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Rust Engineer Salary Jobs (NOW HIRING)

We are hiring a Senior Software Engineer to develop the Rust experience for CUDA Core Libraries ... The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for ...

Principal Rust Developer

San Jose, CA ยท On-site

$182K - $260K/yr

  • Medical

  • Life

  • Retirement

  • PTO

Role We are looking for a Principal Rust Developer to join our Platform Convergence Team. This is a ... The base salary range listed for this full-time position excludes commission/ bonus/ equity (if ...

Showing results 21-40

Rust Engineer Salary information

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$38K

$115.9K

$191.5K

How much do rust engineer salary jobs pay per year?

As of Aug 18, 2026, the average yearly pay for rust engineer salary in the United States is $115,864.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,000.00 and $151,500.00 per year, depending on experience, location, and employer.

What is the average salary for a Rust engineer?

The average salary for a Rust Engineer varies depending on experience, location, and the specific industry. In the United States, Rust Engineers typically earn between $100,000 and $160,000 per year, with some senior or specialized roles offering higher compensation. Remote Rust Engineer positions may also offer competitive salaries, especially given the growing demand for Rust expertise in systems programming, blockchain, and backend development. Benefits, bonuses, and stock options can further increase total compensation.

What are the key skills and qualifications needed to thrive as a Rust engineer, and why are they important?

To thrive as a Rust Engineer, you need strong proficiency in Rust programming, systems programming concepts, and software engineering fundamentals, typically backed by a degree in computer science or related experience. Familiarity with tools like Cargo, Git, CI/CD pipelines, and knowledge of common frameworks and libraries in the Rust ecosystem are important. Effective problem-solving, teamwork, and attention to detail are soft skills that help you excel in this role. These technical and interpersonal skills are essential for building reliable, high-performance software and collaborating in modern development environments.

What are some common challenges Rust engineers face when working on large-scale projects?

Rust Engineers working on large-scale projects often encounter challenges such as integrating Rust with existing codebases written in other languages, managing complex dependencies, and ensuring code safety without sacrificing performance. Collaboration with cross-functional teams is essential, especially when introducing Rust into environments dominated by other technologies. Additionally, because Rust has a steep learning curve, mentoring less-experienced team members and maintaining high code quality are important aspects of the role.

What is the difference between Rust Engineer Salary vs C++ Developer Salary?

FactorRust Engineer SalaryC++ Developer Salary
Average Annual Salary$110,000$105,000
Required SkillsRust programming, systems development, concurrencyC++, systems programming, performance optimization
Work EnvironmentTech companies, startups, embedded systemsSoftware firms, game development, finance
CertificationsNone specific, general programming knowledgeNone specific, general programming knowledge

Overall, Rust engineers tend to earn slightly higher salaries than C++ developers, reflecting the growing demand for Rust in systems and performance-critical applications. Both roles require strong programming skills and are in high demand across similar industries, but Rust's newer adoption often commands a premium.

More about Rust Engineer Salary jobs

What cities are hiring for Rust Engineer Salary jobs?

Cities with the most Rust Engineer Salary job openings:

What states have the most Rust Engineer Salary jobs?

States with the most job openings for Rust Engineer Salary jobs include:

Infographic showing various Rust Engineer Salary job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 10% Part Time, and 2% Contract. Highlights an 91% Physical, 3% Hybrid, and 6% Remote job distribution, with an average salary of $115,864 per year, or $55.7 per hour.

Senior Software Engineer, CUDA Rust Core Libraries

NVIDIA Gruppe

Santa Clara, CA โ€ข On-site

$184 - $356.50/hr

Other

Posted 13 days ago


Job description

What youโ€™ll be doing:
  • Design and implement idiomatic Rust libraries and APIs for foundational CUDA functionality and GPU algorithms.
  • Build safe Rust abstractions over native CUDA and C/C++ interfaces.
  • Develop and maintain the C/C++ components required to support Rust-facing functionality.
  • Establish safe and efficient interoperability between Rust and C/C++, including interfaces that support downstream Python integration.
  • Optimize performance across Rust, native C/C++, and GPU execution boundaries.
  • Own features end-to-end: design, implementation, testing, profiling, benchmarking, documentation, packaging, release, and maintenance.
  • Improve the Rust developer experience through examples, diagnostics, build integration, compatibility testing, CI, and collaboration with C/C++, Python, compiler, and runtime engineers.
  • Work with users to investigate and resolve issues related to safety, correctness, usability, compatibility, and performance.
What we need to see:
  • BS, MS, or PhD in Computer Science, Computer Engineering, or related field, or equivalent experience.
  • 8+ years of relevant software development experience.
  • Strong production programming skills in Rust and C/C++, with deep understanding of Rust ownership, lifetimes, traits, generics, concurrency, and unsafe code.
  • Experience developing systems libraries, runtime components, and developer-facing APIs.
  • Practical knowledge of foreign-function interfaces and integrating Rust with C/C++ software.
  • Solid understanding of systems software concepts, including performance, concurrency, and API design.
  • Experience with parallel, heterogeneous, or GPU programming.
  • Experience contributing to production or open-source software, including testing, profiling, benchmarking, packaging, and code review.
  • Ability to work independently, define scope, and drive complex projects to completion.
  • Strong written communication skills and ability to work effectively in large, multi-language codebases (Rust, C/C++, build systems, toolchains, CI).
Ways to stand out from the crowd:
  • Strong understanding of CPU/GPU architecture and performance optimization, with hands-on experience in GPU-accelerated stacks (CUDA C++/Python, PyTorch, JAX, Numba, CuPy, or similar).
  • Proficiency with modern C++ and GPU libraries such as Thrust, CUB, and libcudacxx.
  • Experience with compiler infrastructure and tooling, including LLVM, Clang, or MLIR.
  • Experience designing safe Rust abstractions over low-level or asynchronous systems, including exposure to Python interoperability.
  • Demonstrated interest in developer tools, library design, and improving developer productivity

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 27, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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