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Rust Programming Jobs in Los Angeles, CA (NOW HIRING)

Senior Rust Engineer

Los Angeles, CA · On-site

$132K - $174K/yr

Job Role: Sr. Rust Engineer Location: Los Angeles, CA (Onsite Work) Duration: Long Term Contract Responsibilities · Design, build, and ship production Rust services end-to-end -- from Postgres ...

Required Qualifications * 4+ years of C++ or Rust programming experience. * Bachelor's degree in Computer Science, Electrical Engineering, Aerospace Engineering, or equivalent experience. * Direct ...

REQUIRED QUALIFICATIONS * 4+ years of C++ or Rust programming experience. * Bachelor's degree in Computer Science, Electrical Engineering, Aerospace Engineering, or equivalent experience. * Direct ...

Excellent with standard git, devops, and agile engineering practices * Experience with backend, async, fault-tolerant, and server-side applications. * Excellent with backend API design both REST and ...

Sr Software Development Engineer, FireTV

Irvine, CA · On-site

$131K - $173K/yr

You'll help create our core software written in the ground breaking Rust programming language, consistently ranked the most admired programming language year-over-year on StackOverflow. Our customers ...

Sr Software Development Engineer, FireTV

Irvine, CA · On-site

$131K - $173K/yr

You'll help create our core software written in the ground breaking Rust programming language, consistently ranked the most admired programming language year-over-year on StackOverflow. Our customers ...

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Rust Programming information

See Los Angeles, CA salary details

$47.9K

$76.3K

$106.7K

How much do rust programming jobs pay per year?

As of Sep 6, 2026, the average yearly pay for rust programming in Los Angeles, CA is $76,349.00, according to ZipRecruiter salary data. Most workers in this role earn between $55,000.00 and $95,400.00 per year, depending on experience, location, and employer.

What is a Rust programming job?

A Rust Programming job involves designing, developing, and maintaining software applications using the Rust programming language. Rust is known for its performance, memory safety, and concurrency features, making it popular for systems programming, web services, and embedded systems. Developers in this role typically work on optimizing performance, ensuring code safety, and integrating Rust with other technologies. Experience with Rust’s ownership model, concurrency features, and ecosystem tools like Cargo is often required.

What are some typical challenges faced by professionals working in Rust programming roles?

Professionals in Rust Programming roles often encounter challenges such as mastering the language's strict ownership and borrowing rules, which require a deep understanding of memory safety concepts. Additionally, working with complex, performance-critical systems demands close attention to detail and rigorous testing practices. Collaboration with team members, especially when integrating Rust code with projects in other languages or legacy systems, also presents opportunities for problem-solving. Over time, these challenges help developers build robust, scalable solutions and deepen their expertise in cutting-edge systems programming.

What are the key skills and qualifications needed to thrive in the Rust programming position, and why are they important?

Excelling in Rust Programming requires strong programming skills in Rust, understanding of systems programming concepts, and experience with memory management and concurrency. Familiarity with version control tools like Git, issue tracking systems, CI/CD pipelines, and optionally, certifications such as the Rust Programming Certificate, are often valuable. Problem-solving ability, collaboration, and clear communication are essential soft skills for success in team-based development environments. These skills and qualifications are vital because they ensure code safety, performance, and contribute to efficient, high-quality software development.

Are Rust programmers in demand?

Rust programmers are increasingly in demand due to the language's focus on safety, performance, and concurrency, especially in systems programming, embedded systems, and WebAssembly development. Companies in technology, finance, and gaming are actively hiring Rust developers to build reliable and efficient software solutions.

Can I learn Rust programming in 3 months?

Rust programming is a complex language that typically requires several months of dedicated study to achieve proficiency, especially for those new to systems programming. Learning core concepts such as ownership, borrowing, and concurrency can be feasible within three months with consistent practice, but mastering advanced topics and writing production-quality code usually takes longer. For job roles involving Rust, employers often expect a solid understanding of the language and related tools like Cargo and Rustup, which may require ongoing learning beyond initial months.

What are popular job titles related to Rust Programming jobs in Los Angeles, CA?

For Rust Programming jobs in Los Angeles, CA, the most frequently searched job titles are:

What cities near Los Angeles, CA are hiring for Rust Programming jobs?

Cities near Los Angeles, CA with the most Rust Programming job openings:

Infographic showing various Rust Programming job openings in Los Angeles, CA as of August 2026, with employment types broken down into 21% Internship, and 79% Full Time. Highlights an 49% In-person, and 51% Remote job distribution, with an average salary of $76,349 per year, or $36.7 per hour.

Senior Rust Engineer

Logiciel Solutions Inc

Los Angeles, CA • On-site

$132K - $174K/yr

Other

Posted 4 days ago


Job description

Job Role: Sr. Rust Engineer

Location: Los Angeles, CA (Onsite Work)

Duration: Long Term Contract

Responsibilities

·       Design, build, and ship production Rust services end-to-end — from Postgres schema and migrations up through GraphQL and gRPC APIs — for tens of thousands of users, with care for backwards compatibility and gated rollout of behaviour changes.

·       Own features in our cloud GraphQL API: async-graphql schema and resolvers, sqlx queries and migrations (raw, compile-checked SQL — no ORM), relationship-based authorization (Ory Keto), search (Meilisearch), and messaging (NATS/JetStream).

·       Build and evolve async, concurrent systems with Tokio — services, background workers, and streaming APIs — that stay correct under load and observable in production.

·       Work across gRPC / Protobuf service boundaries (Tonic/Prost), treating published surfaces as backwards-compatibility contracts.

·       Contribute to shared foundational crates with wide blast radius, keeping changes narrow and well-tested.

·       Extend Strada's peer-to-peer architecture — iroh/QUIC transport, WebRTC signaling, TURN, NAT traversal — where media transfers directly between machines.

·       Depending on your interests and the team's needs, go deep on the GStreamer media pipeline (custom elements, pro codecs, low-latency streaming) or the cloud and data plane (API, storage, search, auth).

·       Instrument everything (OpenTelemetry, Datadog, Prometheus) and take part in CI/CD on AWS EKS (Terraform/Terragrunt, GitHub Actions).

Must-have (core, non-negotiable)

·       Strong production Rust — ownership, borrowing and lifetimes, traits, error handling, and a type system used well.

·       Solid async Rust (Tokio or equivalent): tasks, channels, streams, cancellation, and reasoning clearly about concurrency correctness.

·       Experience designing and operating backend services and their APIs (HTTP / GraphQL / gRPC).

·       Production experience with relational databases and SQL (PostgreSQL preferred), including schema design and migrations — comfortable with raw SQL, not just an ORM.

·       A solid grasp of auth fundamentals — OAuth2 / JWT, and RBAC or relationship-based access control.

·       At home in a command-line, cloud-native workflow (Docker, CI/CD, some cloud infrastructure exposure), collaborating and reviewing code in a sizable codebase.

Where you could make a big impact:

·       These are areas you can own and go deep on — any one is a way to have outsized impact, and a couple can be a specialty in their own right.

·       Real-time and networking systems — WebRTC (SDP/ICE/TURN), QUIC, NAT traversal, or libraries like iroh.

·       Media and streaming — GStreamer, professional video codecs (ProRes, RED R3D, Blackmagic RAW), AVFoundation / VideoToolbox, low-latency pipelines.

·       Systems-level / OS work — daemons and background services (launchd / Windows services), Unix domain sockets and named pipes, virtual filesystems (NFS / FSKit / WinFsp), caching, and content addressing.

Nice to have / bonus:

·       gRPC / Protobuf on the Rust stack (Tonic/Prost), with schema-evolution and backwards-compat discipline.

·       async-graphql or other production GraphQL server experience.

·       sqlx specifically (compile-time-checked queries, offline mode) and Postgres performance tuning.

·       Ory (Keto/Oathkeeper) or other Zanzibar-style authorization; Auth0.

·       Cloud-native ops — AWS (EKS, ECR, S3), Kubernetes, Terraform/Terragrunt, NATS, Meilisearch.

·       Cross-language FFI (swift-bridge, Rust wift/TS bindings) — handy, since our clients embed Rust.

·       Nix/devenv reproducible environments and just-based task runners.

·       Observability tooling (OpenTelemetry, Datadog, PrometheGrafana/Tempo).

·       A background in film, video, or post-production, or other professional media workflows.