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Rust Programming Jobs in Santa Clara, CA (NOW HIRING)

Endpoint Engineer

Sunnyvale, CA · On-site

$150 - $250/hr

Strong Rust programming skills with a focus on high-performance, low-level OS integrations * Deep understanding of Windows OS internals, including ETW, IPC, Named Pipes, and Windows Services

We primarily use the Rust programming language. What You'll Do Here * Design and optimize kernels that interface directly with our hardware * Work in partnership with our ML Research and Hardware ...

Deep understanding of secure coding practices, application security frameworks, and common vulnerabilities (e.g., OWASP Top 10) * Proficiency in Python or Rust programming languages and experience ...

Application Security Engineer

Palo Alto, CA · On-site

$69.25 - $92.50/hr

... Rust programming languages and experience with secure coding practices in these languages • Experience securing CI/CD pipelines and implementing DevSecOps practices • Familiarity with software ...

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Rust Programming information

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$52.3K

$83.2K

$116.3K

How much do rust programming jobs pay per year?

As of Sep 6, 2026, the average yearly pay for rust programming in Santa Clara, CA is $83,217.00, according to ZipRecruiter salary data. Most workers in this role earn between $59,900.00 and $103,900.00 per year, depending on experience, location, and employer.

What is a Rust programming job?

A Rust Programming job involves designing, developing, and maintaining software applications using the Rust programming language. Rust is known for its performance, memory safety, and concurrency features, making it popular for systems programming, web services, and embedded systems. Developers in this role typically work on optimizing performance, ensuring code safety, and integrating Rust with other technologies. Experience with Rust’s ownership model, concurrency features, and ecosystem tools like Cargo is often required.

What are some typical challenges faced by professionals working in Rust programming roles?

Professionals in Rust Programming roles often encounter challenges such as mastering the language's strict ownership and borrowing rules, which require a deep understanding of memory safety concepts. Additionally, working with complex, performance-critical systems demands close attention to detail and rigorous testing practices. Collaboration with team members, especially when integrating Rust code with projects in other languages or legacy systems, also presents opportunities for problem-solving. Over time, these challenges help developers build robust, scalable solutions and deepen their expertise in cutting-edge systems programming.

What are the key skills and qualifications needed to thrive in the Rust programming position, and why are they important?

Excelling in Rust Programming requires strong programming skills in Rust, understanding of systems programming concepts, and experience with memory management and concurrency. Familiarity with version control tools like Git, issue tracking systems, CI/CD pipelines, and optionally, certifications such as the Rust Programming Certificate, are often valuable. Problem-solving ability, collaboration, and clear communication are essential soft skills for success in team-based development environments. These skills and qualifications are vital because they ensure code safety, performance, and contribute to efficient, high-quality software development.

Are Rust programmers in demand?

Rust programmers are increasingly in demand due to the language's focus on safety, performance, and concurrency, especially in systems programming, embedded systems, and WebAssembly development. Companies in technology, finance, and gaming are actively hiring Rust developers to build reliable and efficient software solutions.

Can I learn Rust programming in 3 months?

Rust programming is a complex language that typically requires several months of dedicated study to achieve proficiency, especially for those new to systems programming. Learning core concepts such as ownership, borrowing, and concurrency can be feasible within three months with consistent practice, but mastering advanced topics and writing production-quality code usually takes longer. For job roles involving Rust, employers often expect a solid understanding of the language and related tools like Cargo and Rustup, which may require ongoing learning beyond initial months.

What are the most commonly searched types of Rust Programming jobs in Santa Clara, CA?

The most popular types of Rust Programming jobs in Santa Clara, CA are:

What are popular job titles related to Rust Programming jobs in Santa Clara, CA?

For Rust Programming jobs in Santa Clara, CA, the most frequently searched job titles are:

What job categories do people searching Rust Programming jobs in Santa Clara, CA look for?

The top searched job categories for Rust Programming jobs in Santa Clara, CA are:

What cities near Santa Clara, CA are hiring for Rust Programming jobs?

Cities near Santa Clara, CA with the most Rust Programming job openings:

Infographic showing various Rust Programming job openings in Santa Clara, CA as of August 2026, with employment types broken down into 1% Internship, 79% Full Time, 15% Part Time, 1% Temporary, 3% Contract, and 1% Nights. Highlights an 87% Physical, 3% Hybrid, and 10% Remote job distribution, with an average salary of $83,217 per year, or $40 per hour.

Software Development Engineer - Rust, Compilers, and GPU Systems (2)

Advanced Micro Devices, Inc

San Jose, CA • On-site

$178K/yr

Full-time

Re-posted 13 hours ago


Advanced Micro Devices rating

8.6

Company rating: 8.6 out of 10

Based on 13 frontline employees who took The Breakroom Quiz

26th of 161 rated electronics manufacturers


Job description

ADVANCE YOUR CAREER. ADVANCE THE WORLD.
At AMD, we believe technology can change lives for the better. It can heal us, entertain us, and make us more connected, productive, and understanding of the world around us. And we're looking for talent who feel the same: people who want to leave the planet better than they found it, those who don't shy away from humanity's challenges but are determined to help solve them.
AMD is powering the next generation of supercomputing, high-performance computing, cloud, and AI. Whether you're designing next-gen processors, enabling AI breakthroughs, or creating go-to-market plans, every role at AMD contributes to something bigger - technology that moves the world forward.
THE ROLE:
We are building next-generation systems software for AMD GPUs with Rust as a core technical direction. The work spans compilers, runtimes, low-level GPU software, firmware, developer tooling, and methods for improving the safety and correctness of complex hardware-software systems.
Rust is not incidental to this role. You will help establish how Rust is used in performance-sensitive and high-trust parts of the GPU stack, including the compiler and tooling support, system interfaces, engineering practices, and validation methods required for production deployment. You will have the opportunity to influence both near-term implementations and the longer-term architecture for using Rust across current and future AMD platforms.
THE PERSON:
This role is for a deeply technical compiler and systems generalist who enjoys working across abstraction layers. You may move between Rust source semantics, rustc internals, intermediate representations, MLIR and LLVM, target-specific code generation, object formats, runtimes, GPU ISA, firmware, and hardware interfaces.
You should have strong judgment about correctness boundaries. Memory safety is important, but production correctness also depends on concurrency, ordering, ABI compatibility, device behavior, compiler transformations, and the assumptions between software and hardware. You will help make those assumptions explicit and build evidence that the resulting systems behave as intended.
The ideal candidate has deep expertise in at least one part of this stack and the ability to become productive in unfamiliar areas. Experience with every technology listed below is not expected. A research background is not required, although the ability to read technical work, form testable hypotheses, and turn promising ideas into reliable implementations is valuable.
The work sits at the intersection of Rust systems programming, production compiler infrastructure, GPU architecture, firmware, program analysis, and formal methods. Hardware-software co-design experience is highly valuable, especially when compiler, runtime, firmware, or ISA choices must evolve together.
KEY RESPONSIBILITIES:
  • Lead the design and implementation of production-quality Rust components for low-level and performance-sensitive GPU systems.
  • Help make Rust a first-class engineering language across relevant parts of the GPU software stack, including toolchain integration, libraries, coding standards, diagnostics, testing, and deployment practices.
  • Design and implement compiler pipelines involving rustc, MIR, target-neutral intermediate representations, MLIR dialects and transformations, LLVM IR, and AMDGPU code generation.
  • Build analyses, transformations, legalization passes, and target-specific lowering for GPU execution models, memory spaces, synchronization, capabilities, and specialized hardware operations.
  • Define typed and auditable interfaces across compiler, host runtime, device code, firmware, and hardware boundaries.
  • Work on ABI definition and validation, argument layout, calling conventions, linker and loader behavior, ELF and code-object metadata, and source-to-binary identity.
  • Develop or improve bare-metal and no std Rust components where explicit state, bounded behavior, fail-closed handling, and predictable hardware effects are required.
  • Use testing, fuzzing, property-based testing, differential execution, executable models, and hardware validation to find semantic gaps and prevent regressions.
  • Apply program analysis or formal methods where they provide meaningful assurance, including source-level invariants, state-machine properties, refinement obligations, and clearly documented trusted boundaries.
  • Distinguish precisely among type-system guarantees, source-level proofs, compiler evidence, binary validation, simulator results, and behavior observed on hardware.
  • Partner with compiler, runtime, firmware, architecture, validation, security, and performance teams to solve problems that cross organizational and technical boundaries.
  • Write design documents, lead technical reviews, mentor engineers, and explain complex language, compiler, and hardware behavior clearly.
  • Evaluate emerging compiler and verification technologies and integrate them when they improve the safety, performance, maintainability, or development velocity of production systems.

PREFERRED EXPERIENCE:
  • Strong production Rust experience, including ownership and borrowing, lifetimes, traits and generics, error handling, concurrency, FFI, and the careful design of safe abstractions over unsafe operations.
  • Experience with low-level or constrained Rust, including no std, embedded systems, firmware, custom targets, allocators, volatile access, interrupt handling, or architecture-specific code.
  • Strong C or C++ systems programming skills and the ability to work across mixed-language codebases.
  • Experience with rustc internals, MIR, custom codegen backends, procedural macros, compiler plugins, or other Rust toolchain infrastructure.
  • Experience with LLVM, MLIR, GCC, or another production compiler framework.
  • Experience designing intermediate representations, dialects, analyses, optimization passes, legalization, instruction selection, scheduling, or target-specific code generation.
  • Understanding of compiler correctness issues such as undefined behavior, aliasing, provenance, layout, calling conventions, memory models, and source-to-target semantic preservation.
  • Ability to read and reason about low-level assembly, ISA encodings, compiler output, and machine-level execution.
  • Experience with linkers, loaders, ELF or other object formats, code-object metadata, DWARF, LLVM MC, disassembly, post-link analysis, or binary rewriting.
  • Understanding of GPU execution models, including waves or warps, SIMD/SIMT execution, address spaces, registers, local or shared memory, caches, synchronization, atomics, barriers, and asynchronous operations.
  • AMDGPU, GCN, RDNA, CDNA, ROCm, HIP, HSA, or AMDGPU LLVM backend experience.
  • Experience with GPU runtimes, drivers, firmware, embedded processors, device initialization, command processing, queueing, or hardware control paths.
  • Experience building secure or high-assurance systems that process untrusted inputs or operate across privilege, memory-isolation, or hardware trust boundaries.
  • Experience with program analysis, abstract interpretation, symbolic execution, model checking, SMT solvers, or formal verification tools such as Verus, Lean, Coq, Isabelle, Dafny, or TLA+.
  • Experience writing executable specifications, proving state-machine invariants, or validating refinement between source, IR, binaries, simulators, RTL, and hardware.
  • Strong validation instincts, including adversarial testing, differential testing, property-based testing, fuzzing, reproducible evidence, and careful treatment of assumptions and counterexamples.
  • Hardware-software co-design experience for ISA features, compiler-visible architecture, memory systems, synchronization, security mechanisms, or specialized compute pipelines.
  • Technical leadership experience: setting direction, resolving ambiguous cross-layer problems, influencing partner teams, mentoring engineers, and communicating tradeoffs clearly.

PREFERRED ACADEMIC CREDENTIALS:
Bachelor's, Master's, or PhD in Computer Science, Computer Engineering, Electrical Engineering, or a related field, or equivalent industry experience. Research publications and advanced degrees are welcome but are not required.
LOCATION: San Jose, CA
#LI-G11
#LI-HYBRID
This role is not eligible for visa sponsorship.
Benefits offered are described: AMD benefits at a glance.
AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants' needs under the respective laws throughout all stages of the recruitment and selection process.
AMD may use Artificial Intelligence to help screen, assess or select applicants for this position. AMD's "Responsible AI Policy" is available here.
This posting is for an existing vacancy.

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