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Remote Voice Over Jobs in Maple Ridge, BC (NOW HIRING)

Customer Success Manager (Remote)

Vancouver, BC ยท Remote

CA$100K - CA$120K/yr

... over 18 million patients. Our goal is to continuously improve patient care by understanding ... We embrace diversity and encourage you to share your voice. We want you to think outside the box ...

This is a fully remote position, we're open for candidates from all provinces. Atimi works with ... We know what it takes to get noticed: over 60% of our apps have been featured by Apple in TV ads ...

New

This is a fully remote position, we're open for candidates from all provinces. Atimi works with ... We know what it takes to get noticed: over 60% of our apps have been featured by Apple in TV ads ...

New

Manager, Account Management

Vancouver, BC ยท On-site +1

CA$169K - CA$212K/yr

As a perk, we also have up to four weeks per year of fully remote work! Responsibilities * Lead ... Advocate for the voice of the customer by surfacing insights that influence product direction and ...

DevOps Engineer

Vancouver, BC ยท Remote

CA$100K - CA$130K/yr

USA/Canada - Remote Salary Range: $100,000 - $130,000 CAD About Mojio: At Mojio, we're on a mission ... With over 15 billion miles of driving data gathered from more than a million vehicles, we're ...

Remote work may be considered for the right candidate. Specifically, the Product Manager will ... Serve as the voice of the customer: conduct market research, competitive analysis, stakeholder ...

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Remote Voice Over information

How much do Netflix voice actors get paid?

Netflix voice actors' pay varies depending on the project, experience, and union status, but they typically earn between $200 and $1,000 per finished hour for animated series. Experienced voice actors or those working on high-profile projects can earn higher rates, especially if they are union members such as SAG-AFTRA members who negotiate minimums and residuals.

What is a Remote Voice Over job?

A Remote Voice Over job involves recording voice narration, character dialogue, or other audio content from a home studio or remote location. Voice actors lend their voices for projects such as commercials, audiobooks, video games, e-learning courses, and more. Instead of working in a professional studio, they use their own recording equipment and often collaborate with clients online. This type of work requires a good microphone, soundproofing, and audio editing skills. Remote voice actors typically receive scripts, record their lines, and submit finished audio files digitally.

Can you do voice over with no experience?

Remote voice over jobs often do not require prior experience, but having a clear voice, good pronunciation, and basic recording equipment can help you get started. Many beginners improve by practicing regularly and using free or affordable audio editing tools. Building a demo reel and learning industry standards can increase your chances of securing work.

How do I get a job doing voice over work?

To get a remote voice over job, develop a professional demo reel showcasing your vocal range and skills, and create profiles on freelance platforms like Voices.com or Upwork. Building a portfolio, gaining experience through practice or volunteering, and having a good quality microphone and editing software are also important for success.

What are the key skills and qualifications needed to thrive in the Remote Voice Over position, and why are they important?

To thrive as a Remote Voice Over, you need strong vocal talent, script interpretation skills, and clear diction, often supported by a portfolio or demo reel. Familiarity with audio recording software (like Audacity or Adobe Audition), quality microphones, and home studio equipment is essential; some roles may also seek industry certifications or union affiliation. Reliability, attention to detail, and the ability to take direction and adapt quickly are standout soft skills in this field. These competencies ensure that voice overs are delivered with professionalism, meet client expectations, and result in high-quality audio that is ready for production use.

How do I start voice over work from home?

To start voice over work from home, create a professional demo reel showcasing your voice skills, set up a quiet recording space with quality microphone and audio editing software, and register on freelance platforms or voice over marketplaces to find clients. Building a portfolio and gaining experience through practice or training can also improve your chances of securing jobs.

What does the typical workday look like for a Remote Voice Over artist?

A typical workday for a Remote Voice Over artist often includes reviewing scripts, recording audio from a home studio, editing files, and communicating with clients or project managers for feedback and revisions. Many voice over artists juggle multiple projects at a time, requiring strong time management and organization skills. Remote voice over work also involves frequent collaboration with producers or creative teams to ensure the desired tone and delivery are achieved. While the work is flexible and can be scheduled independently, meeting client deadlines and maintaining consistent audio quality are key to long-term success in this role.

What are popular job titles related to Remote Voice Over jobs in Maple Ridge, BC? For Remote Voice Over jobs in Maple Ridge, BC, the most frequently searched job titles are:
What job categories do people searching Remote Voice Over jobs in Maple Ridge, BC look for? The top searched job categories for Remote Voice Over jobs in Maple Ridge, BC are:
What cities near Maple Ridge, BC are hiring for Remote Voice Over jobs? Cities near Maple Ridge, BC with the most Remote Voice Over job openings:
Infographic showing various Remote Voice Over job openings in Maple Ridge, BC as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution.

Senior Audio Designer (5-month contract)

Blackbird Interactive

Vancouver, BC โ€ข On-site, Remote

CA$100K - CA$120K/yr

Full-time

Posted 29 days ago


Job description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

Our studio operates as a remote-first workplace, offering flexible work arrangements.

At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Blackbird Interactive is looking for an experienced Senior Audio Designer to help create and deliver a high-quality audio experience for a third-person military tactical shooter. This role focuses on designing, implementing, and refining interactive audio that supports tactical decision-making, squad-based gameplay, immersion, and player feedback while reinforcing the authenticity and intensity of modern military operations.ย 

You'll work closely with design, animation, engineering, and production to create audio that enhances gameplay readability, supports player actions, and brings the game world to life. The role involves collaborating with leadership to align audio content with the overall creative vision, while owning audio features and content from concept through implementation, iteration, and polish. If you enjoy crafting impactful gameplay audio, building immersive soundscapes, and creating memorable player experiences through sound, this role could be a great fit for you.

Responsibilities
ย 
  • Collaborate with design, engineering, animation, and production to support and implement the established creative vision, identifying opportunities where audio can improve player experience, immersion, and gameplay clarityย 

  • Work within production schedules and constraints, creating and implementing audio content in a timely and iterative manner while communicating risks, dependencies, and technical requirementsย 

  • Design, create, edit, and implement sound effects for gameplay systems, weapons, characters, environments, vehicles, and scripted events

  • Develop and maintain interactive audio systems that support player feedback, combat readability, navigation, squad coordination, and overall gameplay experience

  • Implement audio directly in-engine using established tools and middleware, ensuring content functions reliably across gameplay scenarios and platformsย 

  • Test, debug, and iterate on audio content regularly, identifying and resolving issues related to mix, clarity, performance, implementation, and player comprehensionย 

  • Respond constructively to feedback, refining audio assets, implementation, and mix balance to improve immersion, readability, and overall quality

  • Help establish and maintain audio quality standards, best practices, and implementation workflows across the project

Requirements
ย 
  • A minimum of 5 years of experience contributing to game development, with a strong focus on audio design, dynamic mixing, and technical audio implementationย 

  • Experience shipping at least one title, ideally within the action, shooter, or military gameplay space

  • Expertise in at least one major DAW (e.g., ProTools, Reaper)ย 

  • Experience recording, editing, implementing, and iterating on voice-over content to support narrative, gameplay, and cinematic experiencesย 

  • Demonstrated ability to create, implement, and polish high-quality game audio from concept through final delivery

  • Experience working with audio middleware (such as Wwise) and integrating audio content within Unreal Engine

  • Strong understanding of interactive audio design principles, including player feedback, spatial audio, mixing, and gameplay readability

  • Comfort working independently on assigned content, managing tasks, iterating on feedback, and solving implementation challenges in a production environment

  • Strong collaboration and communication skills, including the ability to work closely with designers, animators, artists, engineers, and production partners

Pluses
ย 
  • A passion for military fiction, tactical shooters, and squad-based gameplay

  • Experience designing and implementing weapon audio, Foley, character movement, vehicle audio, or combat-focused gameplay systems

  • Experience with task tracking software (such as Jira) and AAA production methodsย 

  • Appreciation for how sound supports tactical awareness, player decision-making, and environmental storytelling

  • Interest in cinematic mission design and how audio can enhance pacing, tension, and dramatic moments

  • Curiosity about how audio, animation, AI, and gameplay systems work together to create cohesive, memorable player experiences

$100,000 - $120,000 a year
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