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Software Engineer Internal Tools Jobs in Missouri

... and internal tools * Practical experience building LLM-powered agents or agentic workflows * Solid software engineering fundamentals and production mindset * Ability to identify repetitive, high ...

Senior, Software Engineer

Anderson, MO · On-site

$90K - $180K/yr

Experience building developer platforms, internal tools, or platform engineering solutions ... Option 2: 5 years' experience in software engineering or related area. Preferred Qualifications.

Senior, Software Engineer

Noel, MO · On-site

$90K - $180K/yr

Experience building developer platforms, internal tools, or platform engineering solutions ... Option 2: 5 years' experience in software engineering or related area. Preferred Qualifications.

Senior, Software Engineer

Cassville, MO · On-site

$90K - $180K/yr

Experience building developer platforms, internal tools, or platform engineering solutions ... Option 2: 5 years' experience in software engineering or related area. Preferred Qualifications.

Software Engineer

Louisiana, MO · On-site

$80K - $90K/yr

... internal UI consumption. - Database Expertise: Proficiency with relational and non-relational ... tools, frameworks, and methodologies. Salary range: $80,000 - $90,000 USD per year.

Java - SDET Location: St Louis, MO Duration: 3 yrs SDET ROLE * Let me be very clear here - these ... Instead, I'm talking about heavy-duty Java Engineers who happen to build internal tools/products ...

Java - SDET Location: St Louis, MO Duration: 3 yrs SDET ROLE * Let me be very clear here - these ... Instead, I'm talking about heavy-duty Java Engineers who happen to build internal tools/products ...

Software Engineer II

Kansas City, MO · Hybrid

$95K - $130K/yr

They use broad knowledge of software engineering discipline, processes, and tools to complete various project subtasks. They interact with internal customers and team members to facilitate the ...

Software Engineer II

Kansas City, MO · On-site

$95K - $130K/yr

They use broad knowledge of software engineering discipline, processes, and tools to complete various project subtasks. They interact with internal customers and team members to facilitate the ...

Software Engineer II

Kansas City, MO · Hybrid

$95K - $130K/yr

They use broad knowledge of software engineering discipline, processes, and tools to complete various project subtasks. They interact with internal customers and team members to facilitate the ...

Software Engineer

Kansas City, MO · On-site

$160K - $185K/yr

Build and maintain prompt lifecycle tools including versioning, reviews, and deployment workflows ... Work closely with internal teams to understand needs, support onboarding, and provide technical ...

$94K - $124K/yr

Leverage AI-assisted development tools to increase productivity while maintaining strong standards ... The final decision and next steps (interviews, assessments) are managed by their internal team. We ...

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Showing results 1-20

Software Engineer Internal Tools information

See Missouri salary details

$59.6K

$138.4K

$192.8K

How much do software engineer internal tools jobs pay per year?

As of Aug 13, 2026, the average yearly pay for software engineer internal tools in Missouri is $138,378.00, according to ZipRecruiter salary data. Most workers in this role earn between $112,600.00 and $162,300.00 per year, depending on experience, location, and employer.

What is the difference between Software Engineer Internal Tools vs Software Engineer Frontend?

AspectSoftware Engineer Internal ToolsSoftware Engineer Frontend
Primary FocusBuilding and maintaining internal tools and systems for company operationsDeveloping user-facing web applications and interfaces
Required SkillsBackend development, scripting, API integration, internal system knowledgeHTML, CSS, JavaScript, UI/UX design, frontend frameworks
Work EnvironmentCollaborates with internal teams, often in a corporate settingWorks closely with product teams, designers, and end-users
Industry UsageCommon in tech companies, SaaS, and enterprise softwarePrevalent in consumer-facing tech, startups, and web development

While both roles involve software development, Software Engineer Internal Tools focuses on creating internal systems to improve company operations, whereas Software Engineer Frontend emphasizes building interfaces for end-users. The skills and work environments overlap but serve different end goals within the tech ecosystem.

What cities in Missouri are hiring for Software Engineer Internal Tools jobs?

Cities in Missouri with the most Software Engineer Internal Tools job openings:

Infographic showing various Software Engineer Internal Tools job openings in Missouri as of August 2026, with employment types broken down into 82% Full Time, 13% Part Time, 4% Contract, and 1% Nights. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $138,378 per year, or $66.5 per hour.

Senior Software Engineer, Operator Tools

Elroy Air

California, MO • On-site

$180 - $275/hr

Other

Posted 8 days ago


Job description

Elroy builds autonomous aerospace systems for the real world. The people who deploy, maintain, and operate those systems need software that is clear, fast, and trustworthy under pressure. Our operator tooling team builds the desktop applications, visualization interfaces, and ground support software that bridge the gap between the vehicle and the humans responsible for it. If you care deeply about the operator experience, have strong instincts for software architecture, and aren’t afraid to venture into the embedded or cloud layers when the problem demands it, this role is for you.

The Role

As a Senior Software Engineer on the Operator Tools team, you will design and build the desktop applications and interfaces that Elroy’s operators and engineers use every day. This includes mission planning tools, real-time telemetry displays, diagnostic interfaces, and ground support workflows. However, this is not a pure front‑end role: you will collaborate closely with engineers from a wide variety of disciplines including embedded systems, control systems, flight physics, and power electronics. You will need enough systems intuition to understand the data you’re visualizing and the workflows you’re supporting.

What You’ll Work On
  • Desktop application development for mission planning, real‑time telemetry, and vehicle diagnostics (Qt, Electron, or similar native/hybrid desktop frameworks)
  • Visualization and data presentation for complex, time‑series, and spatial data from autonomous systems
  • Communication interfaces between desktop tools and embedded systems (serial, UDP, custom protocols, MAVLink or similar)
  • Ground support tooling: calibration workflows, pre‑flight checks, log analysis, and fleet management interfaces
  • Collaboration with the simulation infrastructure team to expose cloud batch results in accessible, actionable UI
  • Web‑based data analysis and visualization tools that connect to cloud databases. Think interactive flight data replay, post‑mission analysis dashboards, and fleet‑level trend reporting
  • C++ and Python development across the stack; comfort moving between application logic and lower‑level interfaces
  • Contribution to the team’s overall software architecture and developer experience, particularly for tooling and internal platforms
What We’re Looking For

You probably have:

  • 5+ years of professional software development, with experience across desktop application development and web‑based tools, ideally both
  • Strong C++ and/or Python skills; experience structuring non‑trivial desktop applications
  • A track record of building UIs that are usable under real‑world operational conditions, not just demos
  • Ability to work across the stack: from application logic down to protocol parsing or up to data visualization
  • Experience integrating applications with real hardware or real‑time data sources
  • High standards for software architecture, API design, and internal tooling quality

It’s a bonus if you have:

  • Experience in aerospace, defense, robotics, or other safety‑critical domains
  • Familiarity with embedded software concepts: you don’t need to write firmware, but you should be able to read it, build it, run it, and understand its constraints
  • Experience with cloud‑based simulation or batch processing infrastructure
  • Exposure to geospatial visualization, 3D rendering, or time‑series data at scale
Our Stack
  • Primary languages: C++ and Python
  • Desktop frameworks: Qt and/or Electron (we’re pragmatic and flexible about tooling choices)
  • Web UI: React or similar modern framework for cloud‑connected data visualization and analysis tools; backends in Python
  • Data: custom telemetry protocols, time‑series logs, simulation output from cloud batch runners
  • Version control and CI: Git, GitHub, cloud‑based batch simulation and test runners
  • Modern AI coding tools used as productivity accelerators, not as a substitute for engineering judgment
Who We Are

Elroy’s software team is small, senior, and exceptionally cross‑functional. Most engineers here are comfortable working across embedded firmware, desktop tools, and cloud infrastructure. Not because we expect everyone to be an expert in everything, but because we value curiosity and adaptability over and above having all of the answers on day one. We’re looking for someone who brings deep experience in development of operator/user‑facing tooling, and is excited to share it.

$180,000 - $275,000 a year

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