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Senior Remote 3D Rendering Jobs in Missouri (NOW HIRING)

Implement rendering systems and graphical features supporting Minecraft-style voxel environments ... Integrate 2D, 2.5D, and 3D assets, including assets created with tools such as Blender, into the ...

SENIOR DESIGN ENGINEER This position is based out of our Fenton, MO office or fully remote. About ... Develops fully constructible 3D models and prepares detailed electrical construction and ...

Senior Site/Civil Engineer

Kansas City, MO · On-site +1

$125K - $160K/yr

Louis, MO or Marlton, NJ This can be a remote position for the right candidate. * Develop projects ... Knowledge of advanced (3D) design software * Excellent oral and written communication skills, able ...

Senior Site/Civil Engineer

Saint Louis, MO · On-site +1

$125K - $160K/yr

Louis, MO or Marlton, NJ This can be a remote position for the right candidate. * Develop projects ... Knowledge of advanced (3D) design software * Excellent oral and written communication skills, able ...

Physical Designer (Substation)

Saint Louis, MO · On-site +1

$77K - $100K/yr

... remote). Joining the power team at GFT means engaging in cutting-edge projects that drive the ... Our senior team members, regarded as industry experts, are focused on training and leading the next ...

Physical Designer (Substation)

Saint Louis, MO · On-site +1

$80K - $110K/yr

... remote). Joining the power team at GFT means engaging in cutting-edge projects that drive the ... Our senior team members, regarded as industry experts, are focused on training and leading the next ...

Civil Project Engineer

Saint Louis, MO · On-site +1

$82K - $110K/yr

Remote-work candidates are welcome. Job Overview: * Reporting to the Sr Director of Execution ... Ability to use engineering software like AutoCAD, Civil 3D, PVcase, PVsyst, GIS, and Excel.

Senior Remote 3D Rendering information

What is a senior remote 3D rendering?

Senior Remote 3D Rendering professionals are experienced specialists who create high-quality 3D visualizations and graphics, often for industries like architecture, gaming, film, and product design. Working remotely, they use advanced software to build and render detailed three-dimensional models and scenes. Their responsibilities include managing complex rendering projects, optimizing visual effects, ensuring photorealistic quality, and often leading or mentoring junior team members. These professionals collaborate with clients and teams online, delivering finished visuals, animations, or virtual environments according to project requirements.

What are common challenges faced by senior remote 3D rendering professionals, and how can they be addressed?

Senior Remote 3D Rendering professionals often encounter challenges such as managing large file transfers, ensuring consistent rendering quality across different hardware, and collaborating effectively with distributed teams. Utilizing cloud-based rendering solutions and file-sharing platforms can help streamline workflow and reduce technical bottlenecks. Regular virtual meetings and clear documentation practices are also essential for maintaining alignment with team members, art directors, and clients across various time zones.

What are the key skills and qualifications needed to thrive as a senior remote 3D rendering specialist?

To excel as a Senior Remote 3D Rendering Specialist, you need advanced proficiency in 3D modeling, rendering techniques, and a strong portfolio demonstrating experience with architectural visualization or similar projects. Mastery of industry-standard tools such as Autodesk 3ds Max, Blender, V-Ray, or Unreal Engine, along with knowledge of scripting or automation, is typically required. Outstanding problem-solving, communication, and project management skills help you collaborate effectively across remote teams and deliver high-quality results on schedule. These capabilities ensure you can produce photorealistic renderings, meet client expectations, and contribute to complex projects in a distributed work environment.
What are popular job titles related to Senior Remote 3D Rendering jobs in Missouri? For Senior Remote 3D Rendering jobs in Missouri, the most frequently searched job titles are:
What cities in Missouri are hiring for Senior Remote 3D Rendering jobs? Cities in Missouri with the most Senior Remote 3D Rendering job openings:
Infographic showing various Senior Remote 3D Rendering job openings in Missouri as of July 2026, with employment types broken down into 1% As Needed, 85% Full Time, 12% Part Time, and 2% Contract. Highlights an 85% Physical, 5% Hybrid, and 10% Remote job distribution.

Game Developer - Voxel-Based Engine (Java)

Jobgether

Remote

Full-time

Posted 6 days ago


Job description

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Game Developer - Voxel-Based Engine (Java) based in Netherlands.

This role offers the opportunity to build and evolve a custom voxel-based game engine from the ground up.
You will work on challenging low-level game development problems involving rendering, performance optimization, world systems, and internal tooling.
The position is ideal for a developer who enjoys understanding how systems work beneath the surface and creating innovative technical solutions.
Working remotely, you will collaborate with a distributed team while having significant influence over core game architecture and engine development.
You will contribute to a creative and technically ambitious project where experimentation, problem-solving, and engineering excellence are highly valued.
This is an exciting opportunity for a developer passionate about graphics programming, game systems, and building advanced technology from the foundation level.

Accountabilities
  • Develop and enhance systems within a custom voxel-based game engine, contributing to core architecture and gameplay technology.
  • Implement rendering systems and graphical features supporting Minecraft-style voxel environments and immersive visual experiences.
  • Work with spatial data structures, world generation systems, and voxel-based environments to improve engine capabilities.
  • Optimize memory usage, performance, and resource management to ensure efficient engine operation.
  • Implement ray casting, ray tracing, and related graphical techniques where applicable.
  • Integrate 2D, 2.5D, and 3D assets, including assets created with tools such as Blender, into the engine pipeline.
  • Build and maintain internal development tools for asset management, loading systems, builds, packaging, and testing workflows.
  • Explore and prototype future-facing features, including AI capabilities and external API integrations.
  • Identify unclear requirements, ask the right questions, and proactively help define technical solutions.
  • Collaborate effectively with remote team members while independently managing development tasks and priorities.
Requirements:
  • Strong foundation in computer science principles, including data structures, algorithms, memory management, and software architecture.
  • Proficiency in Java or demonstrated ability and willingness to quickly learn Java within a JVM-based development environment.
  • Understanding of pointers, references, memory concepts, and low-level programming principles.
  • Experience with or strong interest in custom-built game engines, voxel-based systems, and low-level graphics programming.
  • Familiarity with rendering pipelines, graphics concepts, and real-time visualization techniques.
  • Strong problem-solving skills with a proactive approach to experimentation, iteration, and technical challenges.
  • Ability to work independently in a remote environment while collaborating effectively with distributed teams.
  • Passion for game development and curiosity about building complex systems from the ground up.
Benefits:
  • Fully remote working opportunity with flexibility and independence.
  • Competitive compensation package.
  • Opportunity to work on technically challenging and innovative game development projects.
  • Direct influence over core engine architecture, systems, and development tools.
  • Collaboration with talented teams working on cutting-edge technology.
  • Opportunity to grow your expertise in graphics programming, engine development, and advanced game systems.
  • Creative environment that encourages experimentation, ownership, and technical excellence.
How Jobgether works:
We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.
We appreciate your interest and wish you the best!
 Why Apply Through Jobgether? 
 
Data Privacy Notice: By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time.
 
 
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We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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