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Remote Video Game Writer Jobs in Colorado (NOW HIRING)

Direct Response Copywriter - REMOTE

Denver, CO · On-site +1

$75K - $105K/yr

Take ad concepts from idea to execution - writing the copy, briefing designers and video editors ... S. business hours; this is a remote role, but it is not open to candidates located outside the U.S.

New

Take ad concepts from idea to execution - writing the copy, briefing designers and video editors ... S. business hours; this is a remote role, but it is not open to candidates located outside the U.S.

New

... remote. Video conferencing with other WWT employees is required. Qualifications: * Bachelor's degree or equivalent industry experience. * 5-10 years of related experience. * Experience writing ...

New

... remote. Video conferencing with other WWT employees is required. Qualifications: * Bachelor's degree or equivalent industry experience. * 5-10 years of related experience. * Experience writing ...

New

... remote. Video conferencing with other WWT employees is required. Qualifications: * Bachelor's degree or equivalent industry experience. * 5-10 years of related experience. * Experience writing ...

New

... remote. Video conferencing with other WWT employees is required. Qualifications: * Bachelor's degree or equivalent industry experience. * 5-10 years of related experience. * Experience writing ...

New

Write and maintain documentation and articles about software functionality What qualifications ... You need a quiet home office, suitable for video, telepresence and meetings * Slack & Pragli for ...

Creative Strategist (Full-Time, Remote) MVR Digital is hiring a Creative Strategist to own the link ... Brief management and execution oversight - Brief designers, video editors, copywriters, and UGC ...

Instructor/ Trainer

Greeley, CO · On-site +1

$48 - $53/hr

Position is Remote or Hybrid. Authorization to work lawfully in the US without sponsorship from ... Ability to write concise and direct instructional content, CBT/video scripts that connect with ...

Instructor/ Trainer

Greeley, CO · On-site +1

$48 - $53/hr

Position is Remote or Hybrid. Authorization to work lawfully in the US without sponsorship from ... Ability to write concise and direct instructional content, CBT/video scripts that connect with ...

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Remote Video Game Writer information

See Colorado salary details

$7

$29

$65

How much do remote video game writer jobs pay per hour?

As of Jul 17, 2026, the average hourly pay for remote video game writer in Colorado is $29.30, according to ZipRecruiter salary data. Most workers in this role earn between $15.39 and $38.69 per hour, depending on experience, location, and employer.

How can I make 2000 a week working from home?

A remote video game writer can earn $2,000 a week by producing high-quality content such as game reviews, scripts, or guides for clients or platforms that pay per project or article. Building a strong portfolio, developing specialized knowledge of gaming trends, and working with multiple clients or platforms can increase earning potential. Consistent output, good communication skills, and familiarity with writing tools are essential for reaching this income level.

How can I make $100,000 a year working from home?

A remote video game writer can reach a $100,000 annual income by building a strong portfolio, gaining experience, and working for multiple clients or companies that pay competitive rates. Developing specialized skills in popular genres, SEO, or storytelling can increase earning potential, and leveraging freelance platforms or industry connections can help secure higher-paying projects. Consistent quality work and expanding your professional network are key to increasing income over time.

How do I become a video game writer?

To become a video game writer, develop strong storytelling skills, a good understanding of game design, and proficiency in writing for interactive media. Building a portfolio with sample scripts or narratives and gaining experience through internships or freelance projects can help establish credibility in the industry.

What are the key skills and qualifications needed to thrive in the Remote Video Game Writer position, and why are they important?

To thrive as a Remote Video Game Writer, you need strong creative writing abilities, narrative design experience, and a deep understanding of interactive storytelling, often backed by a degree in literature, game design, or a related field. Familiarity with game engines (such as Unity or Unreal), collaborative tools like Google Workspace or Trello, and sometimes knowledge of scripting languages is advantageous. Excellent communication, self-motivation, and adaptability are important soft skills, as this role requires working efficiently both independently and as part of a development team. These skills are crucial to crafting compelling game narratives and collaborating seamlessly in remote, cross-functional environments.

What is a Remote Video Game Writer job?

A Remote Video Game Writer creates narratives, dialogues, and in-game text for video games while working from a remote location. They collaborate with designers, developers, and other writers to ensure the story aligns with gameplay mechanics and player experience. Responsibilities may include writing character dialogues, quest descriptions, tutorials, and lore-building content. Strong storytelling skills, knowledge of game design principles, and the ability to adapt writing to different genres are essential. This role often requires experience with scripting tools, narrative design software, and excellent communication skills for remote collaboration.

What are the typical daily responsibilities of a Remote Video Game Writer?

A Remote Video Game Writer typically spends their days developing dialogue, story arcs, and character backgrounds, as well as collaborating with designers, artists, and programmers through virtual meetings and project management tools. Duties often include revising scripts based on team feedback, ensuring narrative consistency, and contributing to world-building documents or lore bibles. They may also participate in brainstorming sessions, help shape branching narratives or side quests, and playtest sections of the game to refine the storytelling experience. Close teamwork and frequent communication, despite the remote setup, are necessary to align story elements with game mechanics and the overall vision.

How much do video game writers make?

Video game writers typically earn between $40,000 and $80,000 annually, depending on experience, location, and the complexity of projects. Senior writers or those working for major studios can earn over $100,000, especially with specialized skills in storytelling and scripting tools.
What are the most commonly searched types of Video Game Writer jobs in Colorado? The most popular types of Video Game Writer jobs in Colorado are:
What are popular job titles related to Remote Video Game Writer jobs in Colorado? For Remote Video Game Writer jobs in Colorado, the most frequently searched job titles are:
What cities in Colorado are hiring for Remote Video Game Writer jobs? Cities in Colorado with the most Remote Video Game Writer job openings:
Lead Unreal Engineer - Multiplayer & Console - Studio Sirens

Lead Unreal Engineer - Multiplayer & Console - Studio Sirens

Snail Games USA

Loveland, CO • On-site, Remote

$125K - $160K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 20 days ago


Job description

About Studio Sirens

Founded in 2024 under Snail Games, Studio Sirens is a development team focused on prototyping innovative gameplay systems, crafting bold new IP, and co-development projects. Blending technical precision with narrative ambition, the studio brings immersive worlds to life through a gameplay-first approach, supporting major releases while forging its own creative path within the Snail Games portfolio.wtf is 

About the Role

We're seeking a highly technical Principal Engineer with deep Unreal Engine expertise and extensive experience in console development and multiplayer systems. This is primarily a hands-on engineering role (approximately 90% programming and 10% technical leadership), ideal for someone who enjoys solving complex technical challenges while mentoring a small engineering team.

You will lead implementation of multiplayer functionality, console-specific features, networking architecture, and performance optimization across multiple platforms. You'll help define engineering standards, review technical designs, and provide guidance to other engineers while remaining actively involved in day-to-day development.

Job Type: Full-Time

Location: Hybrid preferred in Loveland, Colorado (preferred 4 days/week onsite). 

Remote may be considered for highly qualified candidates in the following states: Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, North Carolina, Ohio, Pennsylvania, Texas, Washington, and Wyoming.

Responsibilities

  • Lead the design, implementation, and optimization of multiplayer gameplay systems, networking architecture, and online functionality within Unreal Engine.

  • Develop and maintain gameplay systems, engine features, and runtime systems using C++ and Unreal Engine.

  • Own console development workflows, including platform optimization, certification readiness, platform-specific debugging, and compliance across Xbox, PlayStation, Nintendo Switch, and PC.

  • Design and improve multiplayer networking systems, client-server architecture, replication, matchmaking integration, and online gameplay features.

  • Profile and optimize performance across CPU, GPU, memory, networking, and platform-specific constraints.

  • Collaborate closely with the studio leadership on architecture decisions, technical planning, and engineering best practices.

  • Mentor and provide technical guidance through code reviews, design discussions, and knowledge sharing while remaining primarily hands-on in development.

  • Work cross-functionally with design, art, production, and QA to deliver scalable and maintainable technical solutions.

  • Contribute to build pipelines, tools, debugging utilities, and workflow improvements to increase team efficiency.

Minimum Requirements
  • 8+ years of professional game engineering experience.

  • Expert-level proficiency in C++ and Unreal Engine (UE4/UE5).

  • Extensive experience shipping multiplayer games or online gameplay systems.

  • Strong understanding of Unreal networking, replication, client-server architecture, matchmaking, and online services.

  • Strong understanding of first-party certification processes and TRC/XR compliance across console platforms.

  • Proven experience developing and shipping console titles (Xbox, PlayStation, Nintendo Switch).

  • Strong debugging, profiling, and performance optimization skills across multiple platforms.

  • Demonstrated technical leadership experience, including mentoring engineers, reviewing code, and driving engineering best practices.

  • Excellent communication skills with the ability to collaborate across multiple disciplines.

Nice to Have
  • Experience leading engineering teams or serving as a Principal or Lead Engineer.

  • Experience with dedicated servers, backend services, authentication, and live-service infrastructure.

  • Experience with ARK Survival Ascended or Atlas Modkit environments.

  • Familiarity with cloud-hosted multiplayer infrastructure and online services.

  • Experience with CI/CD pipelines, automated testing, telemetry, crash reporting, and developer tools.

  • Experience shipping live-service or cross-platform multiplayer titles.

Salary Range

$125,000 - $160,000 Annually (depending on experience)

Why Join the Studio Sirens Team?
  • True focus on work/life balance

  • Paid company holidays, vacation, and separate sick leave

  • Medical, dental, vision, and Life/LTD

  • 401(k) with company match

Application Deadline: Applications will be accepted on an ongoing basis until the position is filled. 

Work Authorization Requirements

Applicants must be legally authorized to work in the United States at the time of application. This position does not offer visa sponsorship now or in the future (including H-1B).

Additional Information

As part of the Company's activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as "Mature Content"). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.