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Remote Video Streaming Engineer Jobs in California

Senior Software Engineer

Glendale, CA · On-site +1

$90 - $98.25/hr

Los Angeles or Seattle or Remote Duration: 6+ months project Compensation: $90.00-$98.25/Hour Work ... video and image asset processing team, which is responsible for the ingestion, transcoding ...

Lead Software Engineer, AI

Burbank, CA · On-site +1

$164K - $246K/yr

Experience in streaming, media tech, or video platform engineering. * Experience building internal developer tooling or micro-platform ecosystems. #L1-VA1 Paramount Streaming, a division within ...

... of video codec and streaming technologies. • Experience with computer vision and intelligent ... engineers, or driving architectural decisions. • Experience presenting technical strategy or ...

Senior Software Engineer, Agent

Palo Alto, CA · Remote

$144K - $190K/yr

Palo Alto HQ | Type: Full-time, On-site/Remote About the Role We're looking for a Senior Agent ... video creation, web browsing, code execution, and other skills • Optimize LLM integration ...

Engineer II, Backend APIs

Los Angeles, CA · On-site +1

$125K - $135K/yr

... F remote, T/W/TH in-office) West Coast - Remote At Magnite, we cultivate an environment of ... including CTV / streaming, online video, display, and audio. Our tech fuels billions of ...

Engineer II, Backend APIs

Los Angeles, CA · On-site +1

$125K - $135K/yr

... F remote, T/W/TH in-office) West Coast - Remote At Magnite, we cultivate an environment of ... including CTV / streaming, online video, display, and audio. Our tech fuels billions of ...

You will collaborate across teams to coordinate live video streams and clips from major events, including breaking news, political speeches, awards shows and ongoing daily coverage. This role is part ...

... and traffic engineering solutions for live broadcast events, remote productions, and studio ... Optimize network performance for multicast-based streaming technologies and video over IP transport.

AI System Engineer

San Francisco, CA · On-site +1

$175K - $250K/yr

... video, and language. You'll work across pipelines, infrastructure, and orchestration layers to make ... Strong background in real-time or streaming systems and concurrent architectures * Proven ability ...

Ads/UGC Editor

San Francisco, CA · On-site +1

$70K - $90K/yr

Responsibilities We're looking for a creative and performance-driven Video Editor who can help us ... The core engineering team that built the platform is 5 people! Now that we're scaling rapidly, w ...

... remote access, and video management software (VMS) operation. • Working with cross-functional product managers, sales engineers, and firmware teams to resolve field issues and contribute to product ...

... remote access, and video management software (VMS) operation. • Working with cross-functional product managers, sales engineers, and firmware teams to resolve field issues and contribute to product ...

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Remote Video Streaming Engineer information

What is the difference between Remote Video Streaming Engineer vs Remote Video Content Producer?

AspectRemote Video Streaming EngineerRemote Video Content Producer
Required SkillsVideo streaming protocols, encoding, troubleshootingContent creation, editing, storytelling
Work EnvironmentTechnical teams, live streaming platformsCreative teams, media production environments
CertificationsNetworking, streaming technology certificationsMedia production, editing certifications
Industry UsageBroadcast, tech companies, streaming servicesMedia, entertainment, marketing

The main difference is that Remote Video Streaming Engineers focus on the technical aspects of delivering live or on-demand video content, ensuring smooth streaming and troubleshooting issues. In contrast, Remote Video Content Producers are responsible for creating, editing, and managing video content for various platforms. Both roles may collaborate but serve distinct functions within the video production and distribution process.

What does a Remote Video Streaming Engineer do?

A Remote Video Streaming Engineer is responsible for designing, implementing, and maintaining systems that deliver video content over the internet. They work with various streaming protocols, optimize video quality, and troubleshoot issues related to latency, buffering, and compatibility across devices. These engineers often collaborate with development teams, use cloud-based services, and ensure secure and efficient video transmission. Working remotely, they leverage collaboration tools and remote access to manage streaming infrastructure from anywhere.

What are some common technical challenges a Remote Video Streaming Engineer faces and how can they be addressed?

A Remote Video Streaming Engineer often encounters challenges such as ensuring low-latency streaming, maintaining video quality across different network conditions, and handling high traffic loads efficiently. Addressing these issues typically involves optimizing encoding settings, implementing adaptive bitrate streaming, and using Content Delivery Networks (CDNs) to distribute content closer to end-users. Collaboration with backend developers, network engineers, and QA teams is also essential for troubleshooting and implementing robust solutions. Staying up to date with evolving streaming protocols and codecs is key to ongoing success in the role.

What are the key skills and qualifications needed to thrive as a Remote Video Streaming Engineer, and why are they important?

To thrive as a Remote Video Streaming Engineer, you need expertise in video encoding, streaming protocols (like HLS/DASH), and a solid background in computer science or a related field. Familiarity with tools such as FFmpeg, cloud platforms (AWS, Azure), and content delivery networks (CDNs), along with relevant certifications, is highly beneficial. Strong problem-solving, communication, and teamwork skills help you address technical challenges and collaborate effectively with distributed teams. These skills ensure seamless streaming experiences, efficient troubleshooting, and the ability to adapt to evolving video technologies.
What are the most commonly searched types of Video Streaming Engineer jobs in California? The most popular types of Video Streaming Engineer jobs in California are:
What are popular job titles related to Remote Video Streaming Engineer jobs in California? For Remote Video Streaming Engineer jobs in California, the most frequently searched job titles are:
What cities in California are hiring for Remote Video Streaming Engineer jobs? Cities in California with the most Remote Video Streaming Engineer job openings:
Infographic showing various Remote Video Streaming Engineer job openings in California as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution.

Principal Machine Learning Engineer

NxT Level

San Francisco, CA • On-site, Remote

$159K - $213K/yr

Other

Posted yesterday


Job description

Principal Software Engineer For Backend Development

Our client is seeking a Principal Software Engineer focused on backend development to help us build the infrastructure behind their AI-powered game generation tools. This role will involve the design and development of backend systems, focusing on performance, scalability, and state-of-the-art machine learning integration. You will collaborate with their founders and AI experts to develop and deploy AI-driven features that elevate online multiplayer experiences.

Key responsibilities include:

  • Leading the design, development, and optimization of scalable backend services for machine learning-based video game engines.
  • Creating and maintaining backend APIs and server-side components to support AI-powered game generation tools.
  • Collaborating with AI teams to integrate advanced machine learning models into game development pipelines.
  • Developing and optimizing data pipelines for high-volume, real-time data streaming and machine learning applications.
  • Ensuring applications meet high-performance standards and are optimized for reliability in live game environments.
  • Actively participating in the prototyping and iteration of new AI features in a fast-paced, product-driven environment.
  • Leading initiatives to create bespoke training datasets for AI models, ensuring they are effective in real-time gameplay scenarios.

Requirements include:

  • Bachelor's degree in Computer Science, Engineering, or related field. An advanced degree focused on AI/ML is a plus.
  • 5+ years of experience developing backend systems, with expertise in Python, Golang, or Node.js.
  • Deep experience with machine learning, model training, and inference workflows, with a focus on real-time, high-performance applications.
  • Experience working with cloud providers (preferably AWS) and DevOps tools such as Kubernetes for managing scalable infrastructures.
  • Proven experience integrating AI models, such as GPT or Stable Diffusion, into production environments.
  • Strong problem-solving skills and attention to detail, with a track record of delivering production-ready systems.
  • Experience with large-scale data processing frameworks and tools such as Langchain, Pinecone, or Gantry.
  • A passion for video games and deep enthusiasm for innovative game development technologies.

Why join us:

  • Be part of a groundbreaking team working on the future of AI-powered game creation.
  • Collaborate with industry veterans and top-tier AI experts.
  • Flexible work environment with options for remote work.
  • Competitive salary and benefits, with Riot-level compensation.