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Seasonal Unreal Engine Programmer Jobs (NOW HIRING)

The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development pipeline and real-time visualization platform. You'll lead efforts to build, optimize, and integrate ...

The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development pipeline and real-time visualization platform. You'll lead efforts to build, optimize, and integrate ...

Deep experience with Unreal Engine internals and plugin/module development. * Solid understanding ... Graphics programming experience (shaders, OpenGL, Vulkan). * Experience with additional game ...

They are seeking a Senior Unreal Developer to lead technical innovation and enhance the quality and ... Required : • 6+ years of professional experience developing in Unreal Engine (UE5 preferred) • ...

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The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development pipeline and real-time visualization platform. You'll lead efforts to build, optimize, and integrate ...

Senior/Principal Unreal Engineer

Austin, TX · On-site +1

$124K - $171K/yr

You are a developer who loves to build engrossing game experiences and mentor junior developers ... We are using Unreal Engine 4. You must have proven C++ game-development skills and deep Unreal ...

PROGRAMMING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to ...

Unreal Programmer

$70K - $100K/yr

High Voltage is looking for experienced and passionate Unreal Engine 5 Programmers to join our team. This role is a fantastic opportunity for a dedicated engineer to use their extensive knowledge of ...

Unreal Engineer

$95K - $100K/yr

Design, build, and maintain interactive systems, tools, and experiences within Unreal Engine ... Work with DevOps to implement pipelines that build and deliver the client reliably. * Understand ...

Description We are looking for an exceptionally talented senior programmer who is ready for the ... Unreal Engine 3 or 4 experience a big advantage. * Experience working with modern games consoles ...

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How much do seasonal unreal engine programmer jobs pay per hour?

As of Jul 1, 2026, the average hourly pay for seasonal unreal engine programmer in the United States is $39.54, according to ZipRecruiter salary data. Most workers in this role earn between $25.72 and $51.44 per hour, depending on experience, location, and employer.
What cities are hiring for Seasonal Unreal Engine Programmer jobs? Cities with the most Seasonal Unreal Engine Programmer job openings:
What are the most commonly searched types of Unreal Engine Programmer jobs? The most popular types of Unreal Engine Programmer jobs are:
What states have the most Seasonal Unreal Engine Programmer jobs? States with the most job openings for Seasonal Unreal Engine Programmer jobs include:

Senior Unreal Developer

Together Group

Sarasota, FL • On-site

Full-time

Posted 24 days ago


Job description

Senior Unreal Developer
Department: Imerza
Employment Type: Full Time
Location: Imerza
Reporting To: Peter Stein
Description
At Imerza, we are a leading innovator in architectural visualization software, specializing in digital twins and real estate marketing. Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time experiences that transform how properties are designed, presented, and sold.
We're passionate about redefining what's possible in real-time 3D, and we're seeking a Senior Unreal Developer to lead technical innovation and elevate the quality, performance, and reliability of our visualization systems.
The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development pipeline and real-time visualization platform. You'll lead efforts to build, optimize, and integrate advanced systems that power our architectural and experiential visualization projects.
This position combines technical mastery with leadership - you'll work alongside engineers, artists, and project leads to define standards, mentor developers, and contribute to our next generation of real-time rendering and simulation systems.
Key Responsibilities
  • Lead the design, development, and optimization of advanced real-time systems in Unreal Engine 5.
  • Build and extend core runtime features including: Interactive cameras and slice-plane systems.
  • Dynamic lighting, time-of-day, and environmental effects.
  • UMG and in-engine tools for interaction and visualization control.
  • Drive large-scale scene optimization using Nanite, Lumen, World Partition, and PCG.
  • Develop reusable Unreal frameworks, documentation, and pipelines to improve efficiency and maintain consistency across teams.
  • Collaborate with engineers, artists, and producers to ensure seamless integration between systems and client-facing deliverables.
  • Troubleshoot performance, rendering, and system-level challenges with efficiency and precision.
  • Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative problem solving.

Contribute to technical planning and help define the studio's Unreal Engine roadmap.
Skills, Knowledge and Expertise
  • 6+ years of professional experience developing in Unreal Engine (UE5 preferred).
  • Expert knowledge of C++ and Blueprints, Unreal Editor tools, and runtime system architecture.
  • Proven experience creating interactive features, procedural tools, and scalable systems.
  • Deep understanding of large environment workflows, dynamic lighting, and real-time rendering optimization.
  • Familiarity with Perforce, Git, or equivalent version control tools.
  • Strong technical documentation and communication skills.
  • A proactive, collaborative leader with a track record of mentoring or leading technical teams.
  • Strong problem-solving and debugging abilities across multidisciplinary projects.

Nice to Have:
  • Experience manipulating Digital Twin models and data in Unreal Engine
  • Experience with VR/XR systems or virtual production pipelines (nDisplay, LED walls).
  • Knowledge of Unreal networking/replication or database integration (MySQL).
  • Experience with Datasmith, CAD data, or architectural visualization workflows.
  • Familiarity with automation, Python, or build systems for Unreal projects.
  • Understanding of projection mapping or real-time performance environments.

Additional Requirements:
  • Applicants must be legally authorized to work in the United States.
  • This position is based in Sarasota, FL. Candidates who can work onsite or relocate are preferred.
  • Exceptional remote candidates within the U.S. will also be considered.