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Senior Asset Artist Jobs (NOW HIRING)

We are looking for a Sr. Game Artist whose style and sensibility are right at home in the world of ... You'll be a hands-on contributor with 2D and 3D asset creation, from characters and vehicles to ...

Senior Environment Artist

Cary, NC · On-site

$117K - $140K/yr

Our Senior Environment Artists are highly talented, creative, and versatile individuals who build ... Building and texturing assets, namely focused on architectural and thematic sets, that Level Design ...

Sr. VFX Artist

Glendale, CA · Remote

$120K - $186K/yr

Job Posting Title: Sr. VFX Artist Req ID: 10158840 Senior VFX Artist About the Role & Team Disney ... Iterate on game assets with fellow artists via paint overs, studies and group critiques. * Serve as ...

Senior 3D Artist: Imerza is a digital twin and architectural visualization studio built on Unreal ... Execute complex real-time production tasks across environments, assets, and architectural content.

3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to ... Skinning character and cosmetic assets * Collaborate with project leads, concept artists, designers ...

Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival ... Independently create and implement high quality, performant, and visually compelling VFX Assets ...

Senior VFX Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved ... Independently create and implement high quality, performant, and visually compelling VFX Assets ...

Senior VFX Artist We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved ... Independently create and implement high quality, performant, and visually compelling VFX Assets ...

Senior VFX Artist _____ We're Studio Wildcard, developers of the smash indie hit ARK: Survival ... Independently create and implement high quality, performant, and visually compelling VFX Assets ...

... senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport ... A related technical or artistic discipline * An Associate's degree, technical certification ...

We are looking for a Sr. Game Artist whose style and sensibility are right at home in the world of ... Create 2D (vector) and 3D assets, including characters, vehicles, props, and buildings, from a ...

We are looking for a Sr. Game Artist whose style and sensibility are right at home in the world of ... You'll be a hands-on contributor with 2D and 3D asset creation, from characters and vehicles to ...

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Senior Asset Artist information

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$30.5K

$129.5K

$152.5K

How much do senior asset artist jobs pay per year?

As of Sep 14, 2026, the average yearly pay for senior asset artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is a senior asset artist?

A Senior Asset Artist is a highly experienced professional in the video game or film industry who specializes in creating high-quality 3D models, textures, and other visual assets used in digital environments. They are responsible for producing detailed and optimized assets that meet both artistic and technical requirements. In addition to asset creation, Senior Asset Artists often mentor junior artists, collaborate with other departments, and help establish or refine production pipelines. Their expertise ensures that visual elements align with the overall art direction and run efficiently within the game or film engine.

What are the key skills and qualifications needed to thrive as a senior asset artist?

To thrive as a Senior Asset Artist, you need advanced proficiency in 3D modeling, texturing, and digital sculpting, typically supported by a degree in art, design, or a related field and several years of industry experience. Expertise with industry-standard tools such as Autodesk Maya, ZBrush, Substance Painter, and familiarity with game engines like Unreal Engine or Unity is expected. Strong artistic vision, attention to detail, and effective communication skills set outstanding asset artists apart in collaborative environments. These competencies are crucial for creating high-quality, visually compelling assets that meet technical requirements and contribute to the overall success of interactive projects.

How does a senior asset artist typically collaborate with other departments during a game development project?

As a Senior Asset Artist, collaboration with other departments such as design, animation, and programming is essential. You’ll often participate in cross-functional meetings to ensure that your assets meet both visual and technical requirements. Clear communication with art directors and technical artists helps maintain consistency and optimize assets for performance. Additionally, you may mentor junior artists and provide feedback to ensure a cohesive visual style across the project. This collaborative environment allows for continuous learning and helps you stay aligned with the overall vision of the game.

What is the difference between Senior Asset Artist vs Environment Artist?

AspectSenior Asset ArtistEnvironment Artist
Primary FocusCreating and optimizing 3D assets for games or filmsDesigning and building immersive environments and landscapes
Required SkillsModeling, texturing, asset optimization, software proficiency (Maya, ZBrush)Environment modeling, level design, terrain creation, software proficiency (Unreal, Unity)
Work EnvironmentGame studios, VFX companies, animation studiosGame studios, film production, VR/AR projects
Experience LevelTypically 5+ years, advanced technical skillsUsually 3+ years, specialized in environment creation

While both roles involve 3D asset creation, a Senior Asset Artist focuses on individual assets like characters and props, whereas an Environment Artist specializes in building entire environments and landscapes. The Senior Asset Artist often has broader responsibilities across asset types, making it a more versatile role within the asset pipeline.

How to become a senior asset artist?

To become a senior asset artist, professionals typically need several years of experience in 3D modeling, texturing, and asset creation using tools like Maya, Blender, or Substance Painter. Developing a strong portfolio, mastering industry-standard software, and gaining expertise in workflows such as PBR are essential, along with demonstrating leadership and project management skills. Often, a bachelor's degree in art, animation, or a related field is preferred, and continuous learning through tutorials and industry trends helps advance to senior roles.
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Infographic showing various Senior Asset Artist job openings in the United States as of September 2026, with employment types broken down into 86% Full Time, 12% Part Time, 1% Temporary, and 1% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $129,541 per year, or $62.3 per hour.

Senior Game Artist, Apple Arcade

Cupertino, CA • On-site

Socket.dev
Network Security • 1 - 10 employees

Other

Posted 7 days ago


Job description

Sneaky Sasquatch, one of Apple Arcade's most beloved original games, is a wholesome, open-world sandbox that has captured the hearts of millions of players across every age group. With a devoted fanbase and a universe full of untapped creative potential, Apple is building a team to carry Sneaky Sasquatch into its most ambitious and expansive chapter yet. We are looking for a Sr. Game Artist whose style and sensibility are right at home in the world of Sneaky Sasquatch, and who takes pride in building great art. This is a hands-on, individual contributor role on a small, focused team with an indie spirit and the full backing of Apple. This is a rare opportunity to be one of just two artists shaping the entire visual world of the game, working directly alongside the original creators of Sneaky Sasquatch to bring new features and updates to life. You'll help guide the visual direction of the game and create art directly, from early concepts to finished in-game assets. In doing so, you'll help define what it means for Apple to build games, and bring fresh ideas for the content and experiences that will delight players around the world.

Description

As a Sr. Game Artist on the first party games team, you will act as a trusted extension of the creative vision for Sneaky Sasquatch, developing a deep understanding of what makes its world feel magical and consistent, and guiding art across the project to that standard. You'll be a hands-on contributor with 2D and 3D asset creation, from characters and vehicles to props and environments. You'll also carry that vision through paintover feedback, reviews, and clear creative input, whether the work is coming from an outsource partner, a collaborating studio, marketing and editorial, or your own hands.

Minimum Qualifications

7+ years of professional experience as a game artist, with deep comfort working in Adobe Illustrator producing 2D vector art, alongside strong 3D art fundamentals, and the artistic judgment to uphold visual direction and maintain consistency across a project, backed by a portfolio that demonstrates strong 2D vector illustration and 3D craft on shipped titles. Strong communication and collaboration skills are essential, along with the initiative to move production forward independently.

Preferred Qualifications

An artistic style and sensibility that fits naturally with the tone of Sneaky Sasquatch, wholesome, charming, and full of personality.Experience giving art direction or leading visual consistency across a team on a shipped project.Concept art ability, helping visualize new ideas before they move into production.Experience with character animation.Experience optimizing assets to perform well across a range of platforms with different performance and feature capabilities.

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