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Senior Graphics Programmer Jobs in Ogden, UT (NOW HIRING)

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Senior Graphics Programmer information

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How much do senior graphics programmer jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for senior graphics programmer in Ogden, UT is $51.16, according to ZipRecruiter salary data. Most workers in this role earn between $43.03 and $61.15 per hour, depending on experience, location, and employer.

What does a senior graphics programmer do?

A Senior Graphics Programmer is responsible for designing, developing, and optimizing graphics systems and visual effects in video games, simulations, or other interactive applications. They work with rendering pipelines, shaders, and hardware APIs to ensure high visual quality and performance. Their role often involves collaborating with artists and other engineers to implement advanced visual features, troubleshoot graphical issues, and stay updated with the latest graphics technologies. Senior Graphics Programmers also mentor junior team members and help set technical direction for graphics development.

What are the key skills and qualifications needed to thrive as a senior graphics programmer, and why are they important?

To thrive as a Senior Graphics Programmer, you need advanced knowledge of computer graphics theory, C++ programming, and a degree in computer science or a related field. Expertise with graphics APIs such as DirectX, OpenGL, or Vulkan, and experience using shader languages (HLSL/GLSL) are typically required. Strong problem-solving abilities, collaboration, and effective communication help you work across teams and innovate in complex technical environments. These skills ensure the creation of efficient, visually impressive graphics systems that meet the demands of modern games or applications.

How does a senior graphics programmer typically collaborate with other departments during a game development project?

A Senior Graphics Programmer works closely with artists, designers, and technical directors to ensure that visual features are both cutting-edge and feasible within the project's constraints. They often translate artistic visions into optimized, real-time rendering solutions and provide technical feedback on asset creation. Regular meetings and code reviews help align the graphics team's work with the broader development goals, while cross-discipline problem-solving is common to address performance or visual fidelity challenges. Effective communication and teamwork are essential, as graphics programming decisions can significantly impact the gameplay experience and production timeline.

What is the difference between Senior Graphics Programmer vs Graphics Engineer?

AspectSenior Graphics ProgrammerGraphics Engineer
Required CredentialsBachelor's or Master's in Computer Science, Computer Graphics, or related field; extensive experience in graphics programmingSimilar educational background; may have less experience or focus on implementation
Work EnvironmentDevelops advanced graphics features, shaders, rendering techniques in game engines or visualization toolsSupports graphics development, optimizes rendering pipelines, and implements graphics solutions
Employer & Industry UsageUsed in gaming, simulation, and visual effects industries; common in companies developing real-time graphicsFound in similar industries, often collaborating with graphics teams to improve rendering performance

The main difference is that Senior Graphics Programmers typically lead complex graphics development projects, focusing on advanced rendering techniques, while Graphics Engineers support and optimize existing graphics systems. Both roles require strong technical skills, but Senior Graphics Programmers usually have more experience and responsibility in designing innovative graphics solutions.

What are popular job titles related to Senior Graphics Programmer jobs in Ogden, UT?

For Senior Graphics Programmer jobs in Ogden, UT, the most frequently searched job titles are:

What job categories do people searching Senior Graphics Programmer jobs in Ogden, UT look for?

The top searched job categories for Senior Graphics Programmer jobs in Ogden, UT are:

What cities near Ogden, UT are hiring for Senior Graphics Programmer jobs?

Cities near Ogden, UT with the most Senior Graphics Programmer job openings:

Infographic showing various Senior Graphics Programmer job openings in Ogden, UT as of August 2026, with employment types broken down into 2% Internship, 78% Full Time, 17% Part Time, 1% Temporary, and 2% Contract. Highlights an 82% Physical, 4% Hybrid, and 14% Remote job distribution, with an average salary of $106,406 per year, or $51.2 per hour.

Lead, Electrical Engineer Digital Hardware Design

L3HHCM20

Salt Lake City, UT • On-site

Full-time

Re-posted yesterday


Job description

Job Title: Lead, Electrical Engineer (Digital Hardware Design)

Job Code: 38126

Job Location: Salt Lake City, Utah

Job Schedule: 9/80- employees work 9 out of 14 days- totaling 80 hours worked- and have every other Friday off

L3Harris is seeking a motivated Senior Hardware Engineer to design and deliver advanced, mission-critical digital circuit technology for military communications systems, including software-defined radio applications.

In this role, you will serve as a senior technical contributor, helping develop innovative digital hardware solutions for special operations and intelligence customers. You will work on complex national security challenges across areas such as threat deterrence, signals intelligence, cyber operations, machine learning, image processing, and data analytics. This position is part of a multidisciplinary team that values collaboration, innovation, and technical excellence.

Essential Functions

  • Provide hands-on technical expertise for digital hardware in communications systems programs.
  • Support the development of innovative electrical engineering solutions aligned with business objectives.
  • Develop circuit designs, requirements, design documentation, verification plans, procedures, and customer deliverables to meet program schedules.
  • Lead and support cross-functional teams in system architecture, design, root cause analysis, and issue resolution.
  • Design custom circuit card assemblies using FPGAs, embedded processors, networking components, and other electronics for challenging environmental conditions.
  • Apply knowledge of industry-standard interfaces such as 10GE, 40GE, 100GE, 10/100/1000BASE-T, SPI, UART, SDRAM, DDR3, DDR4, JESD, and PCIe.
  • Perform schematic capture, simulation, analysis, PCB layout, and hardware testing.
  • Contribute to algorithm development, implementation, system architecture, verification, and testing, with emphasis on military requirements.
  • Support proposal efforts through technical baseline reviews and engineering input.
  • Collaborate regularly with program leadership and cross-functional teams including software, systems, mechanical, and test engineering.
  • Participate in customer and program technical reviews and provide status updates on assigned work.
  • Travel up to 5% as required.

Qualifications

  • Bachelor's degree in Computer Science, Computer Engineering, Software Engineering, or Electrical Engineering with 9 years of relevant experience;  Graduate degree with 8 years of related experience.  In lieu of a degree, 13 years of related experience.
  • Active DoD Secret Security Clearance.

Preferred Additional Skills

  • Strong foundation in communications theory and electronic warfare.
  • Ability to work independently or lead multidisciplinary teams in the development of communications systems and assemblies.
  • Minimum of 8 years of circuit card assembly (CCA) and hardware design experience.
  • Proficiency with Xilinx, Altera, or similar FPGA tools, and Siemens EDA (Mentor Graphics).
  • Experience with high-speed communications and I/O design, including networking and isolation requirements.
  • Hands-on experience with lab equipment such as oscilloscopes, logic analyzers, spectrum analyzers, receivers, signal generators, BERTs, TDR, and similar test equipment.
  • Knowledge of industry trends and emerging technologies, with the ability to support roadmaps that improve capability while reducing cost, size, weight, and power.
  • Minimum of 4 years of experience in hardware verification, schematic capture, and PCB layout.
  • Familiarity with version control tools such as Git or ClearCase.
  • Familiarity with product lifecycle management tools such as Teamcenter.
  • Familiarity with Confluence or similar collaboration tools.

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