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Software Engineer New Grad 2026 Jobs (NOW HIRING)

Open roles for new graduates We are looking for the best and brightest Spring/Summer 2026 college ... software development craft as a member of our world-class engineering team. We have roles open in ...

Open roles for new graduates We are looking for the best and brightest Spring/Summer 2026 college ... software development craft as a member of our world-class engineering team. We have roles open in ...

Software Engineer, New Grad

San Mateo, CA · On-site

$110K - $135K/yr

Software Engineer IXL Learning, developer of personalized learning products used by millions of people globally, is seeking new graduates who have a passion for technology and education. You will ...

Software Engineer, New Grad

San Mateo, CA · On-site

$110K - $135K/yr

Software Engineer IXL Learning, developer of personalized learning products used by millions of people globally, is seeking new graduates who have a passion for technology and education. You will ...

Software Engineer, New Grad

San Mateo, CA · On-site

$110K - $135K/yr

... Software Engineer, you will build the back-end wiring, application logic, and UI that engage our users. You will find and use the best technologies to add features and create new products. You'll be ...

... • As a Software Engineer, you will build the back-end wiring, application logic, and UI that engage our users. • You will find and use the best technologies to add features and create new ...

IXL Learning is the country's largest EdTech company, seeking new graduates who have a passion for technology and education. As a Software Engineer, you will build back-end wiring, application logic ...

... • As a Software Engineer, you will build the back-end wiring, application logic, and UI that engage our users. • You will find and use the best technologies to add features and create new ...

... Software Engineer, you will build the back-end wiring, application logic, and UI that engage our users. You will find and use the best technologies to add features and create new products. You'll be ...

Software Engineer, New Grad

San Mateo, CA · On-site

$110K - $135K/yr

... Software Engineer, you will build the back-end wiring, application logic, and UI that engage our users. You will find and use the best technologies to add features and create new products. You'll be ...

... Software Engineer, you will build the back-end wiring, application logic, and UI that engage our users. You will find and use the best technologies to add features and create new products. You'll be ...

AppLovin is a technology company that provides software and AI solutions to help businesses connect with their customers. They are seeking a Backend Engineer, New Grad to join their backend software ...

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Software Engineer New Grad 2026 information

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How much do software engineer new grad 2026 jobs pay per hour?

As of May 28, 2026, the average hourly pay for software engineer new grad 2026 in the United States is $42.23, according to ZipRecruiter salary data. Most workers in this role earn between $30.53 and $44.71 per hour, depending on experience, location, and employer.
More about Software Engineer New Grad 2026 jobs
What cities are hiring for Software Engineer New Grad 2026 jobs? Cities with the most Software Engineer New Grad 2026 job openings:
What states have the most Software Engineer New Grad 2026 jobs? States with the most job openings for Software Engineer New Grad 2026 jobs include:
Infographic showing various Software Engineer New Grad 2026 job openings in the United States as of May 2026, with employment types broken down into 97% Full Time, and 3% Part Time. Highlights an 66% Physical, 3% Hybrid, and 31% Remote job distribution, with an average salary of $87,837 per year, or $42.2 per hour.

Software Engineer, New Grad

Eventual Computing

San Francisco, CA • On-site

$120K - $150K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 13 days ago


Job description

About Eventual
Every breakthrough Physical AI system - humanoid robots, autonomous vehicles, video generation models - is trained on petabytes of video, lidar, radar, and sensor data. But today's data platforms (Databricks, Snowflake) were built for spreadsheet-like analytics, not the multimodal corpora that power AI. As a result, robotics and video-AI teams iterate on model improvement about once a week. Most of that week isn't training - it's finding the right data: writing CV heuristics over raw footage, paying annotators for edge cases, hand-curating clips before a cluster ever spins up. GPU bandwidth has grown 2-3× per generation. Storage and pipelines haven't. The gap widens every year.
Eventual was founded in 2022 to close it. Our open-source engine, Daft, is the distributed data engine purpose-built for multimodal AI - already running 2 PB/day at Amazon, 60-100 PB at another FAANG company, and in production at Mobileye, TogetherAI, and CloudKitchens. We are building a video-native index on top of our engine for Physical AI that collapses the data iteration loop. Describe the dataset you want, get a curated table in minutes, feed it to your GPUs at line rate. One iteration per day becomes the norm.
We're building this in partnership with the top PhysicalAI labs and public AI infrastructure companies today. We have raised $30M from Felicis, CRV, Microsoft M12, Citi, Essence, Y Combinator, Caffeinated Capital, Array.vc, and angels from the co-founders of Databricks and Perplexity. We've assembled a world-class team from AWS, Render, Pinecone and Tesla. We have spent our careers powering the last generation of PhysicalAI in self-driving, and are excited to now do this for the next.
Join our small (but powerful!) team working together 4 days/week in our SF Mission district office.
Your Role
If you're a new grad and the thought of spending the next two years bolting another LLM into another wrapper makes you tired, read on.
We build real systems. We move petabytes of video through GPU clusters. We profile flamegraphs. We argue about io_uring and Parquet footers. We write Rust and Python. We talk to robotics researchers at the world's top labs about what's actually broken in their training loop, and then we go fix it. The work is hard, the feedback loops are tight, and the impact lands in customer training runs the same week you ship.
As a new grad on our team, you'll work shoulder-to-shoulder with senior engineers on the layers that matter - Daft's distributed query engine, our video-native dataloader, the storage and indexing layer, the visual understanding pipeline, or the product surface researchers actually use. You'll be given real ownership early. You'll get mentorship from engineers who've spent careers on systems at AWS, Tesla, Pinecone, and Render. You'll ship code that runs on the most expensive GPU clusters on the planet.
We're looking for the kind of new grad who built something obsessive in undergrad - a database, a game engine, a kernel hack, a custom decoder, a research project that wouldn't quit - not because it was assigned, but because they couldn't stop thinking about it.
Key Responsibilities
  • Contribute to features across Eventual's stack: the open-source Daft query engine, the dataloading layer, the storage and indexing layer, or the visual understanding pipeline.
  • Profile, benchmark, and optimize real systems on real workloads - petabytes of customer video on real GPU clusters.
  • Write clean, maintainable Python and Rust. Read papers, prototype, ship to production.
  • Pair with senior engineers who'll teach you systems work the right way - and trust you with real ownership early.
  • Sit in on customer calls with researchers at top Physical AI labs. The shortest path from "researcher mentions a pain" to "engineer ships a fix" is the path we want you on.

What we look for
  • Within ~1 year of graduating, or recently graduated.
  • Strong programming fundamentals in Python, Rust, C++, or Go. Bonus points if you've reached for the lower-level languages because the problem demanded it.
  • A real love for systems, distributed systems, databases, or data infrastructure - the kind of love that shows up in side projects, course projects you took further than required, or open-source contributions.
  • Hungry. Curious. Willing to read papers, dig into a profiler, and stick with a hard problem until it gives.
  • Excited to work in person, in a small team, in an SF office, 4 days a week.

Nice to have
  • Built something obsessive in undergrad: a database, a query engine, a compiler, a custom decoder, a kernel module, a distributed system, an emulator, a graphics engine, a research project.
  • Open-source contributions, especially to systems projects.
  • Internship experience at a systems-heavy team - databases, ML infrastructure, GPU/HPC, storage, networking.
  • Familiarity with cloud technologies (AWS, GCP, Azure).
  • Background in computer architecture, OS, compilers, or distributed systems.

Perks & Benefits
  • In-person, tight-knit team - 4 days/week in our SF Mission office.
  • Competitive comp and meaningful startup equity.
  • Catered lunches and dinners for SF employees.
  • Commuter benefit.
  • Team-building events and poker nights.
  • Health, vision, and dental coverage.
  • Flexible PTO.
  • Latest Apple equipment.
  • 401(k) plan with match.

If you're tired of vibe-coding wrappers and ready to get cracked on systems that move petabytes of video through the most expensive GPU clusters on the planet, we'd love to talk.