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Remote Vr Game Jobs (NOW HIRING)

This is a paid freelance and remote position. ScreenRant is the #1 entertainment website and ... Familiarity with game engines (Unreal Engine, Unity) and how technical advancements affect ...

... as video games, AR/VR apps, and AI/ML. We are headquartered in Miami, FL with a strong South ... Fully remote position (LATAM) * Full-time position * Opportunity to work on cutting-edge AI ...

... as video games, AR/VR apps, and AI/ML. We are headquartered in Miami, FL with a strong South ... Fully remote position (LATAM) * Full-time position * Opportunity to work on cutting-edge AI ...

Remote Rate: $130K per annum Job Responsibilities Develop and optimize features in a modern, low ... Skills Game engine development experience Experience with neural rendering, radiance fields, or ...

... gaming, and VR/AR experiences. We build proprietary products and platforms, and provide UI/UX ... Remote work accepted within the U.S., company based in Los Angeles * Zoic does not cover relocation ...

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Remote Vr Game information

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How much do remote vr game jobs pay per hour?

As of Jun 17, 2026, the average hourly pay for remote vr game in the United States is $20.94, according to ZipRecruiter salary data. Most workers in this role earn between $14.18 and $23.80 per hour, depending on experience, location, and employer.
What are the most commonly searched types of Vr Game jobs? The most popular types of Vr Game jobs are:
Infographic showing various Remote Vr Game job openings in the United States as of June 2026, with employment types broken down into 29% As Needed, 14% Full Time, and 57% Contract. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $43,561 per year, or $20.9 per hour.
Generalist Software Engineer (Unity) - Remote (Remote)

Generalist Software Engineer (Unity) - Remote (Remote)

Ghostpunch Games

Sunrise, FL • Remote

Contractor

Posted 27 days ago


Job description

Job Title: Gameplay Unity Engineer

Location: Remote

Position Type: Contract

Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years of professional experience in the video game industry. The ideal candidate will have a robust understanding of gameplay mechanics and implementation, with a strong desire to develop engaging and high-quality game experiences. This role involves writing and debugging gameplay code across various systems, including physics, AI, input, UI, and tools.

Essential Duties and Responsibilities:

  • Participate in the gameplay programming design process.
  • Maintain regular communication with other game development disciplines (i.e., Art, Design, Audio, and Production) to determine how their efforts will affect the gameplay programming.
  • Provide technical designs and specifications for all new gameplay features.
  • Write and debug gameplay and engine code.
  • Collaborate with designers to refine gameplay mechanics and ensure smooth implementation.
  • Optimize gameplay systems for performance and scalability.

Qualifications:

  • Must have expert knowledge of C# and Unity.
  • At least 4 years of experience as a Programmer/Software Engineer in the gaming industry 
  • Must have a deep understanding of gameplay code design.
  • Must have experience in programming for at least 1 AAA PC/Console title.
  • Must possess hands-on knowledge of basic game design and implementation.
  • Must possess a strong desire to write gameplay/engine code.
  • Experience with Unreal Engine is a plus.
  • Experience working on VR projects is a plus.