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Robotics Hardware Engineer Jobs in Wisconsin (NOW HIRING)

WI · On-site

$110 - $150/hr

Robotics Engineer ABOUT US Hey! We're Molg We're building robotic systems that make electronics ... We work with hyperscalers and leading electronics manufacturers to automate how hardware is ...

WI · On-site

$120 - $170/hr

Senior Robotics Engineer ABOUT US Hey! We're Molg We're building robotic systems that make ... We work with hyperscalers and leading electronics manufacturers to automate how hardware is ...

Controls Engineer - Advanced Manufacturing

Oshkosh, WI · On-site

$81K - $105K/yr

Rockwell Hardware/Software products, Inductive Automation Ignition, Fanuc Robotics Hardware ... A bachelors degree in engineering - Electrical, Mechanical, Mechatronics, or related technical ...

$150K - $187K/yr

Who We Are We are tech industry veterans in software, hardware, and design who are pooling our ... another equivalent engineering discipline * Experience in robotics and autonomous systems ...

WI · On-site

$120 - $180/hr

Join a talented cross-functional team of software, robotics, and hardware engineers to build and own the infrastructure, tooling, and deployment systems that power Molg's robotic microfactories and ...

WI · On-site

$96 - $139/hr

We are hiring a Lead Engineer to join our Robotics - New Product Development - team, leading a ... Our focus is to marry software and hardware with human abilities to create the future of ...

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Showing results 1-20

Robotics Hardware Engineer information

See Wisconsin salary details

$51.5K

$147.6K

$198.3K

How much do robotics hardware engineer jobs pay per year?

As of Sep 6, 2026, the average yearly pay for robotics hardware engineer in Wisconsin is $147,598.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,700.00 and $164,500.00 per year, depending on experience, location, and employer.

How much do robotics hardware engineers make?

Robotics hardware engineers typically earn a median annual salary of around $85,000 to $110,000, depending on experience, education, and location. Senior roles or those with specialized skills in sensors, embedded systems, or CAD tools can earn higher salaries, often exceeding $130,000 annually.

What does a robotics hardware engineer do?

A robotics hardware engineer designs, develops, and tests the physical components of robots, including sensors, actuators, circuit boards, and mechanical parts. They work with CAD software, electrical systems, and embedded hardware to ensure the robot's functionality and durability, often collaborating with software engineers to integrate hardware and software systems.

What are popular job titles related to Robotics Hardware Engineer jobs in Wisconsin?

For Robotics Hardware Engineer jobs in Wisconsin, the most frequently searched job titles are:

What job categories do people searching Robotics Hardware Engineer jobs in Wisconsin look for?

The top searched job categories for Robotics Hardware Engineer jobs in Wisconsin are:

What cities in Wisconsin are hiring for Robotics Hardware Engineer jobs?

Cities in Wisconsin with the most Robotics Hardware Engineer job openings:

Infographic showing various Robotics Hardware Engineer job openings in Wisconsin as of June 2026, with employment types broken down into 93% Full Time, 4% Part Time, and 3% Contract. Highlights an 88% Physical, 5% Hybrid, and 7% Remote job distribution, with an average salary of $147,598 per year, or $71 per hour.

Robotics Engineer

Molg

WI • On-site

$110 - $150/hr

Other

Posted 18 days ago


Job description

Robotics Engineer ABOUT US

Hey! We’re Molg We’re building robotic systems that make electronics manufacturing circular. We work with hyperscalers and leading electronics manufacturers to automate how hardware is designed, manufactured, disassembled, repaired, reused, and recovered. Using robotics, computational design, and AI, our systems turn today’s e-waste into resilient, data-driven supply chains—and change how electronics are made in the first place.

IN THIS ROLE YOU WILL:

Work with a talented cross‑functional team of software, mechanical, electrical, and robotics engineers to develop our core technologies in robotics, assembly intelligence, computer vision, and microfactories. As a Robotics Engineer, you will be responsible for:

  • Delivering high-quality, testable code for built/integrated robotic hardware (i.e. microfactories)
  • Building core CAD to robotic motion and grasp planning workflow software
  • Developing and expanding advanced simulation and motion planning capabilities
  • Collaborating with mechanical, electrical, and software engineers on tooling, fixturing, vision systems, and control systems

You’ll have the opportunity to build alongside an incredible team, develop innovative solutions, and grow in a fast‑paced environment that values autonomy and impact.

WHO YOU ARE:
  • 3+ years of industry experience developing automated solutions using 6 DOF robots
  • 3+ years of experience in Python3 or C++
  • Proficiency with ROS, ROS2, or another robot‑oriented software framework
  • Proficiency with the following modern software development tools and principles: unix/linux systems, shell software (sh, bash, zsh), git, containerization, CI/CD, automation, OOP
  • Excellent understanding of core robotics principles including homogenous transformations, forward and inverse kinematics, closed‑loop control, path and motion planning, localization.
  • Demonstrable experience using physical robot systems from industry‑leading manufacturers, such as ABB, FANUC, or KUKA
  • Proven experience taking robotics software from proof‑of‑concept to production; implementing features vertically through the stack and hardening them for the real world with observability, robust error handling, and graceful failure recovery
  • Experience integrating software with robotic hardware, controllers, and higher‑level task‑planning systems, and validating it on physical robots, not only in simulation
  • A track record of diagnosing and improving robot behavior using live‑cell data, logs, and telemetry, closing the loop between what the simulation predicted and what the hardware actually did
  • Skilled at partnering with mechanical and systems engineers to make software resilient to real‑world tolerances, mechanical compliance, and part‑to‑part variability
  • Able to communicate effectively and efficiently both verbally and in writing
  • Ability to work in‑person at Molg HQ in Sterling, VA.
REPORTING STRUCTURE:

This role reports directly to the Director of Software Engineering.

WHO WE ARE:

We spend our days building robotic systems, developing complex assembly intelligence software, and designing the next generation of circular products for our customers. Given the importance of working hands‑on with physical systems, we are a 100% in‑person team collaboratively working in our industrial space in Sterling, VA, down the road from the largest data center market in the world. Our facility includes a variety of robots, CNC milling machines, 3D printers, and all the tools needed to build and test our products. It is important to us that anyone on our team that is interested in learning how to use our various pieces of equipment and machinery is taught and can gain the skills and appreciation for making physical things.

THINGS TO KNOW:
  • We’re a hands‑on collaborative team with big ambitions, and there’s a good amount of context‑switching. We expect people to be autonomous and drive their own work to completion.
  • We are scrappy and looking to build a great sustainable company for years to come.
  • As a growing company and startup, priorities may shift as customer or business requirements change. We strive to empower individuals with context and decision‑making power to meet this need.
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