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Remote Virtual Reality Jobs in Worcester, MA (NOW HIRING)

Senior Software Engineer

Needham, MA · On-site +1

$178K - $183K/yr

Strategic Solutions Group LLC, Senior Software Engineer (Needham, MA- Remote): Responsible for designing and developing software solutions in support of public health and public safety IT projects, ...

Remote Virtual Reality information

See Worcester, MA salary details

$594

$1.4K

$2.5K

How much do remote virtual reality jobs pay per week?

As of Jul 26, 2026, the average weekly pay for remote virtual reality in Worcester, MA is $1,386.25, according to ZipRecruiter salary data. Most workers in this role earn between $1,161.54 and $1,467.31 per week, depending on experience, location, and employer.

Is VR a dying medium?

Remote Virtual Reality jobs are part of a growing industry as VR technology continues to advance and expand into entertainment, training, and education sectors. While some early hype has stabilized, demand for VR content creation, development, and support roles remains strong, driven by ongoing innovation and increasing adoption across various fields.

What are the key skills and qualifications needed to thrive as a Remote Virtual Reality Developer, and why are they important?

To thrive as a Remote Virtual Reality Developer, you need proficiency in programming languages (like C# or C++), 3D modeling, and a solid understanding of VR hardware and software, often backed by a degree in computer science or a related field. Familiarity with VR development platforms such as Unity or Unreal Engine, and experience with version control systems like Git, are typically required. Exceptional problem-solving, creativity, and clear communication skills are vital for collaborating remotely and turning concepts into immersive experiences. These skills and qualities are crucial for delivering engaging VR solutions and ensuring seamless teamwork in a distributed work environment.

What are remote virtual reality jobs?

Remote virtual reality jobs involve working with VR technology from a location outside of a traditional office, often from home. These positions can include roles like VR developer, 3D artist, UX/UI designer, project manager, or technical support, all focused on creating or maintaining virtual reality experiences. Remote VR professionals use collaboration tools and VR platforms to coordinate with their teams and clients. This field is growing quickly as VR technology becomes more accessible and integrated into industries such as gaming, education, healthcare, and training.

How can I make 2000 a week working from home?

Remote virtual reality jobs such as VR content creators, developers, or trainers can generate significant income if you have specialized skills and experience. Earning $2000 weekly typically requires high-demand expertise, a strong portfolio, and consistent project work, often involving freelance platforms or direct client contracts.

Can VR help with vertigo?

Remote Virtual Reality roles may involve developing or testing VR applications that can be used for vertigo therapy. Some VR treatments use controlled environments to help desensitize or reduce vertigo symptoms, but effectiveness varies and should be supervised by healthcare professionals. VR developers should have knowledge of user safety and comfort considerations when designing such applications.

How to make 1000 a week remote?

Remote virtual reality professionals can earn $1,000 or more weekly by working as VR developers, content creators, or trainers, often requiring skills in 3D modeling, programming, or user experience design. Building a strong portfolio, gaining certifications, and freelancing on platforms like Upwork or Fiverr can help increase earnings, especially with specialized VR expertise and consistent project work.

What is the difference between Remote Virtual Reality vs Remote 3D Artist?

AspectRemote Virtual RealityRemote 3D Artist
Required SkillsVR development, 3D modeling, programming3D modeling, texturing, rendering
Work EnvironmentVR platforms, development software, collaborative toolsDesign software, rendering tools, creative studios
Industry UsageGaming, training, simulationsEntertainment, product visualization, advertising
CertificationsVR development courses, 3D design certifications3D modeling certifications, design courses

Remote Virtual Reality professionals focus on creating immersive VR experiences using specialized development skills, while Remote 3D Artists primarily produce visual assets for various media. Both roles require 3D skills but differ in application and tools used.

What are some common challenges faced when working remotely in a Virtual Reality (VR) development role, and how can they be managed?

Working remotely in a VR development role often involves challenges such as coordinating across time zones, ensuring all team members have access to high-performance hardware, and maintaining clear communication about project updates. Team members typically rely on collaboration tools like version control systems, project management platforms, and regular video meetings to stay aligned. It's important to proactively schedule check-ins, document processes, and create shared guidelines for testing and feedback to help bridge the gaps that remote work can create. By prioritizing communication and leveraging remote-friendly tools, VR teams can effectively manage these challenges and maintain productivity.
What are popular job titles related to Remote Virtual Reality jobs in Worcester, MA? For Remote Virtual Reality jobs in Worcester, MA, the most frequently searched job titles are:
What cities near Worcester, MA are hiring for Remote Virtual Reality jobs? Cities near Worcester, MA with the most Remote Virtual Reality job openings:
Infographic showing various Remote Virtual Reality job openings in Worcester, MA as of July 2026, with employment types broken down into 1% Locum Tenens, 1% Internship, 77% Full Time, 14% Part Time, and 7% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $72,085 per year, or $34.7 per hour.
Sr. Open Source Software Engineer - Apache Cassandra

Sr. Open Source Software Engineer - Apache Cassandra

NetApp

Waltham, MA • On-site, Remote

$133K - $176K/yr

Other

Medical, Life, Retirement, PTO

Posted just now


NetApp rating

9.4

Company rating: 9.4 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

2nd of 487 rated business services


Job description

Job Summary

Are you an Apache Cassandra committer who wants to operate at the highest level of technical and community influence?

This role connects deep upstream work - binding committer authority, CEP-level design, release stewardship - directly to production-scale outcomes in one of the largest enterprise Cassandra deployments in the world. 

NetApp Instaclustr runs one of the industry's largest Cassandra managed services, spanning a broad range of enterprise customers across financial services, retail, and technology sectors. Our Cassandra engineering team leads active work on Cassandra 6.0, owns releases across core and ecosystem subprojects, and drives upstream contributions that directly address production-scale operator needs. 

The successful applicant will become our second Apache Cassandra core committer, joining a team that already includes an established core committer as well as a committer on the Cassandra Drivers project. 

You will work at both levels - upstream influence and customer impact - with meaningful autonomy, strong peer collaboration, and direct access to the product and field relationships that turn technical work into commercial outcomes. This is a globally distributed team with up to 10% travel. The role is based in one of our office locations - US 

Note that we have global opportunities as well in Cork,Ireland & Netherlands (Schiphol).

Open to Remote Hires in the US or Core Hiring Locations (Seattle, WA, Raleigh, NC or San Jose, CA)

Overview

As a Senior Open Source Software Engineer, your responsibilities will include: 


Lead end-to-end upstream initiatives in Apache Cassandra, from CEP authoring and design consensus through implementation, review, and release, in domains such as storage/compaction, indexing and SAI/vector, distributed repair, 
observability, and Cassandra releases. 
Provide binding committer reviews on upstream patches and community contributions, applying the technical rigor and authority that moves high-quality work through the Apache Cassandra review process. 
Co-own Apache Cassandra core release management as part of the rotating committer pool and, where capacity allows, contribute to NetApp-led ecosystem releases (Cassandra Sidecar, Analytics, GoCQL). 
Translate enterprise customer needs into credible upstream proposals, CEP-level designs, and sustained technical engagement that only a committer can supply; advise product and field teams on complex upstream trade-offs. 
Shape community direction through evidence-based participation on the dev@ mailing list, Apache Jira, GitHub, and community forums; influence project 
decisions on architecture, release policy, contribution standards, and long-term 
roadmap. 
Mentor engineers toward committer standing and raise overall contribution quality through rigorous review practices, test discipline, and clear engineering guidance. 
Improve upstream infrastructure - CI reliability, test coverage, contributor tooling, and release automation - to reduce project-wide maintenance burden and strengthen NetApp's reputation as a steward of the project. 

Job Requirements
  • A minimum of 12 years of applicable professional software engineering experience is required.
  • Current Apache Cassandra committer status with a sustained and publicly verifiable upstream track record across patches, reviews, and community standing 
    in Cassandra core or a closely related subproject.
  • Expert Java engineering capability in performance-sensitive, concurrent, and production-grade distributed systems - comfortable writing, reviewing, and 
    reasoning about complex Cassandra internals at depth.
  • Deep mastery of Apache Cassandra internals in at least one major domain: storage 
    engine and compaction, indexing and SAI/vector, distributed consensus and repair 
    (including Accord and CEP-37), observability and virtual tables, or release 
    management and CI.
  • Demonstrated ability to lead complex technical work through the Apache open source governance model: CEP authoring or co-sponsorship, design consensus, 
    mailing-list engagement, and Jira-driven delivery from proposal through merge.
  • Strong written communication for asynchronous, global, public technical collaboration - mailing lists, design documents, code reviews, and Jira threads.
  • Proven senior-level technical judgment: resolves most blockers independently, determines approach on novel or ambiguous assignments, surfaces systemic risks 
    proactively, and produces work that is consistent with project and team objectives. 

Preferred qualifications 

  • PMC membership in Apache Cassandra or a related Apache subproject.
  • Track record of work in Cassandra 6.0 feature areas (Accord, Transactional Cluster Metadata, CEP-37 automated repair, CEP-38 CQL Management API, ZSTD 
    dictionary  compression, SAI/vector write performance).
  • Experience connecting upstream technical leadership to enterprise customer and operator outcomes - translating production pain points into accepted community 
    improvements.
  • History of mentoring contributors toward reviewer or committer standing in an open 
    governance project.
  • Familiarity with Cassandra ecosystem subprojects: Sidecar, Analytics (Spark bulk), 
    GoCQL, or Apache Cassandra drivers.
Education

Bachelor's degree in engineering or technical related field of study Or additional equivalent experience.

Team Information

Leadership and team culture

The hiring manager for this role is an Engineering Manager for the Open Source Engineering team. You will join a globally distributed group that values committer-grade technical judgment, clear ownership, transparent community engagement, and practical impact on real customer outcomes.

The team culture is high-trust and high-accountability. We support engineers who can go deep technically, mentor others generously, collaborate across product and field functions, and improve both code and the contributor ecosystem around it. You will have significant autonomy paired with close collaboration and genuine visibility into the strategic bets your work enables.

Compensation:
The target salary range for this position is $220,000-265,000. The salary offered will be determined by the candidate's location, qualifications, experience, and education and may be outside of this range. Final compensation packages are competitive and in line with industry standards, reflecting a variety of factors, and include a comprehensive benefits package. This may cover Health Insurance, Life Insurance, Retirement or Pension Plans, Paid Time Off (PTO), various Leave options, Performance-Based Incentives, employee stock purchase plan, and/or restricted stocks (RSU's), with all offerings subject to regional variations and governed by local laws, regulations, and company policies. Benefits may vary by country and region, and further details will be provided as part of the recruitment process.   


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