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Second Life Jobs (NOW HIRING)

Marketing Intern

San Francisco, CA ยท On-site

$17.75 - $23.50/hr

No past experience is required - looking for an intern that wants to learn - Strong GPA - Marketing Major - Experience with Second Life or virtual worlds a HUGE plus. Additional Information All your ...

Marketing Intern

Dallas, TX

$14.75 - $19.75/hr

... Second Life or virtual worlds a HUGH Plus. Additional Information All your information will be kept confidential according to EEO guidelines.

Marketing Intern

Dallas, TX ยท On-site

$14.75 - $19.75/hr

... Second Life or virtual worlds a HUGH Plus. Additional Information All your information will be kept confidential according to EEO guidelines.

Our work not only supports communities but also helps reduce waste by giving vehicles a second life. At Pick Your Part, we prioritize customer satisfaction and innovation to serve drivers, mechanics ...

Marketing Intern

Chicago, IL ยท On-site

$15.50 - $20.50/hr

... Second Life or virtual worlds a HUGH Plus. Additional Information All your information will be kept confidential according to EEO guidelines.

Marketing Intern

Chicago, IL

$15.50 - $20.50/hr

... Second Life or virtual worlds a HUGH Plus. Additional Information All your information will be kept confidential according to EEO guidelines.

Our work not only supports communities but also helps reduce waste by giving vehicles a second life. At Pick Your Part, we prioritize customer satisfaction and innovation to serve drivers, mechanics ...

Supervisor

Eagan, MN ยท On-site

$17 - $19/hr

Are you passionate about sustainability and giving great products a second life? If you have retail leadership experience and thrive in a fast-paced environment, we'd love to meet you! Kid to Kid is ...

Second Cook

Mankato, MN ยท On-site

$16.80 - $17.65/hr

Position Type: Food Service/Second Cook Date Posted: 5/1/2026 Location: Rosa Parks Elementary ... Fully Paid Life Insurance * Paid Sick Leave, Personal Leave, * Emergency Leave and Holidays

Showing results 41-60

Second Life information

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How much do second life jobs pay per hour?

As of Aug 6, 2026, the average hourly pay for second life in the United States is $15.39, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $17.31 per hour, depending on experience, location, and employer.

What is the difference between Second Life vs 3D Environment Designer?

AspectSecond Life3D Environment Designer
Required SkillsVirtual world navigation, avatar customization, scripting basics3D modeling, environment creation, graphic design
Work EnvironmentOnline virtual platform, social and collaborativeDesign studios, remote or on-site, software-based
Industry UsageVirtual social spaces, entertainment, educationVideo game development, film, virtual simulations

Second Life is a virtual world platform focused on social interaction and user-generated content, requiring skills in navigation and scripting. In contrast, a 3D Environment Designer creates detailed virtual environments using specialized software, often for games or simulations. While both roles involve digital environments, Second Life emphasizes social and community aspects, whereas 3D Environment Designers focus on visual and technical environment creation for various media.

What are the key skills and qualifications needed to thrive as a Second Life developer, and why are they important?

To thrive as a Second Life Developer, you need strong skills in 3D modeling, scripting (particularly using Linden Scripting Language), and a solid understanding of virtual world mechanics. Familiarity with tools like Blender, Photoshop, and in-world building systems, as well as experience with collaborative platforms and version control, are typically required. Creativity, adaptability, and effective communication are vital soft skills for collaborating with clients and other developers in a dynamic online environment. These abilities are essential for creating engaging virtual experiences and ensuring successful project outcomes within Second Life's user-driven ecosystem.

What are some common challenges faced by Second Life community managers, and how can they be addressed?

Second Life Community Managers often encounter challenges such as managing diverse user interactions, moderating disputes, and fostering a positive virtual environment. Balancing the needs of different user groups and enforcing community guidelines can be demanding, especially in such a large and dynamic online platform. Effective communication, active listening, and staying up-to-date with platform policies are key strategies for overcoming these challenges. Collaborating closely with moderation teams and regularly engaging with the community helps build trust and ensures a welcoming atmosphere for all users.

What are Second Life jobs?

Second Life jobs are virtual roles or tasks that users can take on within the online world of Second Life. These jobs range from working as virtual bartenders, club hosts, and DJs to designers, scripters, and content creators. Residents can earn Linden Dollars, the in-world currency, which can be exchanged for real-world money. Many users take up these jobs to earn income, enhance their skills, or simply enjoy the social aspects of the virtual community. The diversity of jobs reflects the creativity and economy within Second Life's digital environment.
More about Second Life jobs
What cities are hiring for Second Life jobs? Cities with the most Second Life job openings:
What states have the most Second Life jobs? States with the most job openings for Second Life jobs include:
Infographic showing various Second Life job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 78% Full Time, 16% Part Time, and 5% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $32,007 per year, or $15.4 per hour.

R&D Advanced Therapeutics Manager

Innovative Health

Scottsdale, AZ โ€ข On-site

Full-time

Re-posted 27 days ago


Job description

The R&D Advanced Therapeutics Manager role is responsible for leading the development of advanced medical device reprocessing platforms, including Class III devices and complex electromechanical systems. This role provides both strategic and hands-on leadership across advanced therapeutic device reverse engineering and process development, with a focus on system-level architecture, disassembly/reassembly processes, component replacement strategies, and validation of functional equivalence.

Essential Duties and Responsibilities:

Strategic & Technical Leadership

  • Define system-level architecture across different therapeutics platforms.
  • Establish engineering requirements framework in compliance with FDA, ISO, and internal design controls.
  • Define electrical performance criteria, functional equivalence requirements, and acceptance criteria for reprocessed devices.
  • Lead cross-platform engineering strategy to ensure reuse of validation frameworks.

Advanced Reprocessing Development

  • Develop and implement disassembly, component replacement, and reassembly strategies for complex devices.
  • Lead reverse engineering and second-life device design approaches.
  • Define critical-to-function components and replacement thresholds.

Validation & Test Architecture

  • Build validation architecture covering:
    • Electrical performance
    • Mechanical performance
    • System-level functional equivalence
  • Oversee development of test methods, protocols, and design verification and validation strategies.

Program Execution

  • Lead R&D programs from concept through production.
  • Manage timelines, technical risk, and resource allocation.
  • Partner with RA/QA to define regulatory pathways and validation expectations.

Team Development

  • Lead, mentor, and develop engineering team (Sr Engineers, Engineers, Technicians).
  • Support hiring strategy aligned with technical roadmap.
  • Foster a collaborative, high-performance culture.

Supervisory Responsibilities:

ยท Direct supervision of R&D engineering team members

ยท Responsible for hiring, coaching, and performance management

Education, Qualifications and Skills:

ยท Bachelor's degree in engineering (Electrical, Mechanical, Biomedical or related); advanced degree preferred

ยท 8 โ€“ 10+ years of experience in medical device R&D

ยท Strong experience in Class III medical device development

ยท Experience with system-level architecture and electromechanical systems

ยท Deep understanding of design controls, risk management, and validation for FDA-regulated products

ยท Strong leadership, problem-solving, and communication skills

ยท Ability to work in a fast-paced, collaborative environment