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Simulation Software Engineer Internship Jobs in Cape Cod, MA

... and simulation fixtures that operate with both software- and hardware-in-the-loop โ€ข Support vehicle manufacturing and deployment โ€ข Work as a member of a multi-disciplinary engineering team ...

This includes autonomy, simulation, data processing, payload integration, and off-board command and control and decision support. We expect Software Engineers to demonstrate end-to-end outcome ...

About the Software Engineer II positions Our Software Engineers develop embedded software ... Integrating and debugging software on embedded hardware and simulators. * Investigating and ...

About the Software Engineer II positions Our Software Engineers develop embedded software ... Integrating and debugging software on embedded hardware and simulators. * Investigating and ...

About the Software Engineer II positions Our Software Engineers develop embedded software ... Integrating and debugging software on embedded hardware and simulators. * Investigating and ...

This includes autonomy, simulation, data processing, payload integration, and off-board command and control and decision support. We expect Software Engineers to demonstrate end-to-end outcome ...

Software Engineer II

Boston, MA ยท On-site

$120K - $190K/yr

Chewy is looking for a Software Engineer to join our Supply Chain Simulation technology team. In this role, you will combine an understanding of software development, simulation, and data ...

Chewy is looking for a Software Engineer to join our Supply Chain Simulation technology team. In this role, you will combine an understanding of software development, simulation, and data ...

This includes autonomy, simulation, data processing, payload integration, and off-board command and control and decision support. We expect Software Engineers to demonstrate end-to-end outcome ...

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Simulation Software Engineer Internship information

See Cape Cod, MA salary details

$14

$27

$41

How much do simulation software engineer internship jobs pay per hour?

As of Jun 18, 2026, the average hourly pay for simulation software engineer internship in Cape Cod, MA is $27.25, according to ZipRecruiter salary data. Most workers in this role earn between $22.16 and $30.91 per hour, depending on experience, location, and employer.

What is the difference between Simulation Software Engineer Internship vs Simulation Software Engineer?

AspectSimulation Software Engineer InternshipSimulation Software Engineer
Required CredentialsCurrently pursuing or recently completed a relevant degree (e.g., Computer Science, Engineering)Bachelor's or Master's degree in a related field, with some roles preferring experience or certifications
Work EnvironmentInternship programs, often in corporate R&D or product teams, with mentorshipFull-time professional role in engineering teams, often in R&D or product development
Employer & Industry UsageUsed by tech companies, automotive, aerospace, and simulation firms for training and developmentEmployed in similar industries, focusing on developing and maintaining simulation software products

The main difference is that a Simulation Software Engineer Internship is a temporary, learning-focused position for students or recent graduates, while a Simulation Software Engineer is a full-time professional role requiring more experience and responsibility in developing simulation software.

What does a Simulation Software Engineer Intern do?

A Simulation Software Engineer Intern assists in developing and testing software models that simulate real-world processes or systems. They typically work with experienced engineers to write code, debug simulations, and analyze results to ensure accuracy and efficiency. Interns may use tools such as MATLAB, Simulink, or Python, and contribute to projects in fields like automotive, aerospace, or robotics. The role helps interns gain hands-on experience in software engineering and simulation technologies, preparing them for future careers in the industry.

What are the key skills and qualifications needed to thrive as a Simulation Software Engineer Intern, and why are they important?

To thrive as a Simulation Software Engineer Intern, you need a strong foundation in programming languages (such as C++, Python, or MATLAB), mathematical modeling, and computer science principles, typically supported by ongoing or completed coursework in engineering or related fields. Familiarity with simulation tools (like Simulink or Modelica), version control systems (such as Git), and possibly exposure to CAD or physics engines is often required. Problem-solving abilities, attention to detail, teamwork, and effective communication are important soft skills for this role. These skills and qualities are crucial for accurately developing, testing, and refining simulation models within collaborative engineering environments.

What types of projects or tasks can I expect to work on during a Simulation Software Engineer Internship?

As a Simulation Software Engineer Intern, you will typically contribute to developing, testing, and refining simulation models used for validating real-world systems or products. Your daily tasks may include coding simulation algorithms, analyzing performance data, debugging issues, and collaborating with engineers from other disciplines such as hardware, robotics, or product design. Interns often work closely with mentors, attend team meetings, and may have opportunities to present findings or improvements. This role provides hands-on experience with industry-standard simulation tools and fosters valuable teamwork and technical skills.
What cities near Cape Cod, MA are hiring for Simulation Software Engineer Internship jobs? Cities near Cape Cod, MA with the most Simulation Software Engineer Internship job openings:
Staff Software Engineer- Virtual Warehouse Simulation

Staff Software Engineer- Virtual Warehouse Simulation

Boston Dynamics

Waltham, MA โ€ข On-site, Remote

Full-time

This job post hasย expired today.ย Applications are no longer accepted.


Job description

We are seeking a Staff Software Engineer to own the design, development, and scaling of our virtual warehouse simulation infrastructure for Stretch's case picking application. Stretch is already a proven industry powerhouse in truck unloading at customer sites, and case picking represents its next major phase of commercial deployment - robots navigating massive warehouse environments, picking cases from racking aisles, building pallets, and coordinating as fleets.
Case picking requires simulation capabilities that go well beyond what we have today. The core challenge is scale: building and rendering warehouse environments with hundreds of meters of travel distance and thousands of pick locations, simulating lidar and cameras with enough fidelity to develop navigation and perception algorithms, and doing it all fast enough to be useful for daily development. These environments are far too large to validate on hardware alone. You will be the technical owner of virtual warehouse simulation: building environments at production scale, simulating lidar and cameras with sufficient fidelity for navigation and perception development, scripting multi-agent scenarios, and integrating simulation into CI for regression testing.
To thrive in this role, you'll need expertise in large-scale 3D environments, rendering pipelines, and sensor simulation, combined with enough robotics background to understand what navigation and perception developers actually need from their sim tools. You'll need the pragmatism to deliver useful increments quickly and the judgment to make high-stakes build-vs-integrate technology decisions. This is a high-autonomy, high-impact role: you will set the technical direction for this domain and be a primary developer of the system - not just an architect handing off designs. You'll influence the work of engineers across multiple teams and be accountable for whether simulation actually accelerates case picking development.
Key Responsibilities:
  • Own the technical vision, architecture, and roadmap for the virtual warehouse simulation platform, aligned with Boston Dynamics' broader simulation investments. Be a primary hands-on developer of the system, not just its architect.
  • Design and implement warehouse-scale simulation environments with thousands of static assets (racking bays, pallets, obstacles) supporting the full range of customer site configurations.
  • Drive requirements for developing and integrating sensor simulation (2D lidar, RGB cameras, depth cameras, odometry with drift modeling) at sufficient fidelity to run the same localization, navigation, and perception algorithms used on hardware.
  • Build tooling for scenario authoring, dynamic obstacle scripting, multi-agent coordination testing, and "jump to situation" capabilities that accelerate developer iteration.
  • Integrate simulation with the on-robot software stack (navigation, localization, perception pipelines) and fleet management systems, enabling end-to-end virtual validation.
  • Drive simulation into CI/CD pipelines - automated regression testing, capability progression tracking, and dashboards that give stakeholders visibility into development progress.
  • Lead evaluation of simulation technology options and make defensible build-vs-integrate decisions based on focused evaluation sprints.
  • Develop and maintain sim-to-real transfer validation practices: system identification, domain randomization, sim-to-sim cross-validation, and correlation tracking against hardware test results.
  • Influence and technically guide other engineers contributing to simulation across teams; set technical standards for simulation code, test design, and scenario coverage.
  • Collaborate with navigation, localization, perception, manipulation, and fleet software teams to understand their highest-priority development and testing needs and translate those into simulation capabilities.

Desired Experience:
  • Bachelor's degree (or higher) in Computer Science, Robotics, or a related field.
  • 8+ years of experience developing software in a professional environment, with significant depth in simulation, real-time 3D environments, rendering, or robotics infrastructure.
  • Demonstrated experience building or significantly extending simulation infrastructure - not just using simulators, but designing the environments, rendering pipelines, tools, and integrations that make them useful for development teams.
  • Strong proficiency in C++ and Python within a Linux environment.
  • Experience with large-scale 3D environment creation, asset pipelines (e.g., Blender, USD), and/or game engine or rendering frameworks (e.g., Unreal, Unity, Filament, Omniverse).
  • Experience with one or more simulation frameworks relevant to robotics or autonomous systems (e.g., Isaac Sim, Gazebo, MuJoCo, O3DE).
  • Depth in sensor simulation - particularly lidar modeling and camera rendering pipelines. Understands the tradeoffs between rendering fidelity, simulation speed, and sim-to-real transfer for perception and localization workloads.
  • Familiarity with robotics system architecture and integrating simulation with real robot software stacks.
  • Experience building simulation into CI/CD pipelines for automated regression testing.
  • Track record of making pragmatic technical decisions - knowing when to build from scratch, when to integrate an external tool, and when "good enough" fidelity unlocks development velocity.
  • Strong technical communication skills; ability to work cross-functionally with perception, navigation, and product teams.

Nice to Have:
  • Experience with GPU-accelerated simulation or rendering (CUDA, XLA/MJX, Omniverse/USD).
  • Experience with synthetic data generation for training perception or ML models.
  • Understanding of navigation and localization concepts (SLAM, path planning, odometry, loop closure) sufficient to build simulation tools that meaningfully exercise these systems.
  • Experience with large-scale environment simulation - warehouses, factories, or other industrial settings with thousands of objects and long travel distances.
  • Familiarity with fleet simulation, multi-agent coordination, or discrete-event simulation.
  • Experience with warehouse automation or logistics applications
  • Experience with safety system simulation and validation.