1

Senior Robotics Software Engineer Jobs in Texas (NOW HIRING)

Company Description We are a leading subsea robotics company dedicated to developing cutting-edge ... JOB SUMMARY We are seeking a Software Engineer to join our team. The ideal candidate will have ...

Software Engineer, Robotics

Austin, TX · On-site

$224K - $279K/yr

You've shipped software for robots or autonomous systems in production. * You've worked with ROS or equivalent middleware on real hardware. * You engineer for remote failure: recovery, fallback, and ...

Company Description We are a leading subsea robotics company dedicated to developing cutting-edge ... JOB SUMMARY We are seeking a Software Engineer to join our team. The ideal candidate will have ...

Software Engineer, Robotics

Austin, TX · On-site

$119K - $200K/yr

... software and making sure your code works on an actual surgical robot, not just simulation ... Evidence of exceptional ability in engineering or computer science. * Hands-on experience with ...

They are seeking a highly skilled robotics software engineer proficient in C++ or Python to design, develop, and maintain high-performance software applications, collaborate with cross-functional ...

... Robotics Software Engineer, etc. DEGREE (Level Desired) Bachelor's Degree DEGREE (Focus) Computer Science, Software Engineering, Information Technology, Computer Engineering, Electrical Engineering ...

Showing results 41-60

Senior Robotics Software Engineer information

See Texas salary details

$70.3K

$133.5K

$178.9K

How much do senior robotics software engineer jobs pay per year?

As of Aug 9, 2026, the average yearly pay for senior robotics software engineer in Texas is $133,498.00, according to ZipRecruiter salary data. Most workers in this role earn between $114,100.00 and $150,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a senior robotics software engineer?

To thrive as a Senior Robotics Software Engineer, you need advanced programming skills (often in C++, Python, or ROS), a strong background in computer science or engineering, and extensive experience with robotics algorithms. Familiarity with simulation tools (like Gazebo or MATLAB), version control systems, and relevant certifications in robotics or AI are highly valuable. Problem-solving, leadership, and excellent communication skills help drive complex projects and mentor junior engineers. These skills are essential to develop robust robotic systems, ensure seamless team collaboration, and deliver innovative solutions in a rapidly evolving field.

What is the difference between Senior Robotics Software Engineer vs Robotics Software Engineer?

AspectSenior Robotics Software EngineerRobotics Software Engineer
Required CredentialsBachelor's or Master's in Robotics, Computer Science, or related field; experience preferredBachelor's in relevant field; entry-level to mid-level experience
Work EnvironmentResearch labs, manufacturing, or tech companies focusing on robotics developmentSimilar environments, often in startups or established tech firms
Employer & Industry UsageUsed in robotics companies, automation firms, and research institutionsCommon in similar industries, often as entry to mid-level roles

The main difference between a Senior Robotics Software Engineer and a Robotics Software Engineer lies in experience and responsibility. Senior roles typically require more experience, leadership, and project management skills, whereas entry-level roles focus on developing core technical skills. Both roles are vital in robotics development across various industries.

What are some typical challenges a senior robotics software engineer faces when integrating software with hardware systems?

A Senior Robotics Software Engineer often encounters challenges when ensuring that the software communicates reliably and efficiently with a variety of hardware components, such as sensors, actuators, and embedded controllers. Debugging real-time issues, handling latency, and synchronizing multiple subsystems are common hurdles. Additionally, adapting software to accommodate frequent hardware changes or updates and maintaining robust system performance under different operating conditions require both technical depth and strong cross-disciplinary collaboration with hardware engineers and technicians.

What is a senior robotics software engineer?

Senior Robotics Software Engineers are experienced professionals who design, develop, and maintain software systems that control robots and automated machinery. They work on advanced algorithms, perception, motion planning, and integration with hardware to enable robotic systems to perform complex tasks safely and efficiently. These engineers often lead technical projects, mentor junior team members, and collaborate with cross-disciplinary teams to bring innovative robotic solutions to life. Their expertise is crucial in industries such as manufacturing, healthcare, logistics, and autonomous vehicles.
What are the most commonly searched types of Robotics Software Engineer jobs in Texas? The most popular types of Robotics Software Engineer jobs in Texas are:
What cities in Texas are hiring for Senior Robotics Software Engineer jobs? Cities in Texas with the most Senior Robotics Software Engineer job openings:
Infographic showing various Senior Robotics Software Engineer job openings in Texas as of August 2026, with employment types broken down into 83% Full Time, and 17% Contract. Highlights an 100% In-person job distribution, with an average salary of $133,498 per year, or $64.2 per hour.

Senior Manager, Software Engineering - Robotics Manipulation

Nvidia

Austin, TX

Full-time

Re-posted 12 hours ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

8th of 242 rated software companies


Job description

NVIDIA is the engine of modern AI, and robotics is where AI meets the physical world. The Isaac robotics platform - spanning Isaac Sim, Isaac Lab, Isaac ROS, the foundation models behind Isaac GR00T, and the accelerated libraries that run on Jetson and in the data center - is how the world's developers and industrial leaders build intelligent robots.

We are looking for an exceptional engineering leader and manager to head up Isaac for Manipulation: giving robotic arms and dexterous systems the perception, grasping, motion, and learned skills they need to do real, impactful work. You will be responsible for the strategy, roadmap, and execution for Manipulation - turning hard, contact-rich problems in manufacturing, logistics, and industrial automation into shipping capabilities that our partners and developers can build on. This is a high-visibility role with direct line of sight to the most consequential problems in robotics today. You will grow and mentor a team of world-class robotics and machine-learning engineers, set a bold technical direction, and partner deeply with the robot-arm and industrial-automation ecosystem to make NVIDIA the default platform for robotic manipulation.

What you'll be doing:

  • Lead the Isaac Manipulation team. Recruit, grow, and mentor a high-performing team of robotics software engineers; set direction, raise the technical bar, and manage the team's health, velocity, and delivery.

  • Shape the roadmap. Collaborate with Product Management to define and drive the strategy and roadmap for grasping, motion planning and control, perception-for-manipulation, and learned manipulation policies - from research to productized, supported platform capabilities.

  • Apply creative solutions to real industrial problems. Translate the hardest contact-rich manipulation tasks in manufacturing, logistics, assembly, and machine tending into robust capabilities that work in the real world, not just the lab.

  • Bridge research and product. Partner with NVIDIA Research, the Isaac Sim/Lab teams, and foundation-model teams (e.g., Isaac GR00T, Cosmos) to bring sim-to-real, imitation, and reinforcement learning approaches into the platform and onto physical arms.

  • Engage partners and developers. Serve as a technical face of Isaac Manipulation to robot-arm OEMs, system integrators, and the developer community - gathering requirements, running joint engineering, and ensuring our APIs and tools meet real workflows. Support our ecosystem of developers through responsible migration handling of their solutions built on our durable platform.

  • Leverage accelerated compute. Drive architecture and execution that fully uses NVIDIA GPUs, CUDA, and the accelerated-computing stack across simulation, training, and on-robot inference on Jetson and edge platforms.

  • Deliver. Drive planning and execution of complex, multi-functional programs; own quality, performance, and the real-world deployment of learned policies and manipulation stacks on physical robots.

  • Influence the strategy. Represent manipulation in platform-level technical and business decisions, and help shape where NVIDIA invests across the robotics stack.

What we need to see:

  • BS, MS, or PhD in Robotics, Computer Science, Electrical/Mechanical Engineering, or a related field (or equivalent experience).

  • 12+ total years of relevant industry experience building robotics or robotics-adjacent systems, including 3+ years leading, mentoring, and managing engineering teams.

  • Robotic arm depth. Hands-on expertise with robotic arms, manipulation, and physics from grasping, motion planning (across both numerical optimization and sampling-based approaches), and control (including force/impedance and contact-rich control) to perception-guided manipulation.

  • Accelerated compute. Working understanding of GPU-accelerated computing and modern ML infrastructure, and how to architect robotics software to take advantage of it (CUDA, PyTorch, GPU-accelerated simulation, edge inference).

  • Partner and developer interface. Demonstrated ability to work directly with external partners, customers, and developer communities and to translate their needs into roadmap and shipping product.

  • Technical credibility. Strong software engineering fundamentals (modern C++ and Python) and the ability to engage substantively in technical and architectural decisions with your team.

Ways to stand out from the crowd:

  • Industry leadership and fluency. Experience building manipulation or industrial automation products at an established robot-arm company or manipulation startup, and a strong understanding of the product landscape including use cases, the integrators, and the platforms from leading vendors.

  • Hardware-agnostic platforms. A track record building developer-facing or low-code platforms and tooling that abstract across multiple robot-arm brands and make manipulation accessible to non-experts.

  • Learned manipulation. Deep experience with imitation learning, reinforcement learning, sim-to-real transfer, or manipulation foundation models, and shipping learned policies onto real hardware.

  • Ecosystem & OSS. Contributions to ROS 2, ros2_control, MoveIt, or the broader robotics open-source and standards community.

  • Founder / 0-to-1 instincts. Experience starting or scaling a product or team from the ground up and operating with speed in ambiguous, fast-pace problem spaces.

Manipulation is one of the defining unsolved problems in robotics, and NVIDIA is uniquely positioned - across simulation, foundation models, and accelerated compute - to solve it at platform scale. You'll lead a team that the entire robotics industry builds on, and your work will show up on factory floors and in warehouses around the world!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD for Level 4, and 320,000 USD - 488,750 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 13, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993