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Senior Unity Developer Jobs in Kenmore, WA (NOW HIRING)

Sr AI Platform Engineer

Bellevue, WA

$117K - $162K/yr

Sr AI Platform Engineer Location:Bellevue WA/ Frisco TX/ Kansas City KS/ Atlanta GA Duration: 8 ... Azure Databricks, Delta Lake, Unity Catalog: hands-on production experience. * Delta Lake internals ...

Senior Software Engineer, Data Compute

Bellevue, WA · On-site

$138K - $182K/yr

The team focuses on high reliability, cost efficiency, and delivering an exceptional developer ... Lake and Unity Catalog. Your work will directly impact how data is processed across the entire ...

Founded by engineers - and customer obsessed - we leap at every opportunity to tackle technical ... You will be a Sr Product Manager for Unity Catalog ( Unity Catalog is the metadata and governance ...

... Developer to join our team. If you love data - cleaning it, digging in it, understanding what type ... You are familiar with the Unity Catalog, Spark Declarative Pipelines (aka Delta Live Tables), and ...

Sr Databricks Data Engineer

Seattle, WA

$130K - $156K/yr

Oversee the implementation of CI/CD practices with tools such as Azure DevOps, AWS Code Pipeline ... Airflow, Unity Catalog, automated continuous integration and continuous deployment (CI/CD ...

Senior Software Engineer - VR/Virtual Reality

Seattle, WA · On-site +1

$139K - $183K/yr

Unity is a nice to have, but not a necessity * Passion for interactive experiences, games, and VR ... Developers and Engineers who want to solve challenging Virtual Reality problems * Inventive and ...

Senior Software Engineer - VR/Virtual Reality

Seattle, WA · On-site

$139K - $183K/yr

Unity is a nice to have, but not a necessity * Passion for interactive experiences, games, and VR ... Developers and Engineers who want to solve challenging Virtual Reality problems * Inventive and ...

Data Engineer - Databricks

Seattle, WA · On-site

$130K - $156K/yr

The Senior Data Engineer will be responsible for designing, building, and maintaining scalable data ... Unity Catalog • Ensure data quality, integration, and transformation best practices • ...

Associate Data Engineer

Seattle, WA · On-site

$130K - $156K/yr

Responsibilities : • Execute assigned components of solution designs handed off by Senior and ... Lake, Unity Catalog) per the design. • Apply medallion (bronze, silver, gold) architecture and ...

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Senior Unity Developer information

See Kenmore, WA salary details

$17

$68

$97

How much do senior unity developer jobs pay per hour?

As of Jun 17, 2026, the average hourly pay for senior unity developer in Kenmore, WA is $68.33, according to ZipRecruiter salary data. Most workers in this role earn between $57.98 and $76.63 per hour, depending on experience, location, and employer.

What are some typical challenges a Senior Unity Developer faces on the job?

Senior Unity Developers often encounter challenges such as optimizing game performance across multiple platforms, integrating new features without compromising stability, and debugging complex issues related to rendering or scripting. Balancing project deadlines while mentoring junior team members and collaborating closely with artists, designers, and QA professionals also requires strong organizational and communication skills. These challenges provide opportunities for growth and innovation, allowing you to build your expertise and contribute meaningfully to high-profile game or application launches.

What are the key skills and qualifications needed to thrive in the Senior Unity Developer position, and why are they important?

To thrive as a Senior Unity Developer, you need advanced proficiency in Unity3D, C# programming, and experience with game or interactive application development, typically supported by a relevant degree or significant industry experience. Expertise with tools such as Unity Editor, version control systems like Git, and knowledge of animation, physics, and UI/UX design is highly valuable. Strong problem-solving skills, effective collaboration, and leadership abilities help you communicate complex ideas and mentor junior developers. These skills and qualities are crucial for delivering high-quality projects, driving innovation, and ensuring smooth teamwork within fast-paced development environments.

What does a Senior Unity Developer do?

A Senior Unity Developer is responsible for designing, developing, and optimizing high-quality games and applications using the Unity engine. They lead technical decisions, mentor junior developers, and collaborate with artists and designers to bring interactive experiences to life. Their role often includes performance optimization, debugging, and implementing cutting-edge features. Additionally, they ensure best coding practices and contribute to architectural planning for scalable and maintainable projects.

What cities near Kenmore, WA are hiring for Senior Unity Developer jobs? Cities near Kenmore, WA with the most Senior Unity Developer job openings:
Infographic showing various Senior Unity Developer job openings in Kenmore, WA as of June 2026, with employment types broken down into 91% Full Time, and 9% Part Time. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $142,117 per year, or $68.3 per hour.

Software Engineer, Spatial Applications

Rivet Industries

Bellevue, WA • On-site

$165K - $195K/yr

Full-time

PTO

Posted 10 days ago


Job description

About Rivet
Rivet is an American company building integrated task systems - fusing hardened hardware with software, sensors, AI, and networking - for industrial workforces and defense personnel. We create capabilities that multiply the effectiveness of every individual and withstand the world's toughest environments.
We serve the people who build, operate, maintain, and defend our way of life. From technicians and engineers to first responders and service members, they embody the hard work, ingenuity, and meritocratic values that drive Western prosperity. Yet too often they are forced to rely on outdated tools that fail under modern pressures. Rivet exists to reset that priority.
At Rivet, you'll join a mission-driven team that fuses disciplines to deliver decisive outcomes where they matter most. Whether shaping our technology, strengthening our partnerships, or building our culture, every role here contributes to equipping the front lines with the modern systems they deserve.
Work Authorization Requirement: Due to the nature of our business and compliance with federal regulations, all candidates must be a "U.S. Person". Upon hire, you will be required to provide documentation verifying your status as a U.S. Citizen, a lawful permanent resident, or a protected individual under 8 U.S.C. 1324b(a)(3).
Role: Software Engineer, Spatial Applications
Location: Bellevue, WA
Compensation*: $165,000-$195,000 + benefits
Description
This is an early/mid-career XR role for someone growing into real-time 3D and XR work on our embedded Linux and Android devices. You'll work primarily in C# with Unity or StereoKit, paired with senior engineers. Expect to ship scoped features, learn the device stack on real hardware, and pick up OpenXR, performance tuning, and platform integration as you go.
Responsibilities
  • Build scoped 3D/XR features in Unity or StereoKit under technical guidance.
  • Write clean, testable C# for UI, interaction, and visualization.
  • Integrate with platform APIs and OpenXR with senior support.
  • Profile, debug, and iterate on device with feedback from senior engineers.
  • Join design and code reviews across the team.

Depending on the project, you may also:
  • Help build companion app and tooling components in Java/Kotlin or Python.
  • Work with 3D content from artists or vendors - importing models, textures, animations.
  • Pair with senior engineers on native C++ work or platform integration.

Requirements
  • 1-3 years of professional experience, OR a strong portfolio of shipped XR or real-time 3D work (academic, internship, hackathon, side projects, games).
  • BS in CS, CE, or a related field, or equivalent demonstrated experience.
  • Proficient in C# OR C++. Experience with Unity OR StereoKit (or another 3D engine).
  • Familiarity with at least one XR runtime or SDK (OpenXR, Quest, HoloLens, ARCore).
  • Comfortable importing and working with 3D assets in Unity or a similar engine.
  • Working knowledge of Git in a multi-developer workflow.
  • Comfortable digging through unfamiliar hardware, docs, and source.
  • Curiosity about XR, embedded systems, or real-time graphics.

Preferred Qualifications
  • Both C# and C++. Experience with both Unity and StereoKit.
  • Android or embedded Linux exposure.
  • Java or Kotlin for Android components.
  • Python for scripts, tooling, or test harnesses.
  • Performance profiling experience (CPU/GPU/memory).
  • Computer vision, perception, or AI/ML coursework or projects.
  • Shipped features in a games, VFX, simulation, or XR studio context.
  • Strong fit if you came up through XR side projects, games, simulation, or VFX. Credentials matter less than what you've actually shipped.

*Total compensation may vary within this range and is determined by years and level of relevant experience, job-related skills, education, and other factors. In addition to base salary, this role may be eligible for equity grants and other forms of compensation. Eligible employees also receive a competitive benefits package, including unlimited PTO.
EOE