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Senior Game Producer Jobs (NOW HIRING)

In addition to game products such as Genshin Impact, Honkai Impact 3rd, Tears of Themis, and Honkai ... Produce and update job specifications and descriptions, build candidate databases * Develop and ...

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention ... Communicate with animation, programming, and art departments to effectively produce the assets and ...

Sr Game Designer - D&D

Renton, WA · On-site

$112K - $168K/yr

We are seeking a Senior Game Designer to work with our design team to conceptualize and build ... Collaborate with producers, project leads, editors, and graphic designers to build project ...

Publishing Producer

Austin, TX · On-site

$122K - $124K/yr

Who We Are Founded in 2005, 2K Games is a global video game company, publishing titles developed by ... Reporting to a Senior Producer or Lead Producer, you will serve as a player-obsessed leader ...

Producer - Control Room

Charlotte, NC

$121K - $123K/yr

Senior Producer Status: Full Time (Exempt) Position Summary The Producer - Control Room is a ... This position operates key control room systems during games and events while also producing and ...

... game feel, and readability? We are seeking a highly technical, creative, and team-oriented Senior ... producers to achieve a common goal, with adaptability for how to work in a flexible work ...

... game feel, and readability? We are seeking a highly technical, creative, and team-oriented Senior ... producers to achieve a common goal, with adaptability for how to work in a flexible work ...

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Senior Game Producer information

See salary details

$61.5K

$127K

How much do senior game producer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for senior game producer in the United States is $123,552.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,000.00 and $126,000.00 per year, depending on experience, location, and employer.

What does a senior game producer do?

A Senior Game Producer oversees the development process of a video game, coordinating between different teams such as design, programming, art, and QA to ensure the project is completed on time and within budget. They are responsible for setting project goals, managing schedules, identifying and mitigating risks, and ensuring clear communication among stakeholders. Senior Game Producers often act as the main point of contact between upper management and the development team, balancing creative vision with practical constraints to deliver a high-quality product.

How does a senior game producer typically collaborate with cross-functional teams during a game's development lifecycle?

A Senior Game Producer plays a central role in coordinating between designers, artists, programmers, and QA teams to ensure project milestones are met on time and within budget. They facilitate communication, resolve conflicts, and align team efforts with the game's vision and goals. Regular meetings, sprint planning, and progress reviews are part of their routine to keep everyone informed and motivated. By fostering collaboration and addressing roadblocks promptly, Senior Game Producers help deliver high-quality games efficiently.

What are the key skills and qualifications needed to thrive as a senior game producer, and why are they important?

To thrive as a Senior Game Producer, you need strong project management skills, a solid understanding of game development processes, and experience leading cross-functional teams, often supported by a degree in game design or a related field. Familiarity with project management software like Jira, game engines such as Unity or Unreal, and Agile methodologies is typically required. Exceptional communication, problem-solving, and leadership abilities help you coordinate diverse teams and navigate challenges. These skills and qualities are critical for delivering high-quality games on time and within budget while maintaining team morale and creative vision.

What is the difference between Senior Game Producer vs Game Producer?

AspectSenior Game ProducerGame Producer
CredentialsTypically requires 5+ years of experience, industry knowledge, and leadership skillsEntry to mid-level experience, focus on project coordination
Work EnvironmentLeads teams, manages multiple projects, strategic planningSupports project teams, handles day-to-day tasks
Employer & Industry UsageUsed in large studios and AAA game companiesCommon across various game development companies
Search & Comparison IntentOften searched by those seeking senior roles or career advancementOften searched by entry-level or mid-level professionals

The main difference between a Senior Game Producer and a Game Producer lies in experience, responsibilities, and leadership scope. Senior Game Producers oversee multiple projects, lead teams, and contribute to strategic decisions, while Game Producers focus on supporting project execution and coordination. Both roles are vital in game development but differ in seniority and scope.

More about Senior Game Producer jobs

What cities are hiring for Senior Game Producer jobs?

Cities with the most Senior Game Producer job openings:

What are the most commonly searched types of Game Producer jobs?

The most popular types of Game Producer jobs are:

Who are the top companies hiring for Senior Game Producer jobs?

The top employers for Senior Game Producer jobs are:

What states have the most Senior Game Producer jobs?

States with the most job openings for Senior Game Producer jobs include:

Infographic showing various Senior Game Producer job openings in the United States as of August 2026, with employment types broken down into 66% Full Time, 22% Part Time, 1% Temporary, and 11% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $123,552 per year, or $59.4 per hour.

$145K - $181K/yr

Full-time

Re-posted 20 days ago


Job description

Ability to work onsite from our Santa Monica, CA based studio is required.

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I is now available for the first time on PC.

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

What you will do:

  • Pitch, design, implement, and own enemy NPC archetypes
  • Work with AI programmers to develop foundational NPC technology and implementing and tuning enemy AI behaviors
  • Work with animators to develop enemy locomotion and traversal, melee moves, ambient behaviors, and other custom abilities. Make every enemy archetype feel unique and memorable
  • Collaborate with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems
  • Communicate with animation, programming, and art departments to effectively produce the assets and code support required for the enemies you're owning
  • Write and maintain documentation that establishes the core vision of the enemy archetypes
  • Drive communication and collaboration for enemies you design and the levels they are in, ensuring communication across disciplines and meeting deadlines
  • Effective and respectful communicator and collaborator, both with other designers and members of other departments
  • Facilitate playtesting and feedback sessions to iterate on combat systems and fine-tune them based on player experiences
  • Mentor junior designers and contribute to the overall growth of the design team

What skills you will use:

  • 5+ years of industry experience in combat design and/or technical design for games, specifically focused on developing action-adventure or shooter games
  • At least one shipped title as a combat designer or similar role. Experience with behavior trees or similar NPC AI concepts preferred
  • Strong coding ability: Computer Science degree preferred though not required
  • Proficient in using game engines and tools (e.g., Unreal Engine, Unity) for combat implementation and design scripting (C#, Lua, Visual Scripting)
  • Welcomes feedback on their work and embraces the "let's try it" mentality
  • Proficient and effective communication skills, including diagramming and sketching
  • Fluent in modern character action-adventure and shooter combat games. Maintains knowledge of the broader gaming landscape trends
  • Knowledge of narrative structure and how it intersects with gameplay and combat
  • A keen eye for detail in character action games, able to tune gameplay systems to make them feel smooth and impactful
  • Strong leadership and mentoring skills
The estimated USA base pay range for this zone (Los Angeles area) is listed below. This role may be eligible for additional compensation packages that includes annual bonus and other incentive plans.
$145,100-$181,400 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

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