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Rust Developer Jobs in Los Angeles, CA (NOW HIRING)

Senior Rust Engineer

Los Angeles, CA · On-site

$132K - $174K/yr

Job Role: Sr. Rust Engineer Location: Los Angeles, CA (Onsite Work) Duration: Long Term Contract Responsibilities · Design, build, and ship production Rust services end-to-end -- from Postgres ...

Excellent with standard git, devops, and agile engineering practices * Experience with backend, async, fault-tolerant, and server-side applications. * Excellent with backend API design both REST and ...

Required Qualifications * 4+ years of C++ or Rust programming experience. * Bachelor's degree in Computer Science, Electrical Engineering, Aerospace Engineering, or equivalent experience. * Direct ...

REQUIRED QUALIFICATIONS * 4+ years of C++ or Rust programming experience. * Bachelor's degree in Computer Science, Electrical Engineering, Aerospace Engineering, or equivalent experience. * Direct ...

Flight Software Engineer

Costa Mesa, CA · On-site

$191K - $253K/yr

REQUIRED QUALIFICATIONS * 4+ years of C++ or Rust programming experience. * Bachelor's degree in Computer Science, Electrical Engineering, Aerospace Engineering, or equivalent experience. * Direct ...

Our senior software engineers collaborate with other engineering disciplines to develop software ... Rust and/or C++ experience in a Linux development environment * Experience building software ...

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How much do rust developer jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for rust developer in Los Angeles, CA is $56.93, according to ZipRecruiter salary data. Most workers in this role earn between $43.51 and $69.66 per hour, depending on experience, location, and employer.

What does a Rust developer do?

The job duties of a Rust developer focus on performing computer programming tasks using the Rust programming language. As a Rust developer, you focus on coding and development for projects such as web browsers, operating systems, server and systems software, and blockchain projects. Your responsibilities vary depending on the requirements of the development projects on which you work. You typically work to ensure the safety and security of the software or systems that you develop and test and debug them as part of the development process.

What is a Rust developer?

Rust Developers are software engineers who specialize in using the Rust programming language to build safe, fast, and reliable applications. They write, test, and maintain code, often focusing on system-level programming, web servers, blockchain technologies, and performance-critical software. Rust Developers leverage the language’s unique features, like memory safety and concurrency, to build efficient and secure solutions. Their responsibilities may also include contributing to open-source projects, optimizing existing code, and collaborating with cross-functional teams.

What are the key skills and qualifications needed to thrive as a Rust developer, and why are they important?

To thrive as a Rust Developer, you need strong proficiency in Rust programming, a solid understanding of systems programming concepts, and a relevant degree or experience in software development. Familiarity with tools like Cargo, Git, and continuous integration systems, as well as experience with frameworks such as Actix or Rocket, are commonly required. Outstanding problem-solving skills, attention to detail, and effective communication set top Rust Developers apart. These skills ensure robust, efficient, and safe code, which is essential for building reliable software solutions.

What are some common challenges Rust developers face when working on large-scale projects?

Rust Developers often encounter challenges such as managing complex dependencies, ensuring memory safety without sacrificing performance, and integrating Rust code with existing systems written in other languages. Collaborating with cross-functional teams can also require clear communication, especially when explaining Rust’s unique concepts to those unfamiliar with the language. Staying up-to-date with the rapidly evolving Rust ecosystem and tooling is important, as new libraries and best practices frequently emerge.

What is the difference between Rust Developer vs C++ Developer?

AspectRust Developer
Required CredentialsProficiency in Rust programming, often with a computer science background or coding certifications
Work EnvironmentSoftware development teams, especially in systems programming, embedded systems, or performance-critical applications
Industry UsageTech companies focusing on safety, concurrency, and performance, including blockchain, embedded systems, and web assembly

Rust Developers and C++ Developers share similar skills in systems programming, requiring knowledge of low-level programming, memory management, and performance optimization. Both roles are common in industries demanding high efficiency and safety. While C++ Developers often have experience with legacy codebases and a broader range of tools, Rust Developers focus on modern safety features and concurrency. The choice between the two depends on project requirements and company preferences.

How much do Rust developers make?

Rust developers typically earn between $80,000 and $150,000 annually, depending on experience, location, and industry. Skilled developers with knowledge of systems programming, concurrency, and performance optimization tend to command higher salaries, especially in tech hubs or companies working on performance-critical applications.

Is Rust a high paying language?

Rust developers are generally among the higher-paid programmers due to the language's growing popularity in systems programming, security, and performance-critical applications. Salaries can vary based on experience, location, and industry, but expertise in Rust is often associated with competitive compensation. Knowledge of related tools like Cargo and understanding of low-level programming can further enhance earning potential.

Is a Rust developer in demand?

Rust developers are increasingly in demand due to Rust's focus on safety, performance, and concurrency, especially in systems programming, embedded systems, and WebAssembly. Companies value skills in Rust alongside knowledge of related tools like Cargo and familiarity with multi-threaded programming, leading to growing job opportunities in the tech industry.

What are the most commonly searched types of Rust Developer jobs in Los Angeles, CA?

The most popular types of Rust Developer jobs in Los Angeles, CA are:

What are popular job titles related to Rust Developer jobs in Los Angeles, CA?

For Rust Developer jobs in Los Angeles, CA, the most frequently searched job titles are:

What job categories do people searching Rust Developer jobs in Los Angeles, CA look for?

The top searched job categories for Rust Developer jobs in Los Angeles, CA are:

What cities near Los Angeles, CA are hiring for Rust Developer jobs?

Cities near Los Angeles, CA with the most Rust Developer job openings:

Infographic showing various Rust Developer job openings in Los Angeles, CA as of August 2026, with employment types broken down into 85% Full Time, 5% Part Time, and 10% Contract. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution, with an average salary of $118,424 per year, or $56.9 per hour.

Senior Rust Engineer

Logiciel Solutions Inc

Los Angeles, CA • On-site

$132K - $174K/yr

Other

Posted 4 days ago


Job description

Job Role: Sr. Rust Engineer

Location: Los Angeles, CA (Onsite Work)

Duration: Long Term Contract

Responsibilities

·       Design, build, and ship production Rust services end-to-end — from Postgres schema and migrations up through GraphQL and gRPC APIs — for tens of thousands of users, with care for backwards compatibility and gated rollout of behaviour changes.

·       Own features in our cloud GraphQL API: async-graphql schema and resolvers, sqlx queries and migrations (raw, compile-checked SQL — no ORM), relationship-based authorization (Ory Keto), search (Meilisearch), and messaging (NATS/JetStream).

·       Build and evolve async, concurrent systems with Tokio — services, background workers, and streaming APIs — that stay correct under load and observable in production.

·       Work across gRPC / Protobuf service boundaries (Tonic/Prost), treating published surfaces as backwards-compatibility contracts.

·       Contribute to shared foundational crates with wide blast radius, keeping changes narrow and well-tested.

·       Extend Strada's peer-to-peer architecture — iroh/QUIC transport, WebRTC signaling, TURN, NAT traversal — where media transfers directly between machines.

·       Depending on your interests and the team's needs, go deep on the GStreamer media pipeline (custom elements, pro codecs, low-latency streaming) or the cloud and data plane (API, storage, search, auth).

·       Instrument everything (OpenTelemetry, Datadog, Prometheus) and take part in CI/CD on AWS EKS (Terraform/Terragrunt, GitHub Actions).

Must-have (core, non-negotiable)

·       Strong production Rust — ownership, borrowing and lifetimes, traits, error handling, and a type system used well.

·       Solid async Rust (Tokio or equivalent): tasks, channels, streams, cancellation, and reasoning clearly about concurrency correctness.

·       Experience designing and operating backend services and their APIs (HTTP / GraphQL / gRPC).

·       Production experience with relational databases and SQL (PostgreSQL preferred), including schema design and migrations — comfortable with raw SQL, not just an ORM.

·       A solid grasp of auth fundamentals — OAuth2 / JWT, and RBAC or relationship-based access control.

·       At home in a command-line, cloud-native workflow (Docker, CI/CD, some cloud infrastructure exposure), collaborating and reviewing code in a sizable codebase.

Where you could make a big impact:

·       These are areas you can own and go deep on — any one is a way to have outsized impact, and a couple can be a specialty in their own right.

·       Real-time and networking systems — WebRTC (SDP/ICE/TURN), QUIC, NAT traversal, or libraries like iroh.

·       Media and streaming — GStreamer, professional video codecs (ProRes, RED R3D, Blackmagic RAW), AVFoundation / VideoToolbox, low-latency pipelines.

·       Systems-level / OS work — daemons and background services (launchd / Windows services), Unix domain sockets and named pipes, virtual filesystems (NFS / FSKit / WinFsp), caching, and content addressing.

Nice to have / bonus:

·       gRPC / Protobuf on the Rust stack (Tonic/Prost), with schema-evolution and backwards-compat discipline.

·       async-graphql or other production GraphQL server experience.

·       sqlx specifically (compile-time-checked queries, offline mode) and Postgres performance tuning.

·       Ory (Keto/Oathkeeper) or other Zanzibar-style authorization; Auth0.

·       Cloud-native ops — AWS (EKS, ECR, S3), Kubernetes, Terraform/Terragrunt, NATS, Meilisearch.

·       Cross-language FFI (swift-bridge, Rust wift/TS bindings) — handy, since our clients embed Rust.

·       Nix/devenv reproducible environments and just-based task runners.

·       Observability tooling (OpenTelemetry, Datadog, PrometheGrafana/Tempo).

·       A background in film, video, or post-production, or other professional media workflows.