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Remote Video Game Software Engineer Jobs in Seattle, WA

CONTRACT - Translator (Japanese)

Redmond, WA · On-site +1

$24.75 - $32.50/hr

May act as liaison with Japanese developers and assists in scheduling and planning. * Coordinates ... Extensive knowledge of video game software/hardware and industry. * Excellent verbal/written ...

Senior Software Engineer - VR/Virtual Reality

Seattle, WA · On-site +1

$139K - $183K/yr

Ten4 works with some of the best ad agencies, start-ups, production studios, and video game shops ... Developers and Engineers who want to solve challenging Virtual Reality problems * Inventive and ...

... video game shops on the West Coast. * 7+ years of software development experience at a major Tech ... Engineer with experience in C/C++ and C# * Experience with the Unreal 4 engine is a must! * Unity ...

Senior Software Engineer - Remote

Seattle, WA · Remote

$139K - $183K/yr

Senior Software Engineer Job Type: Contract Location: Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn ...

Employee divides their time between in-office and remote work. Access to an office location is ... software engineering experience building production services or applications using OO languages ...

Software Engineer, Cloud OS

Seattle, WA · Remote

$68.25 - $88.75/hr

... remote corners of the world. * Create a platform that lets everyday users run web apps without ... You've built or invented something: an app, a website, game, startup * Previous experience working ...

Software Engineer, Product

Seattle, WA · Remote

$140K - $160K/yr

If you're passionate about solving massive-scale engineering challenges and eager to be part of a fast-paced remote startup culture, we encourage you to apply to join our team today! As a Software ...

Software Engineer

Seattle, WA · On-site +1

$111K - $162K/yr

Research new features and technologies Job Designation Remote: Employee is not required to be in or ... SaaS, Enterprise software engineering * Experience developing JavaScript web applications

Software Engineer

Seattle, WA · On-site +1

$146K - $235K/yr

What you'll do We are looking for a Software Engineer for the Extensibility Platform team, to help ... Employee divides their time between in-office and remote work. Access to an office location is ...

Employee divides their time between in-office and remote work. Access to an office location is ... programming languages Preferred * Experience with the full software development lifecycle ...

Employee divides their time between in-office and remote work. Access to an office location is ... programming languages Preferred * Experience with the full software development lifecycle ...

Software Engineer

Seattle, WA · On-site +1

$104K - $161K/yr

Employee divides their time between in-office and remote work. Access to an office location is ... Object oriented programming experience * Experience working on software project * Strong ...

Senior Software Engineer

Home, WA · Remote

$136K - $179K/yr

We're a fully remote team, so 100% of our roles are open to applicants anywhere in the region in ... We are looking for Senior Software Engineers to join our Engineering team. Your mission will be to ...

New

Software Engineer

Seattle, WA · On-site +1

$146K - $235K/yr

What you'll do As a Software Engineer on the AI Platform team, you will architect and build the ... Employee divides their time between in-office and remote work. Access to an office location is ...

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Showing results 1-20

Remote Video Game Software Engineer information

See Seattle, WA salary details

$12.5K

$170.7K

$197.4K

How much do remote video game software engineer jobs pay per year?

As of Aug 7, 2026, the average yearly pay for remote video game software engineer in Seattle, WA is $170,703.00, according to ZipRecruiter salary data. Most workers in this role earn between $118,400.00 and $196,900.00 per year, depending on experience, location, and employer.

What is the difference between Remote Video Game Software Engineer vs Remote Mobile App Developer?

AspectRemote Video Game Software EngineerRemote Mobile App Developer
Required CredentialsBachelor's in Computer Science, experience with game engines (Unity, Unreal)Bachelor's in Computer Science or related, experience with iOS/Android SDKs
Work EnvironmentGame studios, remote teams focused on gaming projectsTech companies, startups, remote teams developing mobile apps
Industry UsageGaming industry, entertainmentMobile technology, consumer apps
Common Search/ComparisonYesYes

The main difference between a Remote Video Game Software Engineer and a Remote Mobile App Developer lies in their focus and expertise. Video game engineers specialize in creating interactive gaming experiences using game engines, while mobile app developers focus on building applications for smartphones and tablets. Both roles require programming skills and remote work experience, but their target platforms and industry applications differ.

What are the most commonly searched types of Video Game Software Engineer jobs in Seattle, WA? The most popular types of Video Game Software Engineer jobs in Seattle, WA are:
What are popular job titles related to Remote Video Game Software Engineer jobs in Seattle, WA? For Remote Video Game Software Engineer jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Remote Video Game Software Engineer jobs in Seattle, WA look for? The top searched job categories for Remote Video Game Software Engineer jobs in Seattle, WA are:

Sr Software Engineer - Gameplay (NST)

Nintendo

Redmond, WA • On-site, Remote

$137K - $180K/yr

Full-time

Re-posted 29 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

153rd of 242 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.

As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on key gameplay features as well as managing small groups of engineers. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume!

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

For more information about NST, click here.

DESCRIPTION OF DUTIES:

  • Develops, writes clear, maintainable and portable code, and debugs using the relevant programming languages.
  • Reviews and optimizes other engineers' code.
  • Provides effective solutions by applying advanced programming skills and knowledge.
  • Provides technical documentation and explanations intended for distribution to other parties.
  • Allocates work to other team members and supervises their results.
  • Mentors less experienced members of the team.
  • Makes recommendations regarding system architectural design, data structures, and algorithm development.
  • Manages team members' performance by setting clear goals and expectations, tracking progress against the goals, ensuring feedback, and addressing performance problems and issues promptly.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS:
  • 7 or more years of software engineering experience in the relevant field.
  • Strong all-around programming skills including ability to review and optimize other engineers' code.
  • Strong understanding of core technologies, toolsets, and common workflows for video game development.
  • In-depth understanding of interactive entertainment methodologies and production pipelines.
  • Advanced knowledge of the relevant programming languages (C/C++/C#).
  • Strong preference of experience supervising a team; allocating work, supervising their results, providing clear expectations, and providing coaching and development - to ensure high-quality execution and successful outcomes.
  • Proven experience leading and mentoring other gameplay engineers.
  • Undergraduate degree in Computer Science or related field; or equivalent education and experience.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.


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