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Simulation Software Engineer Internship Jobs in Seattle, WA

By submitting your interest, you'll be among the first to know when internship opportunities open ... About Software Engineering Roles at Danaher Are you passionate about building real-world ...

By submitting your interest, you'll be among the first to know when internship opportunities open ... About Software Engineering Roles at Danaher Are you passionate about building real-world ...

By submitting your interest, you'll be among the first to know when internship opportunities open ... About Software Engineering Roles at Danaher Are you passionate about building real-world ...

By submitting your interest, you'll be among the first to know when internship opportunities open ... About Software Engineering Roles at Danaher Are you passionate about building real-world ...

By submitting your interest, you'll be among the first to know when internship opportunities open ... About Software Engineering Roles at Danaher Are you passionate about building real-world ...

By submitting your interest, you'll be among the first to know when internship opportunities open ... About Software Engineering Roles at Danaher Are you passionate about building real-world ...

Software Engineer, Starlink Network

Redmond, WA ยท On-site

$145K - $175K/yr

... loop simulations, and on-orbit testing. * Deploy reliable software, test execution, and data ... OR 2+ years of professional experience in software development in lieu of a degree (internship ...

Showing results 21-40

Simulation Software Engineer Internship information

See Seattle, WA salary details

$15

$28

$44

How much do simulation software engineer internship jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for simulation software engineer internship in Seattle, WA is $28.93, according to ZipRecruiter salary data. Most workers in this role earn between $23.51 and $32.84 per hour, depending on experience, location, and employer.

What does a simulation software engineer intern do?

A Simulation Software Engineer Intern assists in developing and testing software models that simulate real-world processes or systems. They typically work with experienced engineers to write code, debug simulations, and analyze results to ensure accuracy and efficiency. Interns may use tools such as MATLAB, Simulink, or Python, and contribute to projects in fields like automotive, aerospace, or robotics. The role helps interns gain hands-on experience in software engineering and simulation technologies, preparing them for future careers in the industry.

What types of projects or tasks can I expect to work on during a simulation software engineer internship?

As a Simulation Software Engineer Intern, you will typically contribute to developing, testing, and refining simulation models used for validating real-world systems or products. Your daily tasks may include coding simulation algorithms, analyzing performance data, debugging issues, and collaborating with engineers from other disciplines such as hardware, robotics, or product design. Interns often work closely with mentors, attend team meetings, and may have opportunities to present findings or improvements. This role provides hands-on experience with industry-standard simulation tools and fosters valuable teamwork and technical skills.

What are the key skills and qualifications needed to thrive as a simulation software engineer intern, and why are they important?

To thrive as a Simulation Software Engineer Intern, you need a strong foundation in programming languages (such as C++, Python, or MATLAB), mathematical modeling, and computer science principles, typically supported by ongoing or completed coursework in engineering or related fields. Familiarity with simulation tools (like Simulink or Modelica), version control systems (such as Git), and possibly exposure to CAD or physics engines is often required. Problem-solving abilities, attention to detail, teamwork, and effective communication are important soft skills for this role. These skills and qualities are crucial for accurately developing, testing, and refining simulation models within collaborative engineering environments.

What is the difference between Simulation Software Engineer Internship vs Simulation Software Engineer?

AspectSimulation Software Engineer InternshipSimulation Software Engineer
Required CredentialsCurrently pursuing or recently completed a relevant degree (e.g., Computer Science, Engineering)Bachelor's or Master's degree in a related field, with some roles preferring experience or certifications
Work EnvironmentInternship programs, often in corporate R&D or product teams, with mentorshipFull-time professional role in engineering teams, often in R&D or product development
Employer & Industry UsageUsed by tech companies, automotive, aerospace, and simulation firms for training and developmentEmployed in similar industries, focusing on developing and maintaining simulation software products

The main difference is that a Simulation Software Engineer Internship is a temporary, learning-focused position for students or recent graduates, while a Simulation Software Engineer is a full-time professional role requiring more experience and responsibility in developing simulation software.

What are the most commonly searched types of Simulation Software Engineer jobs in Seattle, WA?

The most popular types of Simulation Software Engineer jobs in Seattle, WA are:

What job categories do people searching Simulation Software Engineer Internship jobs in Seattle, WA look for?

The top searched job categories for Simulation Software Engineer Internship jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Simulation Software Engineer Internship jobs?

Cities near Seattle, WA with the most Simulation Software Engineer Internship job openings:

Infographic showing various Simulation Software Engineer Internship job openings in Seattle, WA as of August 2026, with employment types broken down into 87% Full Time, 9% Part Time, and 4% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $60,164 per year, or $28.9 per hour.

Software Engineer, C++ Simulations (Starlink)

InvestedintheMission

Redmond, WA โ€ข On-site

$125 - $200/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 2 days ago

New


Job description

SpaceX was founded under the belief that a future where humanity is out exploring the stars is fundamentally more exciting than one where we are not. Today SpaceX is actively developing the technologies to make this possible, with the ultimate goal of enabling human life on Mars.

SOFTWARE ENGINEER, C++ SIMULATIONS (STARLINK)

As a C++ Simulation Software Engineer on the Starlink GNC team, you will take a leading role in architecting, refactoring, redesigning, and building high-performance C++ core infrastructure for our in-house vehicle dynamics simulator and additional simulation environments. This includes dispersed Monte Carlo simulations, hardware-in-the-loop (HITL) setups, testing frameworks, support tooling, and GNC-specific data visualization. You will own the design and evolution of the simulation backboneโ€”driving major refactors and new designs that scale performance and capability with our growing constellationโ€”while collaborating on high-fidelity multi-body physics models, environmental perturbations, and vehicle power/propulsion/control hardware representations.

This is a high-impact opportunity for expert C++ engineers who thrive on complex, performance-critical systems (think game engine-level simulation and high-performance computing challenges applied to real spacecraft). You will work across engineering groups to deliver the high-fidelity simulations that enable cutting-edge software and hardware development. SpaceX seeks motivated C++ specialists who love tackling hard technical problems, excel in dynamic environments, and prioritize clean, efficient, maintainable code and software best practices.

RESPONSIBILITIES:
  • Lead the design, major refactors, redesigns, and ongoing evolution of the core C++ vehicle dynamics simulator and associated testing/support infrastructure for Starlink, ensuring it scales in performance and capability with the constellation.
  • Architect and improve high-performance C++ Monte Carlo simulation infrastructure, including parallelization, dispersion handling, and reliability for large-scale runs.
  • Drive development of new simulation features, models, and tooling in collaboration with usersโ€”focusing on performance, usability, and extensibility of the C++ core.
  • Own performance optimization, profiling, continuous integration, unit/integration testing, and reliability improvements across the simulation stack.
  • Design and implement new testing frameworks, support infrastructure, and visualization components to accelerate GNC development.
  • Collaborate cross-functionally to accurately model multi-body physics, environmental effects, and hardware behaviors while maintaining rigorous software quality.
BASIC QUALIFICATIONS:
  • Bachelorโ€™s degree in a STEM discipline and 1+ years of software development experience; OR 4+ years of professional software development experience in performant C++ OR numerical simulations
PREFERRED SKILLS AND EXPERIENCE:
  • Expert-level C++ skills focused on writing performant, simple, and safe code: strong command of the language fundamentals, efficient memory management, multi-threading/concurrency, data-oriented design, and careful performance-oriented implementation (favoring straightforward, low-overhead solutions over complex abstractions or heavy STL use when they compromise speed or safety).
  • Experience building or optimizing high-performance simulations, physics engines, or real-time systems (e.g., game engines, multi-body dynamics, robotics, or aerospace simulators).
  • High-performance computing (HPC) background: parallel computing, multi-threading, profiling/optimization tools, scalable architectures, or related techniques (Monte Carlo, distributed sims, etc.).
  • Strong communication skills and the ability to proactively coordinate with partner teamsโ€”essential for success in a role that largely serves and collaborates closely with other engineering groups.
  • Strong software design and architecture skills, especially for large-scale, maintainable C++ systems; experience leading refactors or redesigns of complex codebases.
  • Solid foundation in physics and mathematics (dynamics, numerical methods, etc.).
  • Proficiency in debugging, performance profiling, unit testing, and continuous integration for C++ codebases.
  • Secondary skills in Python and/or front-end technologies (e.g., JS) for tooling/visualization are a plus.
  • Creative problem-solving, ability to work independently or in teams, take initiative, and communicate effectively in a fast-paced, evolving environment.
ADDITIONAL REQUIREMENTS:
  • Willing to work extended hours and weekends when needed.
COMPENSATION AND BENEFITS:

Pay Range:

Level 1: $125,000.00 - $165,000.00

Level 2: $145,000.00 - $200,000.00

Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, and experience.

Base salary is just one part of your total rewards package at SpaceX. You may also be eligible for long-term incentives, in the form of company stock or long-term cash awards, as well as potential discretionary bonuses and the ability to purchase additional stock at a discount through an Employee Stock Purchase Plan. You will also receive access to comprehensive medical, vision, and dental coverage, access to a 401(k) retirement plan, short and long-term disability insurance, life insurance, paid parental leave, and various other discounts and perks. You may also accrue 3 weeks of paid vacation and will be eligible for 10 or more paid holidays per year. Employees in Washington State accrue paid sick time in compliance with state and federal law. Company shuttles are offered to employees for roundtrip travel from select Seattle locations to the SpaceX Redmond office Monday to Friday.

ITAR REQUIREMENTS:
  • To conform to U.S. Government export regulations, applicant must be a (i) U.S. citizen or national, (ii) U.S. lawful, permanent resident (aka green card holder), (iii) Refugee under 8 U.S.C. ยง 1157, or (iv) Asylee under 8 U.S.C. ยง 1158, or be eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR here.

SpaceX is an Equal Opportunity Employer; employment with SpaceX is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by race, color, religion, gender, national origin/ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, mental or physical disability or any other legally protected status.

Applicants wishing to view a copy of SpaceXโ€™s affirmative action plan for veterans and individuals with disabilities, or applicants requiring reasonable accommodation to the application/interview process should reach out to EEOCompliance@spacex.com.

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