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Rive Animation Jobs in Bothell, WA (NOW HIRING)

Own animation logic, state machines, and databinds inside Rive * Optimize for performance, scalability, and reusability * Help define best practices for how motion is built and implemented with Rive

Build and implement complex, interactive animations using Rive across product experiences and digital interfaces * Develop animation logic, state machines, databinds, and responsive motion behaviors ...

Technical Motion Designer

Seattle, WA · On-site

$57.48 - $63.87/hr

At least 1 year of hands-on experience with Rive or a comparable real-time interactive animation platform, with Rive strongly preferred/required for this role. * Experience designing and implementing ...

Rive Animation information

See Bothell, WA salary details

$11

$44

$78

How much do rive animation jobs pay per hour?

As of Jun 1, 2026, the average hourly pay for rive animation in Bothell, WA is $44.06, according to ZipRecruiter salary data. Most workers in this role earn between $24.47 and $71.49 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Rive Animator, and why are they important?

To thrive as a Rive Animator, you need strong skills in motion graphics, vector illustration, and animation principles, often supported by a background in design or digital arts. Proficiency in Rive itself, as well as familiarity with design tools like Adobe Illustrator or Figma, and understanding of animation export workflows are typically required. Creativity, attention to detail, and effective collaboration with developers and designers are critical soft skills for success. These abilities ensure the creation of engaging, efficient, and interactive animations that enhance user experiences across digital platforms.

How do Rive Animation professionals typically collaborate with developers and designers during the production process?

Rive Animation professionals often work closely with both developers and designers to ensure that animations are visually appealing and technically feasible. They collaborate with designers to understand the creative vision and user experience goals, then coordinate with developers to integrate animations seamlessly into web or mobile applications. Frequent communication and iteration are key, as animators may need to adjust timing or optimize assets based on feedback from the team. This collaborative workflow helps deliver polished, interactive animations that enhance the overall product.

What are Rive Animations?

Rive Animations are interactive, real-time animations created using Rive, a design and animation tool that allows users to build vector-based animations for use in apps, games, and websites. Unlike traditional timeline-based animations, Rive enables designers and developers to create animations that respond to user input and other dynamic events. Rive Animations are exported as compact files that can be integrated easily into various platforms, providing smooth and scalable visual effects without significant performance overhead. This makes them ideal for interactive UI elements, animated icons, and in-app motion graphics.

What is the difference between Rive Animation vs Adobe Animate?

AspectRive AnimationAdobe Animate
Primary UseCreating interactive animations and UI designs for apps and websitesCreating 2D animations for web, TV, and games
File Formats.riv, SVG, JSON.fla, .xfl, HTML5 Canvas, SVG
Work EnvironmentWeb-based platform, collaborative, real-time editingDesktop application, standalone, integrated with Adobe Creative Cloud
Target AudienceApp developers, UI/UX designers, interactive designersAnimators, web developers, multimedia artists

Both Rive Animation and Adobe Animate are used for creating animations, but Rive specializes in interactive UI animations for apps and websites with real-time collaboration, while Adobe Animate focuses on traditional 2D animations for various media. Your choice depends on whether you need interactive, app-focused animations or more general multimedia animations.

What are popular job titles related to Rive Animation jobs in Bothell, WA? For Rive Animation jobs in Bothell, WA, the most frequently searched job titles are:
What job categories do people searching Rive Animation jobs in Bothell, WA look for? The top searched job categories for Rive Animation jobs in Bothell, WA are:
What cities near Bothell, WA are hiring for Rive Animation jobs? Cities near Bothell, WA with the most Rive Animation job openings:
Infographic showing various Rive Animation job openings in Bothell, WA as of May 2026, with employment types broken down into 1% Internship, 77% Full Time, 17% Part Time, 1% Temporary, 3% Contract, and 1% Summer. Highlights an 100% Physical job distribution, with an average salary of $91,637 per year, or $44.1 per hour.
Technical Motion Designer (6422)

Technical Motion Designer (6422)

RUN STUDIOS LLC

Seattle, WA • On-site, Remote

$51 - $61.25/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 22 days ago


Job description

JOB DESCRIPTION/GENERAL DUTIES

Live at the intersection of motion design and front-end engineering.

RUN Studios, and its client partner, a large online retailer headquartered in Seattle, are seeking a Technical Motion Designer (Rive / Front-End Focus) to join for an approximate 3-month project. 

While this position has potential to be remote, RUN Studios can only consider candidates currently residing in the following states at this time: CA, CO, FL, ID, MI, NJ, NY, OR, TX, WA.

This isn’t a traditional motion role. It’s closer to a front-end engineer who deeply understands motion—someone who can build, structure, and ship interactive animations using Rive in real products. You’ll work on expressive, real-time motion systems—not just exporting animations, but designing how motion behaves, responds, and scales in code. The ideal candidate should have experience with state machines, advanced data binds, and React Native integration. They need to function as an independent owner who can work with engineering teams without extensive oversight.

As a Technical Motion Designer, You Will

  • Build and implement interactive animations using Rive across product surfaces
  • Translate motion concepts into production-ready assets
  • Own animation logic, state machines, and databinds inside Rive
  • Optimize for performance, scalability, and reusability
  • Help define best practices for how motion is built and implemented with Rive
  • Build tools that can be used by designers to modify Rive files at runtime

In This Role, You Bring 

  • 7-10+ years of experience in motion/UX design with a minimum of 1+ years of experience in RIVE technology  
  • Strong front-end engineering skills (JavaScript/TypeScript preferred)
  • Experience with Rive, including: State machines, Advanced databinds and logic, Complex, interactive animation systems
  • Solid understanding of animation principles (timing, easing, choreography)
  • Experience integrating animation into real products—not just prototypes
  • Comfortable working between design and engineering teams
  • Ability to debug, iterate, and refine motion directly in code

Bonus If You Have

  • Experience with React, React Native, or similar frameworks
  • Familiarity with animation tools like After Effects (but not required)
  • Experience building design systems or reusable motion systems
  • Interest in real-time, interactive, or generative animation

Additional Position Details

  • Supervisory Responsibilities
    • None
  • Physical Demands
    • Physical demands of the job, including bending, sitting, and lifting
    • Prolonged periods of sitting at a desk and working on a computer
  • Work Environment
    • 5 days onsite/week
  • Travel
    • No travel requirements at this time, subject to change

This job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee. Duties, responsibilities and activities may change or be assigned at any time with or without notice.

Compensation

Pay Range: $51.00 - $61.25 hourly

The successful candidate’s pay will be based on various factors such as individual qualifications and work location.  

Benefits

Benefits and perks may vary depending on location and nature of the work, but eligible employees have access to medical, dental, vision, life, and AD&D benefits, health savings and flexible spending accounts, other telehealth and wellness benefits, a minimum of seven paid holidays per year, accrual of at least 6.5 days (Temporary Employment) to at least 15 days (Regular Employment) of paid time off per year, a 401k plan with company match, discretionary bonuses dependent on company, team or individual performance, and referral bonuses for eligible hired referrals.  

As an equal opportunity employer, RUN Studios is committed to pay equity and does not discriminate on the basis of race, color, religion, national origin, gender, gender identity or expression, sexual orientation, genetic information, protected veteran status, disability, age, or other legally protected status.