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Senior Unity Technical Artist Jobs in Rochester, NY

Senior Software Engineer

Rochester, NY · On-site

$120 - $180/hr

This is an on-site role at our flagship facility in the Neighborhood of the Arts in Rochester, NY ... Technical Mentorship: Level up the engineering team by setting a high bar for code quality ...

Prepress Technician

Rochester, NY · On-site

$22 - $35/hr

... senior leadership. Competencies: * Technical Proficiency : Strong understanding of prepress ... Bachelor's Degree in Graphic Arts, Industrial Engineering, or related field preferred. Extensive ...

Cook

Rochester, NY

$18.50 - $23.50/hr

Associate, technical, trade or vocational school degree, or certification in culinary arts preferred but not required. Willingness to pursue degree if needed. * Experience: Two years cooking ...

Cook

Rochester, NY · On-site

$18.50 - $23.50/hr

Associate, technical, trade or vocational school degree, or certification in culinary arts preferred but not required. Willingness to pursue degree if needed. * Experience: Two years cooking ...

Senior Unity Technical Artist information

See Rochester, NY salary details

$94.2K

$136.9K

$151.5K

How much do senior unity technical artist jobs pay per year?

As of Aug 19, 2026, the average yearly pay for senior unity technical artist in Rochester, NY is $136,864.00, according to ZipRecruiter salary data. Most workers in this role earn between $125,300.00 and $150,000.00 per year, depending on experience, location, and employer.

What is a Senior Unity Technical Artist?

A Senior Unity Technical Artist is a specialized professional who bridges the gap between artists and programmers in game development, primarily using the Unity engine. They create, optimize, and implement visual assets and effects while ensuring that the final product is both visually appealing and runs efficiently on target platforms. Their responsibilities often include developing shaders, optimizing art pipelines, troubleshooting performance issues, and mentoring junior team members. Senior Unity Technical Artists play a critical role in maintaining high visual standards without compromising performance.

What are the key skills and qualifications needed to thrive as a Senior Unity Technical Artist?

To thrive as a Senior Unity Technical Artist, you need advanced expertise in 3D modeling, shading, texturing, and a deep understanding of Unity’s rendering pipeline, often supported by a degree in art, computer graphics, or a related field. Proficiency with Unity, scripting languages (such as C#), and tools like Maya, Blender, or Substance Painter is typically required. Strong problem-solving ability, collaboration, and effective communication are essential soft skills that help bridge creative and technical teams. These skills ensure visually impressive, technically optimized assets that enhance gameplay and performance across projects.

How does a Senior Unity Technical Artist typically collaborate with other team members during game development?

As a Senior Unity Technical Artist, collaboration is central to daily work. You'll frequently bridge the gap between artists and programmers, ensuring that visual assets are optimized and integrated smoothly within the Unity engine. This involves working closely with designers to understand creative goals, assisting engineers with shader development or performance issues, and guiding junior artists on best practices for asset creation. Regular communication and problem-solving are key, as you help translate artistic vision into technically feasible solutions that meet performance standards.

What is the difference between Senior Unity Technical Artist vs Unity Technical Artist?

AspectSenior Unity Technical ArtistUnity Technical Artist
CredentialsTypically requires 5+ years experience, advanced Unity certifications, and a strong portfolioUsually 2-4 years experience, relevant Unity certifications, and portfolio
Work EnvironmentLeads technical art tasks, mentors junior staff, and collaborates on complex projectsSupports art teams, implements shaders, and optimizes assets within Unity
Industry UsageCommon in AAA and large-scale game studios, often in senior or lead rolesFound across indie, mobile, and mid-sized studios as a technical specialist

The main difference is experience level and responsibility. Senior Unity Technical Artists lead technical art efforts and mentor others, while Unity Technical Artists focus on supporting art teams with technical solutions. Both roles require strong Unity skills, but the senior position involves more leadership and complex project involvement.

What are the most commonly searched types of Unity Technical Artist jobs in Rochester, NY?

The most popular types of Unity Technical Artist jobs in Rochester, NY are:

What are popular job titles related to Senior Unity Technical Artist jobs in Rochester, NY?

For Senior Unity Technical Artist jobs in Rochester, NY, the most frequently searched job titles are:

What job categories do people searching Senior Unity Technical Artist jobs in Rochester, NY look for?

The top searched job categories for Senior Unity Technical Artist jobs in Rochester, NY are:

What cities near Rochester, NY are hiring for Senior Unity Technical Artist jobs?

Cities near Rochester, NY with the most Senior Unity Technical Artist job openings:

Career and Technical Education Teacher - Interactive Media and Game Design

Monroe One BOCES

Fairport, NY

$49K - $79K/yr

Full-time, Contractor

Posted 13 days ago


Job description

LOCATION OF POSITION:  Fairport NY 14450; Eastern Monroe Career Center (EMCC)
TERM OF EMPLOYMENT:  10-Month Position, Full-Time, Tenure Track
STARTING DATE:  September 2026
SALARY RANGE:  $49,470 - $79,820 per school year
*Actual Salary Is Dependent Upon Education, Experience and Contract.
 







Inspire the Next Generation of Digital Creators: Do you enjoy combining creativity, technology, design, and problem-solving to build engaging digital experiences? Are you passionate about helping others transform ideas into interactive media through storytelling, programming, collaboration and innovation?

Eastern Monroe Career Center (EMCC) is seeking an enthusiastic, creative, and student-centered educator to lead our Interactive Media & Game Design program. This innovative Career and Technical Education (CTE) program prepares high school students for post-secondary education and careers in interactive media, game design, digital art, computer science, software development, animation, user experience (UX), and emerging technologies.

Students in this two-year program learn through authentic, project-based experiences that mirror today's creative technology industries. From concept development and visual design to programming, 3D modeling, game production, and professional portfolio development, students develop the technical and professional skills needed to succeed in a rapidly evolving digital world.

DUTIES:

1.  Design engaging learning experiences by providing high-quality instruction in Interactive Media & Game Design using project-based, hands-on learning experiences,
2.  Teach creative and technical skills in the principles of game design, player experience, interactive storytelling, and digital media,
3.  Develop industry-ready professionals,
4.  Support student success through differentiated instruction to meet the diverse learning needs of students, including implementing Individualized Education Programs (IEPs) as appropriate,
5.  Assessment of student learning through authentic performance tasks, technical projects, presentations and portfolio development,
6.  Building positive relationships with students, families, colleagues, business partners, and post-secondary institutions, 
7.  Maintaining a safe, organized, inclusive, and technologically current learning environment,
8.  Participate in curriculum development, advisory committee meetings, professional learning and school initiatives.






QUALIFICATIONS

Required:

1. New York State teacher certification in an approved certification area of eligibility and willingness to obtain appropriate New York State certification.
2. Demonstrated knowledge and/or experience in several of the following areas:

  • Interactive Media
  • Game Design
  • Game Development
  • Computer Science
  • Software Development
  • Digital Media Production
  • Digital Art
  • Animation
  • 3D Modeling
  • Graphic Design
  • User Experience (UX)/User Interface (UI)
  • Computer Programming
  • Web or Mobile Application Development
  • Technology Education

3.  Ability to integrate creativity, design, technology, and problem-solving into engaging instructional experiences.
4.  Commitment to creating an inclusive learning environment where students develop technical, creative, and professional skills.
5.  Physically able to perform the essential functions of the position (with or without reasonable accommodation).

Preferred:

1.  Experience developing interactive applications or games using Unity or comparable game engines.
2.  Experience creating digital assets using Blender, Adobe Creative Cloud, or similar industry-standard software.
3.  Experience programming with C# or comparable object-oriented programming languages.
4.  Experience with 3D modeling, animation, user interface design, or digital content creation.
5.  Experience using collaborative development practices such as project management, version control, or production workflows.
6.  Experience teaching, mentoring, coaching, or supervising students or adult learners.
7.  Bachelor's degree or higher in Computer Science, Interactive Media, Game Design, Digital Media, Graphic Design, Animation, Technology Education, Visual Arts, or a closely related field.





Approved New York State Certification Areas:

Canidates holding certification in any of the following areas are encouraged to apply:

  • Computer Science (all Grades)
  • Computer Science (SOCE)
  • Technology Education
  • Computer Technology