1

Animation Artist Jobs in Missouri (NOW HIRING)

Your work will span modeling, texturing, rigging, animation, optimization, and asset integration. The position is well suited to a detail-oriented artist who enjoys solving technical challenges and ...

Success requires both artistic excellence and a systems mindset, with a strong understanding of ... Contribute to UI animations, visual effects, and other implementation considerations where ...

New

Collaborate closely with marketing, creative producers, artists, animators, and other stakeholders to bring concepts and campaigns to life. * Continuously test new technologies, workflows, and ...

... animations for a wide range of simulated environments, including commercial airports, military ... The position collaborates closely with software engineers, artists, designers, and simulation ...

New

You'll work closely with designers, artists, producers, backend engineers, and QA to create ... Build gameplay systems, UI, animations, VFX, audio features, and live-operations functionality ...

New

Animation triggers * Real-time simulation behavior * Support proof-of-concepts and production ... Ability to work as a software engineer (not a 3D artist or designer) Preferred / Differentiating ...

Animation Artist information

See Missouri salary details

$4

$27

$35

How much do animation artist jobs pay per hour?

As of Aug 26, 2026, the average hourly pay for animation artist in Missouri is $27.30, according to ZipRecruiter salary data. Most workers in this role earn between $23.22 and $30.91 per hour, depending on experience, location, and employer.

What does an animation artist do?

An Animation Artist creates visual sequences for films, television, video games, and other media by designing characters, backgrounds, and special effects that bring stories to life. They use both traditional drawing techniques and computer software to produce animated images. Animation Artists often work closely with directors, writers, and other artists to ensure their work matches the creative vision of a project. Their role can include storyboarding, creating models, rigging, and adding motion to characters and environments.

What are the key skills and qualifications needed to thrive as an animation artist, and why are they important?

To thrive as an Animation Artist, you need strong drawing abilities, a solid understanding of animation principles, and typically a degree in animation or a related field. Proficiency in industry-standard software such as Adobe After Effects, Autodesk Maya, or Toon Boom Harmony is commonly required. Creativity, attention to detail, and effective collaboration skills are crucial soft skills for standing out in this role. These competencies ensure the production of visually compelling animations that meet project goals and resonate with audiences.

What are some common challenges animation artists face when working on collaborative projects?

Animation Artists often collaborate with writers, directors, and other artists, which can sometimes lead to challenges such as aligning creative visions and meeting tight deadlines. Balancing feedback from multiple stakeholders while maintaining consistency in animation style is a key aspect of the role. Additionally, adapting to rapidly changing project requirements and new software tools is common, so strong communication skills and flexibility are essential. Despite these challenges, working collaboratively can also lead to creative growth and valuable learning experiences.

What jobs can I get in animation artist?

An animation artist can pursue roles such as character animator, storyboard artist, visual development artist, or 3D modeler. These positions often require proficiency in tools like Adobe Creative Suite or Autodesk Maya and may involve working in film, television, video games, or advertising industries.

What are popular job titles related to Animation Artist jobs in Missouri?

For Animation Artist jobs in Missouri, the most frequently searched job titles are:

What job categories do people searching Animation Artist jobs in Missouri look for?

The top searched job categories for Animation Artist jobs in Missouri are:

Infographic showing various Animation Artist job openings in Missouri as of August 2026, with employment types broken down into 65% Full Time, 24% Part Time, and 11% Contract. Highlights an 89% In-person, and 11% Remote job distribution, with an average salary of $56,792 per year, or $27.3 per hour.

Contractor

Posted 8 days ago


Job description

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a 3D Artist - Vehicles Team based in Netherlands.

This role offers the opportunity to create highly detailed, optimized, and game-ready vehicle assets for immersive simulation environments. You will transform photographs, videos, technical documentation, and other references into accurate 3D models that combine visual fidelity with strong in-game performance. Working alongside experienced artists and developers, you will contribute to bringing complex aircraft and mechanical systems to life. Your work will span modeling, texturing, rigging, animation, optimization, and asset integration. The position is well suited to a detail-oriented artist who enjoys solving technical challenges and working independently while contributing to a collaborative production team. It also provides an opportunity to deepen your expertise in simulation, aviation, and real-time 3D development.

Accountabilities
  • Create detailed, accurate, and optimized 3D models of aircraft, vehicles, and their components using photographs, videos, technical documentation, and other reference materials.
  • Develop high-quality textures and materials using industry-standard tools and established texturing workflows.
  • Rig and animate complex mechanical systems and moving components, including landing gear, control surfaces, doors, and similar assemblies.
  • Optimize assets for real-time performance while maintaining a high level of visual quality, including creating appropriate levels of detail (LODs) and efficient UV layouts.
  • Collaborate with artists and developers to identify and resolve issues related to asset integration, export processes, and 3D pipelines.
  • Follow established production workflows, naming conventions, technical standards, and asset requirements to ensure consistency across projects.
  • Translate complex real-world structures into accurate digital assets while balancing technical constraints with artistic quality.
  • Contribute to troubleshooting and continuous improvements across modeling, texturing, rigging, and export workflows.
Requirements
  • Professional proficiency in Autodesk 3ds Max for 3D modeling and asset creation.
  • Strong understanding of 3D modeling and texturing techniques, with excellent attention to proportions, shapes, materials, and fine details.
  • Basic knowledge of rigging and animation principles, particularly for complex mechanical components.
  • Familiarity with real-time asset optimization techniques, including LOD creation, UV optimization, and performance-conscious modeling.
  • Experience working from diverse reference materials and the ability to accurately recreate complex real-world structures.
  • Strong problem-solving skills and the ability to work independently while managing priorities and meeting project requirements.
  • Good written and verbal English communication skills, with the ability to collaborate effectively within a multidisciplinary team.
  • Proficiency with Adobe Photoshop, Substance 3D Painter, or comparable tools used in professional texturing workflows.
  • Previous experience creating high-quality aircraft or vehicle models is highly desirable.
  • Personal interest in aviation, flight simulation, gaming, or related areas is a plus.
  • Experience with the Microsoft Flight Simulator SDK and DevTools is an advantage.
  • Knowledge of Microsoft Flight Simulator-specific rigging, exporting, integration, and troubleshooting workflows is preferred.
Benefits
  • Competitive salary.
  • Opportunity to work on highly detailed aircraft and vehicle assets within an advanced simulation environment.
  • Collaborative and supportive team culture.
  • Exposure to complex real-time 3D production workflows and technologies.
  • Opportunities for continuous learning and professional development.
  • Opportunity to contribute to visually ambitious simulation projects and expand expertise in vehicle and aircraft asset development.
How Jobgether works:
We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.
We appreciate your interest and wish you the best!
 Why Apply Through Jobgether? 
 
Data Privacy Notice: By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time.
 
 
#LI-CL1
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
apply for this job