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Rust Library Jobs in Los Angeles, CA (NOW HIRING)

Sr. Rust Engineer

Los Angeles, CA · On-site

$112K - $154K/yr

... or libraries like iroh. · Media and streaming -- GStreamer, professional video codecs (ProRes, RED R3D, Blackmagic RAW), AVFoundation / VideoToolbox, low-latency pipelines. · Systems-level / OS ...

Senior Rust Engineer (CtoH)

Los Angeles, CA · On-site

$132K - $174K/yr

Position: Sr. Rust Engineer Location: Hollywood, LA Duration: 6 Months(CTH) About R Systems: R ... Real-time and networking systems WebRTC (SDP/ICE/TURN), QUIC, NAT traversal, or libraries like iroh.

Knowledge of Xstate or similar state management libraries Nice to Have * Proficiency with Rust * Experience with CodeMirror6 * Experience with ASTs even if custom ESLint rules * Experience with WebGL ...

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Rust Library information

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How much do rust library jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for rust library in Los Angeles, CA is $16.43, according to ZipRecruiter salary data. Most workers in this role earn between $14.52 and $17.36 per hour, depending on experience, location, and employer.

What is the difference between Rust Library vs Rust Developer?

AspectRust LibraryRust Developer
Required CredentialsKnowledge of Rust programming, library development experienceProficiency in Rust, software development skills, possibly a degree in computer science
Work EnvironmentTypically works on creating, maintaining, or documenting Rust librariesDevelops software applications using Rust, may work on libraries as part of projects
Employer & Industry UsageOpen-source projects, tech companies, software firmsTech companies, startups, software development firms
Search & Comparison IntentLooking for roles related to creating or maintaining Rust librariesSeeking software development roles involving Rust programming

In summary, a Rust Library focuses on developing and maintaining reusable code components in Rust, often within open-source or collaborative projects. A Rust Developer, however, is a broader role involving designing, coding, and deploying software applications using Rust, which may include working with or creating libraries as part of their responsibilities.

What are popular job titles related to Rust Library jobs in Los Angeles, CA? For Rust Library jobs in Los Angeles, CA, the most frequently searched job titles are:
What job categories do people searching Rust Library jobs in Los Angeles, CA look for? The top searched job categories for Rust Library jobs in Los Angeles, CA are:
What cities near Los Angeles, CA are hiring for Rust Library jobs? Cities near Los Angeles, CA with the most Rust Library job openings:

Sr. Rust Engineer

S Linx LLC

Los Angeles, CA • On-site

$112K - $154K/yr

Other

Posted 5 days ago


Job description

 

Position: Sr. Rust Engineer

Location: Hollywood, LA

Duration: 6 Months(CTH)

Must-have (core, non-negotiable)

·       Strong production Rust — ownership, borrowing and lifetimes, traits, error handling, and a type system used well.

·       Solid async Rust (Tokio or equivalent): tasks, channels, streams, cancellation, and reasoning clearly about concurrency correctness.

·       Experience designing and operating backend services and their APIs (HTTP / GraphQL / gRPC).

·       Production experience with relational databases and SQL (PostgreSQL preferred), including schema design and migrations — comfortable with raw SQL, not just an ORM.

·       A solid grasp of auth fundamentals — OAuth2 / JWT, and RBAC or relationship-based access control.

·       At home in a command-line, cloud-native workflow (Docker, CI/CD, some cloud infrastructure exposure), collaborating and reviewing code in a sizable codebase.

Where you could make a big impact

·       These are areas you can own and go deep on — any one is a way to have outsized impact, and a couple can be a specialty in their own right.

·       Real-time and networking systems — WebRTC (SDP/ICE/TURN), QUIC, NAT traversal, or libraries like iroh.

·       Media and streaming — GStreamer, professional video codecs (ProRes, RED R3D, Blackmagic RAW), AVFoundation / VideoToolbox, low-latency pipelines.

·       Systems-level / OS work — daemons and background services (launchd / Windows services), Unix domain sockets and named pipes, virtual filesystems (NFS / FSKit / WinFsp), caching, and content addressing.

Nice to have / bonus

·       gRPC / Protobuf on the Rust stack (Tonic/Prost), with schema-evolution and backwards-compat discipline.

·       async-graphql or other production GraphQL server experience.

·       sqlx specifically (compile-time-checked queries, offline mode) and Postgres performance tuning.

·       Ory (Keto/Oathkeeper) or other Zanzibar-style authorization; Auth0.

·       Cloud-native ops — AWS (EKS, ECR, S3), Kubernetes, Terraform/Terragrunt, NATS, Meilisearch.

·       Cross-language FFI (swift-bridge, Rust ↔ Swift/TS bindings) — handy, since our clients embed Rust.

·       Nix/devenv reproducible environments and just-based task runners.

·       Observability tooling (OpenTelemetry, Datadog, PrometheGrafana/Tempo).

·       A background in film, video, or post-production, or other professional media workflows.