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Rust Game Jobs (NOW HIRING)

Senior Rust Engineer

Park City, UT ยท On-site

$100 - $130/hr

Senior Rust Engineer Motion Metrics Ltd โ€ข Park City, Utah, United States About this position ... Work on a game-changing product that combines AI, biomechanics, and coaching * Autonomy and impact ...

Senior Rust Engineer

Park City, UT ยท On-site

$128K - $169K/yr

Own the Rust codebase from architecture to implementation * Maintain and scale our infrastructure ... Work on a game-changing product that combines AI, biomechanics, and coaching * Autonomy and impact ...

Senior Rust Systems Engineer

Alexandria, VA ยท On-site

$111K - $152K/yr

... game changing capabilities to our warfighters through digital engineering, software, and hardware ... We need a Rust engineer who can own the full workspace from hardware abstraction layers to API ...

Ability to write, debug, and maintain code in Rust, C++, or C# * Embrace a "we" culture in addition to being an outstanding collaborator and communicator NICE-TO-HAVE SKILLS * Experience with "games ...

WI ยท On-site

$114 - $131/hr

It's Rust across the stack, compiled to WebAssembly, with custom rendering with wgpu/WebGPU, one ... More like a game server than CRUD: eventual consistency, high bandwidth streaming, correctness.

$114 - $131/hr

It's Rust across the stack, compiled to WebAssembly, with custom rendering with wgpu/WebGPU, one ... More like a game server than CRUD: eventual consistency, high bandwidth streaming, correctness.

Ability to write, debug, and maintain code in Rust, C++, or C# * Embrace a "we" culture in addition to being an outstanding collaborator and communicator NICE-TO-HAVE SKILLS * Experience with "games ...

... Java, Rust, or equivalent) and one frontend framework. Bonus points for experience with live ... gaming backend services, or prior work at a consumer-scale company. Location: Bay Area - Reporting ...

These gaming projects are based on a play-to-earn model, meaning that players have the opportunity ... Infura * Vyper, Rust are also other contract languages. Contract deployment and verification

Staff Services Engineer

OR ยท On-site +1

Ability to write, debug, and maintain code in Rust * Embrace a "we" culture in addition to being an outstanding collaborator and communicator NICE-TO-HAVE SKILLS * Experience with "games as a service ...

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Rust Game information

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How much do rust game jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for rust game in the United States is $20.94, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.

What is rust game?

Rust is a popular multiplayer survival video game developed by Facepunch Studios. In Rust, players must gather resources, build shelters, craft items, and survive against environmental hazards, wildlife, and other players. The game emphasizes player interaction, including cooperation and competition, and features a large open world with evolving gameplay dynamics. Rust is available on PC and consoles, and it is known for its challenging survival mechanics and active online community.

What skills and qualifications are needed to thrive as a game developer specializing in Rust?

To thrive as a Game Developer specializing in Rust, you need strong programming skills in Rust, game development experience, and a relevant degree in computer science or a related field. Familiarity with game engines (such as Bevy or Godot), version control systems like Git, and experience with graphics or networking APIs are typically required. Creativity, problem-solving, and the ability to collaborate effectively with multidisciplinary teams are essential soft skills. These competencies ensure efficient development of high-performance, reliable games and foster innovation in competitive gaming markets.

What are common challenges faced by developers working on a large-scale Rust game, and how can they be addressed?

Developers working on large-scale Rust games often encounter challenges such as optimizing performance for multiplayer environments, managing complex systems (like networking and physics), and maintaining code quality as the project grows. Addressing these issues typically involves implementing efficient data structures, leveraging Rust's strong type system to prevent bugs, and using profiling tools to identify bottlenecks. Team collaboration is crucial, so regular code reviews and clear documentation help maintain consistency and facilitate onboarding of new team members.
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What cities are hiring for Rust Game jobs?

Cities with the most Rust Game job openings:

What states have the most Rust Game jobs?

States with the most job openings for Rust Game jobs include:

Infographic showing various Rust Game job openings in the United States as of August 2026, with employment types broken down into 80% Full Time, and 20% Contract. Highlights an 100% In-person job distribution, with an average salary of $43,561 per year, or $20.9 per hour.

Senior Modeling & Simulation Engineer

Singularity Defense Corp.

Gardena, CA โ€ข On-site

$100 - $140/hr

Other

Re-posted 22 days ago


Job description

We are a stealth-mode Aerospace & Defense startup headquartered in Gardena, CA. Our founding team hails from SpaceX, Anduril, and Lockheed Martin, and we are backed by Joint Staff-level military leadership and several Silicon Valley firms. With a world-class business development & leadership team already in place, we are well positioned to capitalize on already overwhelming demand.

Job Overview

As a GNC Engineer focused on Simulations, you will lead the development of high-fidelity physics-based simulations for end-to-end missile flight and guidance validation. These simulations serve as a digital proving ground for our flight software, autonomy stack, and control systemsโ€”enabling us to iterate rapidly and validate in silico what would otherwise require expensive, slow, or impossible realโ€‘world testing.

Youโ€™ll own simulation architecture, realโ€‘time physics integration, and testbed development. If youโ€™re comfortable writing performant simulation code in Rust and Python, and youโ€™re looking to do impactful work on a system that must work the first time, this is your chance.

Key Responsibilities
  • Design high-performance 6โ€‘DOF flight and physics simulations
  • Build simulation components that replicate realโ€‘world dynamics and sensor behavior
  • Integrate guidance, navigation, and control (GNC) logic into fullโ€‘stack simulations
  • Develop Monteโ€ฏCarlo, Hardwareโ€‘inโ€‘theโ€‘Loop (HITL), and closedโ€‘loop test infrastructure
  • Collaborate closely with flight software, autonomy, and hardware teams to ensure simulation fidelity matches realโ€‘world constraints.
  • Create tooling to support scenario authoring, data visualization, and performance analysis.
  • Own simulation pipeline performance and determinism across a wide range of conditions.
Basic Qualifications
  • Bachelorโ€™s degree in Computer Science or a related technical field
  • 7+ years of experience building simulations or numerical modeling frameworks
  • Proficient in Rust and Python for performanceโ€‘critical and testโ€‘driven development
  • Understanding of rigid body dynamics, kinematics, numerical integration, and physics
  • Experience building tools for flight dynamics, aerospace simulation, or autonomous systems
  • Proficiency with compiled (e.g., C++, Rust) and scripted (e.g., Python) languages
Preferred Qualifications
  • Experience with Monteโ€ฏCarlo testing, sensor emulation, and closedโ€‘loop control validation
  • Familiarity with realโ€‘time systems, latencyโ€‘sensitive architectures, or distributed simulation
  • Experience deploying or validating autonomous systems (missiles, drones, satellites, or vehicles)
  • Familiarity with Rust game engines or physics libraries (e.g., Rapier, Bevy)
  • Exposure to 3D rendering for simulation visualization (e.g., WebGL, OpenGL, Three.js)
  • Contributions to aerospace open source or simulation frameworks (e.g., JSBSim, Gazebo)
ITAR Requirements
  • To conform to U.S. Government export regulations, applicant must be a (i) U.S. citizen or national, (ii) U.S. lawful permanent resident (aka green card holder), (iii) Refugee under 8 U.S.C.1157, or (iv) Asylee under 8 U.S.C.1158, or be eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR
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