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Remote Visual Development Artist Jobs in Houston, TX

RN Field Case Manager

Houston, TX · On-site +1

$74K - $94K/yr

... remote work environment that allows face-to-face interaction with injured workers and medical ... Celebrate your career achievements and each other through professional development opportunities ...

RN Field Case Manager

Houston, TX · On-site +1

$74K - $94K/yr

... remote work environment that allows face-to-face interaction with injured workers and medical ... Celebrate your career achievements and each other through professional development opportunities ...

Showing results 41-46

Remote Visual Development Artist information

See Houston, TX salary details

$34.9K

$103K

$145.6K

How much do remote visual development artist jobs pay per year?

As of Aug 8, 2026, the average yearly pay for remote visual development artist in Houston, TX is $102,973.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,500.00 and $145,200.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a remote visual development artist?

To thrive as a Remote Visual Development Artist, you need a strong background in art fundamentals, character and environment design, and a relevant degree or portfolio showcasing your visual storytelling abilities. Proficiency with digital painting software such as Adobe Photoshop, Illustrator, and sometimes 3D tools like Blender or Maya is typically required. Strong communication, self-motivation, and the ability to collaborate effectively with remote teams are standout soft skills. These abilities ensure high-quality, consistent visual concepts that align with project goals while maintaining seamless teamwork in a remote setting.

How do remote visual development artists typically collaborate with other team members during a project?

Remote Visual Development Artists often work closely with art directors, concept artists, animators, and other creative professionals through digital collaboration tools such as Slack, Zoom, or project management platforms. Regular virtual meetings, feedback sessions, and shared digital workspaces are integral to maintaining clear communication and ensuring visual consistency. While working remotely offers flexibility, it also requires strong self-organization and proactive communication to stay aligned with the team's creative vision and project deadlines.

What is a remote visual development artist?

A Remote Visual Development Artist is a creative professional who designs and develops the visual aspects of a project, such as characters, environments, and props, often for animation, film, or video games, while working from a remote location. Their role involves collaborating with other artists, directors, and production teams to establish the visual style and mood of a project. They use digital tools and software to create concept art, mood boards, and style guides, ensuring consistency and artistic vision throughout the production. Working remotely allows them to contribute from anywhere, provided they have the necessary equipment and internet connection.

What is the difference between Remote Visual Development Artist vs Remote Character Artist?

AspectRemote Visual Development ArtistRemote Character Artist
CredentialsPortfolio, proficiency in digital art tools, possibly a degree in art or designPortfolio, strong drawing skills, proficiency in character creation software, possibly a degree in art or related field
Work EnvironmentRemote, collaborative with art and design teams, often in gaming or animation studiosRemote, focused on character design for games, animation, or films, often in similar studio settings
Industry UsageUsed in gaming, animation, film, and visual effects industriesPrimarily in gaming, animation, and film industries

The Remote Visual Development Artist and Remote Character Artist roles share similar credentials and work environments, often within the gaming and animation sectors. The main difference lies in focus: visual development artists create overall visual concepts and environments, while character artists specialize in designing and modeling characters. Both roles require strong artistic skills and collaboration in remote studio settings.

What are the most commonly searched types of Visual Development Artist jobs in Houston, TX? The most popular types of Visual Development Artist jobs in Houston, TX are:
What are popular job titles related to Remote Visual Development Artist jobs in Houston, TX? For Remote Visual Development Artist jobs in Houston, TX, the most frequently searched job titles are:
What job categories do people searching Remote Visual Development Artist jobs in Houston, TX look for? The top searched job categories for Remote Visual Development Artist jobs in Houston, TX are:
What cities near Houston, TX are hiring for Remote Visual Development Artist jobs? Cities near Houston, TX with the most Remote Visual Development Artist job openings:
Infographic showing various Remote Visual Development Artist job openings in Houston, TX as of July 2026, with employment types broken down into 1% As Needed, 81% Full Time, 14% Part Time, and 4% Contract. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $102,973 per year, or $49.5 per hour.

#128417 - UX/UI Designer

Lifted, an Upwork Company™

Texas City, TX • On-site, Remote

Full-time, Contractor

Posted 3 days ago

New


Job description

Job Description

We are seeking an experienced UX/UI Designer to support a career-site platform that enables organizations to create custom-branded experiences, showcase employer brands, and highlight job opportunities across parent, subsidiary, or affiliated brands.

This contractor will execute product design work across a defined capability backlog, beginning with chatbot functionality. The role will focus on creating reusable components for a modular design system while accounting for the technical constraints of a content management system.

The ideal candidate is a strong UX and interaction designer who can independently translate broad or ambiguous requirements into accessible, responsive, production-ready web experiences.

Key Responsibilities

* Execute UX/UI design work across a career-site product backlog in partnership with Product and other cross-functional stakeholders.

* Design the initial chatbot experience and contribute to additional priorities following onboarding.

* Create new reusable components for a modular, component-based design system.

* Design components that work effectively within the technical and authoring constraints of a CMS.

* Design and refine career landing pages, job-board experiences, and custom campaign landing pages.

* Define responsive behavior and maintain functional parity across desktop and mobile experiences.

* Support platform-wide theming, branding, accessibility, and SEO considerations.

* Create interaction flows, prototypes, component states, and detailed designs in Figma.

* Maintain consistency across component libraries while accommodating different client brands and use cases.

* Independently prioritize work, resolve ambiguity, and maintain design throughput for time-sensitive client opportunities.

* Collaborate with Product and technical stakeholders to ensure that proposed designs are feasible and ready for production implementation.

Qualifications

Must-Have Skills

* Four or more years of product design or UX design experience.

* Strong UX and interaction-design capabilities, rather than primarily visual, graphic, or brand design experience.

* At least two years of experience working within or creating a design system or component library.

* Experience designing reusable components for modular or component-based design systems.

* Experience with responsive and mobile-first web design.

* Experience shipping responsive marketing pages, product pages, or comparable web experiences into production.

* Working knowledge of WCAG and ADA accessibility standards.

* Experience applying accessibility principles to web experiences, interaction states, or reusable components.

* Experience designing within the technical constraints of a CMS.

* Understanding of how CMS content structures, authoring requirements, and platform constraints affect component design.

* Advanced proficiency with Figma, including component libraries, variants, and Auto Layout.

* Professional experience using Claude.

* Professional experience using Claude Code.

* Ability to work independently and prioritize effectively within a broad or ambiguous scope.

Nice-to-Have Skills

* Experience using additional AI-assisted design or development tools such as ChatGPT, Gemini, Cursor, or Figma AI.

* Marketing, landing-page, or campaign-page design experience.

* B2B or enterprise SaaS experience.

* Enterprise experience strongly preferred.

* SEO-aware web design experience.

* Chatbot or conversational UX design experience.

* Experience with recruiting technology, HR technology, career sites, or comparable sales-enablement client sites.

* Ecommerce design experience.


Additional Information

Required Tools & Platforms

* Figma, including component libraries and Auto Layout.

* Claude.

* Claude Code.

* Content management systems; specific CMS platform experience is not required.

* AI-assisted design or prototyping workflows.

Location, Time & Engagement

* Full-time remote contract engagement.

* Approximately 40 hours per week.

* Contract scheduled to run through November 30, 2026.

* Open to candidates located in the United States or LATAM.

* Pacific Time or Central Time alignment is preferred.