with motion, transitions, visual effects, and graphic treatments.
  • Support animated advertising projects with compositing and light visual effects work.

Photo Editing & Retouching

  • Edit and retouch ecommerce product photography and lifestyle photography.
  • Perform color correction, cleanup, cropping, and asset optimization.
  • Prepare images for ecommerce listings and marketing materials.
  • Export web-ready assets according to platform specifications.

Collaboration & Asset Management

  • Work closely with Marketing to execute campaign concepts.
  • Incorporate feedback and revisions efficiently while maintaining project timelines.
  • Organize project files and maintain clean asset management practices.
  • Ensure all deliverables meet CatFace brand standards and quality expectations.


What We're Looking For

  • Experience editing commercial, advertising, marketing, or branded content.
  • Strong proficiency in Adobe Premiere Pro.
  • Experience with Adobe After Effects and motion graphics workflows.
  • Experience editing both video and photography assets.
  • Strong understanding of pacing, storytelling, and visual communication.
  • Experience working with voiceovers, sound design, music, and audio mixing.
  • Ability to manage multiple projects and deadlines simultaneously.
  • Strong attention to detail and file organization skills.


Job Details

  • Location: Remote
  • Schedule: Contract/Project-Based
  • Hours: Based on campaign and/or launch schedules