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Robotics Engineer Apple Jobs (NOW HIRING)

Join Apple and help us leave the world better than we found it. The Video Engineering group is ... Experience with robotics or industrial automation -- familiarity with robot kinematics, motion ...

Senior Cloud Engineer - Special Projects

Cupertino, CA · On-site

$128.90K - $177K/yr

Apple's intelligent systems connect hardware, software, and services in ways that feel effortless ... We collaborate closely with hardware, robotics, ML, design, and platform teams to build end-to-end ...

Software Engineer - VE

Cupertino, CA · On-site

$147.40K - $272.10K/yr

The people here at Apple don't just create products - they create the kind of wonder that ... robotics or industrial automation -- familiarity with robot kinematics, motion planning, or ...

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Robotics Engineer Apple information

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$29K

$105.6K

$169K

How much do robotics engineer apple jobs pay per year?

As of Jun 4, 2026, the average yearly pay for robotics engineer apple in the United States is $105,605.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,500.00 and $127,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Robotics Engineer at Apple, and why are they important?

To thrive as a Robotics Engineer at Apple, a strong background in mechanical, electrical, or computer engineering—often with a relevant degree—is essential, along with experience in robotics design and integration. Familiarity with programming languages like C++, Python, and ROS (Robot Operating System), as well as proficiency in CAD software and embedded systems, is typically required. Creative problem-solving, collaboration, and effective communication are vital soft skills for working in multidisciplinary teams and driving innovation. These abilities ensure the development of advanced, reliable robotic solutions that meet Apple's high standards for performance and user experience.

What are some common challenges Robotics Engineers face when developing products at Apple, and how are they typically addressed?

Robotics Engineers at Apple often encounter challenges related to integrating advanced robotics solutions within tightly constrained hardware and software ecosystems. Balancing innovation with the company's high standards for reliability, user experience, and seamless device interoperability requires close collaboration with cross-functional teams in design, software, and manufacturing. Engineers address these challenges by participating in iterative prototyping, rigorous testing, and frequent design reviews. Open communication and a culture of knowledge sharing help ensure solutions are robust, scalable, and aligned with Apple's product vision.

What does a Robotics Engineer do at Apple?

A Robotics Engineer at Apple is responsible for designing, developing, and testing robotic systems and technologies that improve Apple’s manufacturing processes, products, or user experiences. Their work often involves integrating hardware and software, collaborating with cross-functional teams, and applying advanced algorithms to solve complex automation challenges. Robotics Engineers may also contribute to research, prototyping, and deploying innovative solutions that align with Apple’s emphasis on quality, efficiency, and user-centered design.

What is the difference between Robotics Engineer Apple vs Robotics Technician?

AspectRobotics Engineer AppleRobotics Technician
Required CredentialsBachelor's or higher in Robotics, Engineering, or related field; often with experience in design and developmentAssociate's or Bachelor's in Robotics, Engineering, or related field; focus on maintenance and troubleshooting
Work EnvironmentDesign labs, R&D departments, product development teams at AppleManufacturing floors, maintenance facilities, repair centers
Employer & Industry UsageApple, technology, consumer electronicsManufacturing companies, electronics assembly

Robotics Engineers at Apple focus on designing and developing robotic systems, while Robotics Technicians handle maintenance, troubleshooting, and repair of existing robots. Engineers typically require higher education and work in R&D settings, whereas Technicians work in operational environments ensuring robots function properly.

Simulation and Control Systems Engineer - Platform Architecture

Simulation and Control Systems Engineer - Platform Architecture

Apple

Cupertino, CA • On-site

$147.40K - $220.90K/yr

Full-time

Medical, Dental, Retirement

Posted 25 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 661 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Apple's Platform Architecture team is looking for a Simulation and Control Systems Engineer with a strong software background to help develop advanced thermal and power management algorithms. In this role, you will collaborate with a cross-functional team to design, implement, and validate algorithms that power millions of Apple devices worldwide.
Description
In this role, you will design, implement, debug, and validate control and estimation algorithms for complex thermal and electrical systems. You'll work closely with electrical and thermal engineering teams to interpret system requirements and constraints, and partner with software engineering teams to ensure that control algorithms are integrated in a robust, scalable, and efficient manner.
You will design and execute experiments for modeling and validation, collect and analyze data, and identify potential issues. When challenges arise, you'll be expected to propose thoughtful fixes and architectural decisions to ensure system performance and reliability.
This role offers a unique opportunity to work across hardware and software domains and to contribute directly to the performance of Apple's world-class products.
Preferred Qualifications
3 years relevant industry experience.
M.S. or Ph.D. in Electrical Engineering, Mechanical Engineering, Aerospace Engineering, Robotics, or Computer Science, with a focus on control systems or robotics, or equivalent professional experience.
Proficiency in C++.
Experience with software engineering workflows, including Git, code review, and CI/CD pipelines.
Strong knowledge of system identification, estimation theory, and statistical learning methods.
Knowledge of optimal and robust control, adaptive control, model predictive control and/or task and trajectory planning.
Ability to communicate complex control and algorithmic concepts clearly to cross-functional hardware and software teams.
Minimum Qualifications
BS in Electrical Engineering, Mechanical Engineering, Aerospace Engineering, Robotics, Computer Science or similar degree.
Hands-on experience in control systems development. (Such as modeling, algorithm design, simulation, implementation and/or testing)
Experience in Python or MATLAB.
Experience implementing control algorithms on embedded microcontroller platforms.
Experience with optimization techniques and modern control theory.
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $147,400 and $220,900, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976