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Rust Game Jobs (NOW HIRING)

About Shockbyte Have you ever jumped into a Minecraft world, battled in ARK, or built in Rust? Chances are, you've already played on a Shockbyte server. With 60+ games supported and hundreds of ...

Senior Software Engineer

Cary, NC · On-site

$124K - $164K/yr

This allows games like Fortnite to utilize a combination of platform online services as well as ... Rust * Owned and shipped large initiatives that require coordination across multiple teams

Senior Software Engineer

Cary, NC · On-site

$113K - $149K/yr

This allows games like Fortnite to utilize a combination of platform online services as well as ... Rust * Owned and shipped large initiatives that require coordination across multiple teams

About Shockbyte Have you ever jumped into a Minecraft world, battled in ARK, or built in Rust? Chances are, you've already played on a Shockbyte server. With 60+ games supported and hundreds of ...

About the Role At PlayStation, our Gaming, Developer & Future Technology (GDFT) Group is leading ... Experience with Rust. * Enjoys working in a fast-paced, collaborative environment * Knowledge of ...

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Rust Game information

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How much do rust game jobs pay per hour?

As of Aug 17, 2026, the average hourly pay for rust game in the United States is $20.94, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.

What is rust game?

Rust is a popular multiplayer survival video game developed by Facepunch Studios. In Rust, players must gather resources, build shelters, craft items, and survive against environmental hazards, wildlife, and other players. The game emphasizes player interaction, including cooperation and competition, and features a large open world with evolving gameplay dynamics. Rust is available on PC and consoles, and it is known for its challenging survival mechanics and active online community.

What skills and qualifications are needed to thrive as a game developer specializing in Rust?

To thrive as a Game Developer specializing in Rust, you need strong programming skills in Rust, game development experience, and a relevant degree in computer science or a related field. Familiarity with game engines (such as Bevy or Godot), version control systems like Git, and experience with graphics or networking APIs are typically required. Creativity, problem-solving, and the ability to collaborate effectively with multidisciplinary teams are essential soft skills. These competencies ensure efficient development of high-performance, reliable games and foster innovation in competitive gaming markets.

What are common challenges faced by developers working on a large-scale Rust game, and how can they be addressed?

Developers working on large-scale Rust games often encounter challenges such as optimizing performance for multiplayer environments, managing complex systems (like networking and physics), and maintaining code quality as the project grows. Addressing these issues typically involves implementing efficient data structures, leveraging Rust's strong type system to prevent bugs, and using profiling tools to identify bottlenecks. Team collaboration is crucial, so regular code reviews and clear documentation help maintain consistency and facilitate onboarding of new team members.

Does Rust pay well?

Rust game developers' salaries vary depending on experience, location, and role, but generally, game development positions can offer competitive pay. Skilled programmers with knowledge of Rust programming language and game engines may earn higher salaries, especially in larger studios or with specialized skills. Compensation also depends on the company's size and project scope.

What skills are needed for Rust Game jobs?

Rust Game jobs typically require strong programming skills in Rust and familiarity with game development frameworks. Knowledge of networking, multiplayer systems, and experience with game engines or development tools are also important. Additionally, problem-solving abilities and teamwork skills are valuable in this environment.
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What cities are hiring for Rust Game jobs?

Cities with the most Rust Game job openings:

What states have the most Rust Game jobs?

States with the most job openings for Rust Game jobs include:

Infographic showing various Rust Game job openings in the United States as of August 2026, with employment types broken down into 6% Internship, 88% Full Time, and 6% Part Time. Highlights an 87% In-person, and 13% Remote job distribution, with an average salary of $43,561 per year, or $20.9 per hour.

Business Development Manager

Shockbyte

Dallas, TX • On-site, Remote

Full-time

Re-posted 19 days ago


Job description

About Shockbyte

Have you ever jumped into a Minecraft world, battled in ARK, or built in Rust? Chances are, you've already played on a Shockbyte server. With 60+ games supported and hundreds of thousands of players worldwide, we're one of the largest game server hosting companies on the planet.

We're not just building servers - we're building the future of multiplayer. At Shockbyte, you'll join a high-performing global team that's passionate about making game server hosting seamless for players and studios everywhere.

About the Role

We're looking for a Business Development Manager to lead Shockbyte's expansion in the B2B space. This role will be responsible for building new partnerships with game studios, driving adoption of Shockbyte for Game Studios (our orchestration platform), and acting as the primary contact for many of our closest partners.

The role combines business development and partnerships management: from pitching and closing exclusive POGS deals, to nurturing relationships, to representing Shockbyte at major gaming events around the world.

Responsibilities

  • Build and manage the game studio sales pipeline, from lead generation to closing partnerships.
  • Secure exclusive POGS partnerships where Shockbyte becomes the primary server host.
  • Drive adoption of Shockbyte for Game Studios, our orchestration platform, across new and existing studios.
  • Act as the primary point of contact for key partners, strengthening long-term relationships until account managers are onboarded.
  • Attend global gaming events (GDC, Gamescom, etc.), running back-to-back meetings and demos.
  • Manage contracts and agreements with game studios and other external partners.
  • Deliver professional presentations, proposals, and demos to executives and developers.

Requirements

  • Bachelor's degree in Marketing, Business, or a related field (or equivalent experience).
  • Proven experience in business development, partnerships, or sales, ideally in gaming or technology.
  • Familiarity with the gaming industry, including events such as GDC or Gamescom.
  • Outgoing and personable - comfortable with constant networking, introductions, and back-to-back meetings.
  • Skilled in presentations, demos, and closing deals.
  • Strong communication and relationship-building skills.
  • Ability to independently build and maintain a structured sales pipeline.
  • Organised and detail-oriented, able to manage travel, meetings, and follow-ups effectively.

Preferred Skills

  • Experience with media relations or PR.
  • Background in SaaS, cloud, or server infrastructure.
  • Existing industry network of gaming contacts.
  • Multilingual communication skills.

Benefits

  • Hybrid Work - Flexibility to work from home or the office.
  • Flexible Working Hours - Work around your peak productivity times.
  • Career Growth - Clear progression pathways and long-term opportunities.
  • Professional Development Budget - Courses, certifications, and conferences.
  • Home Office / Coworking Stipend - Create your perfect workspace.
  • Virtual Team Events - Trivia, escape rooms, and epic game nights.
  • Company Merch Packs - Hoodies, mugs, and stickers designed for our team.
  • Travel Opportunities - Represent Shockbyte at global industry events.
  • Free Game Server Hosting - Spin up your own servers and play on us.
  • Esports & Gaming Events - Free tickets to tournaments and expos.