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Blur Studios Jobs (NOW HIRING)

Senior CG Generalist (Modeler)

New Orleans, LA ยท On-site

$66K - $85K/yr

Swaybox Studios is rewriting the rulebook of visual storytelling. As we collaborate with DC Studios ... Deep understanding of visual language- texture, color, dimension, perspective, shade, motion blur ...

Swaybox Studios is rewriting the rulebook of visual storytelling. As we collaborate with DC Studios ... Deep understanding of visual language- texture, color, dimension, perspective, shade, motion blur ...

Swaybox Studios is rewriting the rulebook of visual storytelling. As we collaborate with DC Studios ... blur, depth of field, and spatial awareness. * Experience working with LiDAR scans, HDRIs, and ...

Swaybox Studios is rewriting the rulebook of visual storytelling. As we collaborate with DC Studios ... blur, depth of field, proportion, spatial awareness, etc. * Solid experience using lidar scans ...

Senior CG Generalist (Modeler)

New Orleans, LA ยท On-site

$66K - $85K/yr

Job Summary: Swaybox Studios is currently seeking a Senior CG Generalist (Modeler) to join our ... Deep understanding of visual language- texture, color, dimension, perspective, shade, motion blur ...

Swaybox Studios is seeking a technically adept and creatively driven CG Modeler to create the CG ... Deep understanding of visual language- texture, color, dimension, perspective, shade, motion blur ...

Job Summary Swaybox Studios is seeking an experienced and hands-on Lead Compositor to help guide ... blur, depth of field, and spatial awareness. * Experience working with LiDAR scans, HDRIs, and ...

Compositing Supervisor

New Orleans, LA ยท On-site

$16.50 - $22.75/hr

Job Summary Swaybox Studios is seeking an experienced and hands-on Compositing Supervisor to ... blur, depth of field, proportion, spatial awareness, etc. * Solid experience using lidar scans ...

Think of us as the rebels of the fitness world-the ones who dare to blur the lines between sweat ... This isn't a studio gig - it's a global stage. Your energy, your voice, your personality will ...

Product Director, AI Products

New York, NY ยท On-site

$254K - $266K/yr

About R/GA In our 40-year history, we've changed a lot-from a culture-defining film title studio ... often blur the line between the digital and real worlds. We believe disruptive thinking happens ...

Product Director, AI Products

New York, NY ยท On-site

$254K - $266K/yr

About R/GA In our 40-year history, we've changed a lot-from a culture-defining film title studio ... often blur the line between the digital and real worlds. We believe disruptive thinking happens ...

... studio production. The ideal candidate is adaptable, technically proficient, and comfortable ... blur videos. - Support with data entry, tracking and updating charts of information. - Aid in ...

... Paul Studios' Interstellar Arc, The Escape Game/Great Big Game Show and many more coming soon ... blur. Welcome to the "What's Next District.' The Model Bartender is responsible for ensuring ...

... Paul Studios' Interstellar Arc, The Escape Game/Great Big Game Show and many more coming soon ... blur. Welcome to the "What's Next District." As a Bartender across various restaurants at AREA15 ...

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Blur Studios information

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How much do blur studios jobs pay per hour?

As of Aug 13, 2026, the average hourly pay for blur studios in the United States is $24.22, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $28.12 per hour, depending on experience, location, and employer.

What is a Blur Studios job?

A Blur Studios job typically involves working in animation, visual effects, and production for films, games, and commercials. Blur Studio is known for its high-quality cinematics and storytelling, requiring skills in 3D modeling, animation, concept art, and compositing. Roles at Blur vary from artists and animators to technical positions like pipeline developers. The studio values creativity, innovation, and collaboration in crafting visually stunning content.

What are the key skills and qualifications needed to thrive in a Blur Studios position?

To thrive at Blur Studios, you need strong skills in 3D animation, visual effects, and digital content creation, typically supported by a background in digital arts or a related field. Proficiency with industry-standard software such as Autodesk Maya, Houdini, Adobe Creative Suite, ZBrush, and experience with rendering engines is highly valued. Creativity, teamwork, and the ability to communicate effectively with both artistic and technical teams are crucial soft skills. These abilities are important for delivering high-quality visual projects on deadline and collaborating in a fast-paced production environment.

What is it like to work as part of a creative team at Blur Studios?

At Blur Studios, team members usually work in collaborative, project-based groups composed of artists, animators, technical directors, and producers. You will participate in regular meetings to review storyboards, provide feedback on sequences, and coordinate tasks to ensure smooth integration of assets across different departments. The environment is fast-paced and encourages creative input at all levels, giving you opportunities to learn new techniques and contribute original ideas. Successfully navigating this dynamic setting requires both artistic skill and a commitment to working closely with your peers, which helps foster professional growth and career advancement within the studio.

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What cities are hiring for Blur Studios jobs? Cities with the most Blur Studios job openings:
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Infographic showing various Blur Studios job openings in the United States as of August 2026, with employment types broken down into 82% Full Time, 9% Temporary, and 9% Contract. Highlights an 100% In-person job distribution, with an average salary of $50,371 per year, or $24.2 per hour.

Senior CG Generalist (Modeler)

Swaybox Studios

New Orleans, LA โ€ข On-site

$66K - $85K/yr

Full-time

Posted 10 days ago


Job description

Why join Swaybox Studios?
Swaybox Studios is rewriting the rulebook of visual storytelling. As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th and Idaho on a revolutionary new project, you'll help bring bold creative visions to life through hands-on artistry and performance. This is your chance to be a part of a production that's equal parts innovative and unforgettable.
Job Summary:
Swaybox Studios is currently seeking a Senior CG Generalist (Modeler) to join our dynamic VFX team in bringing visually stunning work to life. This role is central to maintaining the stylistic aesthetic of the film, ensuring the final output meets the high artistic standards of the studio. It requires technical expertise, artistic sensibility, and a collaborative mindset.
The Senior CG Generalist (Modeler) will focus on the full CG creation of our assets with a strong emphasis on modeling. This person will play a hands-on role in breathing life into our CG assets and resolving creative challenges. While also collaborating with the VFX Supervisor, Unreal Supervisor, MoMo Supervisor and Art Director to ensure technical and creative goals are met, while also offering input to the TD team on ways to streamline and improve the production pipeline. This is a perfect position for a VFX artist who is passionate about the cinematic quality that can be achieved with CG and hybrid visual storytelling.
Key Responsibilities:
  • Create and refine high-quality digital models for sets, props, and vehicles based on provided references, concept art, and/or directorial feedback.
  • Communicate effectively with supervisors and production to ensure models meet both creative and technical requirements for layout, lookdev, and lighting.
  • Demonstrate a strong understanding of surface characteristics to create, adjust, and assist in matching the style of our fabricated assets.
  • Manage and optimize UV mapping for clean and efficient texture workflows.
  • When needed, create custom textures and materials utilizing various techniques including: hand painting, photo-sourcing, projection mapping, scans, and photogrammetry.
  • Research and collect visual reference materials to inform surface detail and realism.
  • Maintain organized texture libraries and adhere to studio naming conventions and pipeline standards, where necessary.
  • Replicate texture, lookdev, and lighting from live action plates onto our environments, vehicles, and props with an emphasis on fine details, texture nuances, and the overall aesthetic of our film.
  • Implement both static (baked) and dynamic lighting solutions using Unreal Engine.
  • Collaborate with VFX Supervisor, CG Supervisor, MoMo Supervisor, and TDs to identify areas of improvement in the pipeline, including tool and workflow development.
  • Excel in a fast-paced environment, where priorities can shift quickly, demonstrating exceptional organization, flexibility, and the ability to maintain output quality amid evolving creative direction.
  • Work closely with the art and production teams to maintain visual consistency across environments.

Required Qualifications:
  • 5+ years of experience in high-end live action VFX films, animation, or television, specifically as a set or environment modeler.
  • Strong proficiency in Maya, ZBrush, Blender or any standard modeling software.
  • Highly skilled in hard surface and soft surface modeling as well as UV work.
  • Proficient in UV, texture, and shading/lookdev within the following programs: Substance Painter, Substance Designer, Mari, Photoshop, or Maya.
  • Proven experience working with physically based rendering (PBR) and stylized art pipelines within the following programs: Unreal Engine, Maya, and/or Houdini.
  • Ability to model both stylized and realistic environments with attention to storytelling detail.
  • In-depth knowledge of texture mapping techniques, layout, lookdev, and lighting.
  • Solid understanding of scale, composition, and modular design for props and environments.
  • Deep understanding of visual language- texture, color, dimension, perspective, shade, motion blur, depth of field, proportion, spatial awareness, etc.
  • Strong problem-solving skills, attention to detail, and the ability to adapt quickly to unique or proprietary workflows.
  • An artistic mindset and willingness to receive and implement constructive feedback.

Preferred Qualifications:
  • Familiarity with Rhinoceros (Rhino) 3D is advantageous.
  • Understanding of rigging and animation is a plus.
  • Familiarity with Unreal Engine or other similar rendering tools.
  • Background in architecture, industrial design, or scenic/set design.
  • Basic knowledge of compositing in Nuke to create and refine slap comps for presentation.
  • Familiarity with tracking software such as Shotgrid (Flow Production Tracking) and version control software such as Perforce.

At Swaybox Studios, we believe that great storytelling comes from diverse voices, perspectives, and experiences. We are proud to be an Equal Opportunity Employer and are committed to building a team that represents a variety of backgrounds, talents, and identities.
We do not discriminate in employment opportunities or practices on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, age, national origin, disability, genetic information, veteran status, or any other characteristic protected by federal, state, or local law.
Swaybox Studios also complies with applicable Louisiana laws governing non-discrimination in employment. We are dedicated to fostering a creative, inclusive, and respectful environment for all.