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Rust Jobs in Milwaukee, WI (NOW HIRING)

Robotic Welder

Hartford, WI · On-site

$20 - $31/hr

... rust, moisture, grease, or other foreign matterPosition and secure workpieces in fixtures, using hoists, cranes, wire, and banding machines or hand tools as neededMonitor robotic weld cycles for ...

Robotic Welder

Hartford, WI · On-site

$23 - $37/hr

... rust, moisture, grease, or other foreign matterPosition and secure workpieces in fixtures, using hoists, cranes, wire, and banding machines or hand tools as neededMonitor robotic weld cycles for ...

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Metal Finishing Associate

Grafton, WI · On-site

$17.50 - $21.75/hr

... grease, rust, stains, and foreign matter. * Uses precision measuring instruments to determine component conformance to specifications. * Performs other production assignments as necessary.

Proficient in Visual Studio and at least two programming languages, Python, C#, C++, Java, Go, Rust, etc.* Ability to deliver results while working on multiple projects simultaneously, balancing ...

Proficient in Visual Studio and at least two programming languages, Python, C#, C++, Java, Go, Rust, etc. * Ability to deliver results while working on multiple projects simultaneously, balancing ...

Prepare all material surfaces to be welded, ensuring that there is no loose or thick scale, slag, rust, moisture, grease, or other foreign matter * Position and secure workpieces in fixtures, using ...

Robotic Welder

Hartford, WI · On-site

$23 - $37/hr

Prepare all material surfaces to be welded, ensuring that there is no loose or thick scale, slag, rust, moisture, grease, or other foreign matter * Position and secure workpieces in fixtures, using ...

Proficient in Visual Studio and at least two programming languages, Python, C#, C++, Java, Go, Rust, etc. * Ability to deliver results while working on multiple projects simultaneously, balancing ...

Showing results 21-40

Rust information

See Milwaukee, WI salary details

$24.6K

$68.4K

$97.5K

How much do rust jobs pay per year?

As of Sep 6, 2026, the average yearly pay for rust in Milwaukee, WI is $68,391.00, according to ZipRecruiter salary data. Most workers in this role earn between $37,900.00 and $92,600.00 per year, depending on experience, location, and employer.

What is a rust?

A Rust job typically involves developing software using the Rust programming language, which is known for its memory safety, performance, and concurrency features. Rust developers work on system programming, web assembly, backend services, and embedded systems. Many Rust jobs are in industries requiring high-performance and secure applications, such as finance, blockchain, and networking. Employers look for proficiency in Rust, knowledge of software development best practices, and experience with related tools and frameworks.

What are the key skills and qualifications needed to thrive in the rust position, and why are they important?

To thrive as a Rust Developer, you need strong programming abilities in Rust, a solid understanding of systems programming concepts, and typically a background in computer science or related fields. Familiarity with industry-standard tools like Cargo, Git, and CI/CD pipelines, as well as knowledge of platforms such as Linux, is often expected. Excellent problem-solving, effective communication, and a collaborative mindset help developers excel when working on complex software projects within teams. These skills are crucial for building robust, high-performance applications while ensuring maintainability and scalability in demanding technology environments.

What are the most common challenges faced by rust developers in their day-to-day work?

Rust Developers often encounter challenges related to borrowing and ownership concepts, which are core features that ensure memory safety but can also make debugging and designing programs more difficult for those new to the language. Additionally, as Rust is still relatively young compared to some other languages, developers may face limited third-party library support or need to contribute to open-source tools themselves. However, working in teams allows for knowledge sharing and collaborative problem-solving, making it easier to overcome these obstacles. Embracing a growth mindset and participating in the active Rust community can help developers quickly adapt and thrive in this evolving field.

What are the most commonly searched types of Rust jobs in Milwaukee, WI?

The most popular types of Rust jobs in Milwaukee, WI are:

What are popular job titles related to Rust jobs in Milwaukee, WI?

For Rust jobs in Milwaukee, WI, the most frequently searched job titles are:

What job categories do people searching Rust jobs in Milwaukee, WI look for?

The top searched job categories for Rust jobs in Milwaukee, WI are:

What cities near Milwaukee, WI are hiring for Rust jobs?

Cities near Milwaukee, WI with the most Rust job openings:

Infographic showing various Rust job openings in Milwaukee, WI as of August 2026, with employment types broken down into 1% Internship, 87% Full Time, 9% Part Time, 2% Contract, and 1% Nights. Highlights an 86% Physical, 3% Hybrid, and 11% Remote job distribution, with an average salary of $68,391 per year, or $32.9 per hour.

AI Agent Trajectory Annotator and Reviewer

Bespoke Labs

Kenosha, WI

$20 - $30/hr

Full-time

Posted 6 days ago


Job description

Type: Contract, hourly

Location: Remote

Hours: 20–30 per week

Pay: $20–30/hour, based on experience and language coverage

Start: Immediate

ABOUT THE ROLE

We evaluate how well advanced AI coding agents solve real engineering problems. An agent is given a real open source codebase inside a container and a hard task, then works on its own for 80 to 250 steps. A trajectory is the full record of that run — every command, result, and decision.

You will do two jobs, and you should expect either on any given day.

•Annotate — Read a trajectory nobody has looked at yet and judge it step by step.

• Review — Take an existing annotation, written by our AI tooling or another person, and confirm, correct, or reject it.

TASKS YOU'LL SEE

• Feature build — Add a working feature to a live library without breaking anything that already worked.

• Rebuild — Work out what a compiled tool does by running it, then rebuild it to match its output, exit codes, and file effects.

• Bug hunt — Find and fix twenty undocumented bugs across a dozen files with no test suite, then record what caused them.

Mostly Python and Go, with some Rust, C, and Ct+. A trajectory runs about 100 steps.

WHAT YOU JUDGE IN A TRAJECTORY

• Was the command right for the state the environment was actually in?

• Did the agent read the previous output correctly?

• Was the step wrong, or only inefficient — these are scored differently.

• Where did the run first go off course — usually earlier than where it visibly broke.

• Did the agent notice its own mistake and recover, or keep building on a false assumption?

• Did it game the grader instead of solving the task (e.g., weakening a test or hardcoding an expected value)?

WHAT WE NEED FROM YOU

• Experience — 2+ years in software engineering, DevOps, or site reliability, with real debugging in real codebases.

• Languages — Strong in Python or Go, and able to read a language you've never used.

• Linux — Comfortable with logs, running processes, build failures, and containers.

• Workflow — Everyday Git, diffs, pull requests, and issue tracking.

• Debugging — Able to work with no test suite and no error message pointing at the cause.

• Focus — Able to hold context across a long run, because step 74 can depend on step 12.

• Writing — Clear English, since every judgement needs an explanation another engineer can check.