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Senior Compositor Jobs (NOW HIRING)

Principal Graphics Engineer

Santa Clara, CA ยท Remote

$143.30K - $177.10K/yr

... senior, high-trust team. We'd love to see depth in two or more of the following: * Browser engine internals (Chromium/Blink, Gecko, WebKit), particularly the graphics, compositor, or rendering ...

Principal Graphics Engineer

Austin, TX ยท Remote

$143.30K - $177.10K/yr

... senior, high-trust team. We'd love to see depth in two or more of the following: * Browser engine internals (Chromium/Blink, Gecko, WebKit), particularly the graphics, compositor, or rendering ...

Principal Graphics Engineer

Austin, TX

$138.80K - $171.50K/yr

... senior, high-trust team. We'd love to see depth in two or more of the following: * Browser engine internals (Chromium/Blink, Gecko, WebKit), particularly the graphics, compositor, or rendering ...

Principal Graphics Engineer

San Francisco, CA ยท On-site +1

$164.90K - $203.80K/yr

... senior, high-trust team. We'd love to see depth in two or more of the following: * Browser engine internals (Chromium/Blink, Gecko, WebKit), particularly the graphics, compositor, or rendering ...

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Senior Compositor information

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$25K

$80.3K

$163.5K

How much do senior compositor jobs pay per year?

As of May 30, 2026, the average yearly pay for senior compositor in the United States is $80,287.00, according to ZipRecruiter salary data. Most workers in this role earn between $41,500.00 and $103,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Senior Compositor, and why are they important?

To thrive as a Senior Compositor, you need advanced skills in digital compositing, color grading, and a strong understanding of visual effects pipelines, typically supported by a degree in visual effects or related experience. Expertise in industry-standard software such as Nuke, After Effects, and Photoshop, as well as familiarity with 3D integration, is essential. Strong attention to detail, problem-solving abilities, and effective collaboration set outstanding Senior Compositors apart. These skills ensure the seamless integration of visual elements, maintain high production quality, and support efficient teamwork in demanding post-production environments.

How does a Senior Compositor typically collaborate with other departments during a VFX project?

As a Senior Compositor, you'll work closely with departments such as 3D, lighting, roto/paint, and production to integrate visual elements seamlessly. You'll often receive assets from 3D artists and lighters, ensuring that rendered elements match the live-action footage in terms of color, lighting, and perspective. Effective communication and feedback are crucial, as you'll review shots, provide notes, and sometimes mentor junior compositors. Collaboration tools like ShotGrid and regular dailies help maintain alignment across the team, resulting in polished final shots that meet the director's vision.

What are Senior Compositors?

Senior Compositors are experienced visual effects (VFX) professionals who combine multiple elements such as live-action footage, computer-generated imagery (CGI), and other assets to create final, seamless images for movies, television, and commercials. They are responsible for ensuring that all visual elements blend together realistically, matching color, lighting, and perspective. Senior Compositors also lead teams, mentor junior artists, and collaborate closely with directors and other departments to achieve the creative vision of a project.
More about Senior Compositor jobs
What cities are hiring for Senior Compositor jobs? Cities with the most Senior Compositor job openings:
What are the most commonly searched types of Compositor jobs? The most popular types of Compositor jobs are:
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What job categories do people searching Senior Compositor jobs look for? The top searched job categories for Senior Compositor jobs are:
Infographic showing various Senior Compositor job openings in the United States as of May 2026, with employment types broken down into 42% Full Time, 29% Temporary, and 29% Contract. Highlights an 71% In-person, and 29% Remote job distribution, with an average salary of $80,287 per year, or $38.6 per hour.

Principal Graphics Engineer

Parallelz

Santa Clara, CA โ€ข Remote

$143.30K - $177.10K/yr

Full-time

Medical, Dental, Vision, Retirement

Posted 18 days ago


Job description

About Parallelz

Parallelz is building a new technology platform that enables new ways of delivering, discovering, and extending mobile applications, ways that were never thought possible. We allow developers to, with no modifications to their code, transform existing mobile apps into web-native apps that can run anywhere, all without a walled garden app store.

You will be getting in at a pivotal stage, contributing to the technical strategic roadmap, helping build a world-class technical team, and working in a small, agile, flat organization to evolve our R&D initiatives into a live, scaled operational platform that will have an impact across the industry.

Parallelz is an AI-native organization. We expect every engineer to use AI tools and agentic systems as a core part of how they design, build, debug, and ship. Not as a side experiment, but as a multiplier on judgment, velocity, and quality.

Our founding team and advisors are serial entrepreneurs and technologists from Google, Mozilla, MIT Media Labs, and other top organizations. The company is joined by top-tier and global venture funds and angel investors.

About the Role

We are seeking a passionate and resilient Principal Graphics Engineer to own a foundational piece of our infrastructure: the rendering and runtime layer that lets unmodified mobile apps execute and stream pixel-perfect, low-latency experiences to any browser.

You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and the cross-stack interactions between Android/Linux graphics, browser engines, and WebGL/WebGPU. The role demands first-principles thinking, an instinct for getting to the root of difficult problems, and the maturity to ship performance-critical code that holds up at scale.

We are equally interested in candidates with a deep graphics engineering background (game engines, browser graphics, GPU systems, real-time rendering) and candidates from adjacent low-level systems backgrounds with demonstrated graphics depth.

What You'll Do
  • Own the design, implementation, and evolution of our graphics and rendering stack across native (Android/Linux) and web (WebGL, WebGPU) targets.
  • Write efficient, maintainable, performance-critical C/C++ for system-level and rendering components, with hard requirements on frame budgets, memory, and latency.
  • Profile and tune the full pipeline: CPU/GPU bottlenecks, shader cost, texture and buffer management, compositor interactions, and end-to-end streaming latency.
  • Investigate and resolve faults in complex environments, tracing issues from the browser engine down through the runtime to the OS, kernel, and graphics driver.
  • Drive upgrades to the underlying platforms (AOSP versions, browser engines, GLES/WebGPU evolution) while keeping the system stable and shippable.
  • Partner with other teams to define and implement robust testing strategies for rendering correctness, performance regressions, and cross-device fidelity.
  • Operate as a senior independent contributor: scope your own work, drive it to completion, and communicate clearly with a small, high-trust team.
  • Work natively with AI coding agents and tooling (Claude Code, Cursor, agentic workflows, custom internal agents) to accelerate research, prototyping, code generation, debugging, and review, treating these tools as a junior pair you direct and verify, not a passenger.

Requirements

This is a technically demanding role that rewards resilience, creative problem-solving, and out-of-the-box thinking.

Must-Haves
  • Strong systems programming foundation: C/C++ proficiency on performance-critical, low-level codebases, with deep familiarity with Linux and OS-level internals.
  • Deep experience with one or more real-time graphics stacks: OpenGL ES, WebGL, WebGPU, Vulkan, Metal, or DirectX, including shader programming, GPU memory and pipeline optimization, and frame/latency budgeting.
  • Track record of owning complex, multi-component graphics or systems products end-to-end, from research prototype through production at scale.
  • Daily fluency with AI coding agents and LLM tooling, with a clear bias toward verifying and pushing back on AI output rather than accepting it.
  • A "dig until it bleeds" investigative instinct: the drive to understand every layer of the system.
  • Strong written communication and a self-directed working style suited to a small, senior, high-trust team.

We'd love to see depth in two or more of the following:

  • Browser engine internals (Chromium/Blink, Gecko, WebKit), particularly the graphics, compositor, or rendering subsystems.
  • Game engine internals, real-time renderers, or GPU compute frameworks.
  • Android internals and custom AOSP development (kernel, HAL, SurfaceFlinger, System Services, GMS, Android Build System).
  • Android/Linux graphics stack (EGL, Gralloc, DRM/KMS, Mesa) and graphics driver work.
  • Web platform technologies: WebAssembly, WebRTC, and the surrounding browser security/sandboxing model.
  • Containers and virtualization (LXC, namespaces, cgroups) and their interaction with hardware-accelerated graphics.
  • Real-time network and socket programming, including low-latency streaming protocols and frame pacing.
  • Linux device driver programming.
Nice-to-Haves
  • Experience building, fine-tuning, or evaluating internal AI/agent tooling that augments engineering work.
  • A data-driven mindset, relying on qualitative and quantitative signal to make informed decisions.
  • Mobile game development experience, including engines, SDKs, and the broader ecosystem.
  • Background in advanced compression, video codecs, or color management.
  • Graduate work or research background in computer graphics, systems, or a related area.

Benefits

  • Group Retirement Savings Plan matching and participation
  • Comprehensive benefits package (health, dental, vision), including Health and Wellness spending account
  • Generous time off policies
  • Access to leading AI tools and platforms