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Remote Visual Artist Jobs in Portland, OR (NOW HIRING)

Remote Visual Artist information

See Portland, OR salary details

$38.7K

$114.4K

$161.7K

How much do remote visual artist jobs pay per year?

As of Sep 15, 2026, the average yearly pay for remote visual artist in Portland, OR is $114,352.00, according to ZipRecruiter salary data. Most workers in this role earn between $93,900.00 and $161,200.00 per year, depending on experience, location, and employer.

What is a remote visual artist?

A Remote Visual Artist is a creative professional who produces visual content, such as illustrations, graphics, digital art, or animations, while working from a location outside of a traditional office or studio. They typically collaborate with clients, creative teams, or companies over the internet, using digital tools and software. Remote Visual Artists may work on a freelance basis or be employed by organizations that support remote work. This setup allows for flexibility in schedule and location while still delivering high-quality visual projects.

How does a remote visual artist typically collaborate with teams and clients while working from different locations?

Remote Visual Artists often use digital collaboration tools such as cloud-based design platforms, project management software, and video conferencing to communicate and share their work. Regular check-ins and feedback sessions are scheduled to ensure alignment with project goals and client expectations. While working remotely offers flexibility, it also requires strong communication skills and self-discipline to meet deadlines and maintain consistent quality. Building strong virtual relationships with team members and clients is crucial for success in this role.

What are the key skills and qualifications needed to thrive as a remote visual artist, and why are they important?

To thrive as a Remote Visual Artist, you need a strong portfolio showcasing artistic proficiency, a solid understanding of design principles, and typically a degree or coursework in fine arts or graphic design. Mastery of digital illustration tools like Adobe Creative Suite, Procreate, or Corel Painter is essential, as well as experience with online collaboration platforms. Creativity, self-motivation, and excellent communication skills help remote visual artists stand out by enabling them to interpret briefs and work independently. These skills are crucial for delivering high-quality visual content, meeting client expectations, and succeeding in a remote work environment.

What is the difference between Remote Visual Artist vs Remote Graphic Designer?

AspectRemote Visual ArtistRemote Graphic Designer
CredentialsPortfolio, possibly art or design degreeDesign degree or certification often preferred
Work EnvironmentCreative studios, freelance projects, online platformsAdvertising agencies, corporate branding, freelance work
Industry UsageArt, entertainment, media, advertisingMarketing, branding, advertising, digital media
Search & ComparisonOften compared for creative roles involving visual artCommonly compared for design-focused roles in marketing

Remote Visual Artists focus on creating original artwork, illustrations, and visual concepts, often emphasizing artistic expression. Remote Graphic Designers typically work on branding, layouts, and digital designs for marketing or corporate clients. While both roles require strong visual skills and portfolios, the main difference lies in the focus: artistic creation versus commercial design.

What are the most commonly searched types of Visual Artist jobs in Portland, OR?

The most popular types of Visual Artist jobs in Portland, OR are:

Infographic showing various Remote Visual Artist job openings in Portland, OR as of September 2026, with employment types broken down into 1% As Needed, 65% Full Time, 29% Part Time, 1% Temporary, 3% Contract, and 1% Nights. Highlights an 92% Physical, 1% Hybrid, and 7% Remote job distribution, with an average salary of $114,352 per year, or $55 per hour.

Material Artist - Talent Pool (2026 Opportunities)

Portland, OR • Remote

$24 - $28/hr

Contractor

Medical, Dental, Vision, Retirement

Re-posted 9 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment

We're building our 2026 talent pool for exceptional Material Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.

We are looking for a 3D Material Artists with a strong artistic eye and a passion for crafting high quality, game-ready materials. You will join an experienced team on a long-term project, working closely with Environment Art, Concept Art, and Engineering to develop materials that are visually compelling and faithful to the project's artistic direction.

Some of the cool stuff you'll be doing:

  • Create and maintain a wide range of PBR materials and surface treatments that support and elevate the project's visual direction
  • Build and manage Substance Designer graphs for both tileable materials, trims, and surface detail
  • Collaborate with Environment Artists to ensure materials are integrated consistently and effectively across in-game environments
  • Contribute to the development and documentation of material workflows, standards, and libraries
  • Track and address material-related bugs during production and post production

Requirements

What you'll bring to the table:

  • A strong portfolio with recent workdemonstrating an artistic approach to material and surface creation across a variety of styles and real-world surface types (**must submit to be considered**)
  • 3+ years of experience in video game production with at least one shipped title
  • Strong grasp of composition, color theory, and the physical properties of real-world surfaces.
  • Proficiency in Substance Designer and Substance Painter
  • Solid understanding of PBR workflows and material creation pipelines
  • Technical proficiency in game art workflows including UV layout, texel density, and texture optimization
  • Strong proactive collaboration and communication skills

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $50K - $70K per year ($24/hr to $28/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

Note to Recruitment Agencies

Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.

AI Notice

Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.

E-Verify Notification

This Organization Participates in E-Verify

Esta Organizacion Participa en E-Verify

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice athttps://www.keywordsstudios.com/en/applicant-privacy-notice

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote