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Remote Video Game Music Jobs in Boston, MA (NOW HIRING)

Company Description Fire Hose Games is the Boston-based (but fully remote) independent game ... A proven track record marketing video games, from development, through launch and beyond. * A ...

Remote Video Game Music information

See Boston, MA salary details

$13

$20

$25

How much do remote video game music jobs pay per hour?

As of Aug 11, 2026, the average hourly pay for remote video game music in Boston, MA is $20.16, according to ZipRecruiter salary data. Most workers in this role earn between $18.27 and $21.92 per hour, depending on experience, location, and employer.

What is remote video game music?

Remote video game music refers to the process of composing, producing, and sometimes implementing music for video games while working from a location outside of the game's development studio. Composers and musicians collaborate with game developers using digital tools and communication platforms, delivering music tracks and sound assets online. This approach allows for greater flexibility, access to global talent, and often reduces costs for game studios. Remote video game musicians must be skilled in music production software, understand interactive audio design, and communicate effectively with development teams. The demand for remote game music professionals has grown as remote work has become more common in the gaming industry.

What are the key skills and qualifications needed to thrive as a remote video game music composer, and why are they important?

To thrive as a Remote Video Game Music Composer, you need a solid background in music composition, sound design, and familiarity with game audio implementation, often supported by a degree in music or audio production. Proficiency with digital audio workstations (DAWs), virtual instruments, and middleware like FMOD or Wwise is typically required. Strong communication, creativity, and the ability to collaborate remotely with development teams are standout soft skills. These abilities ensure that your music enhances gameplay, fits technical requirements, and supports the creative vision of the game.

How does a remote video game music composer typically collaborate with game development teams?

Remote video game music composers often work closely with developers, sound designers, and creative directors through virtual meetings and shared project management tools. Communication is key, as composers need to understand the game's narrative, pacing, and emotional tone to create appropriate music. File sharing platforms and version control systems are used to share drafts, receive feedback, and make revisions efficiently. Regular check-ins and clear documentation help ensure that the music aligns with the overall vision and technical requirements of the game.

What is the difference between Remote Video Game Music vs Remote Sound Designer?

AspectRemote Video Game MusicRemote Sound Designer
CredentialsMusic composition, audio engineering, DAW proficiencySound design, audio editing, DAW skills
Work EnvironmentHome studio, digital collaborationHome studio, digital collaboration
Industry UsageGame development, entertainmentGame development, multimedia projects
Common Search IntentCreating music for gamesDesigning sound effects for games

Remote Video Game Music focuses on composing and producing music specifically for video games, emphasizing melody, atmosphere, and emotional impact. Remote Sound Designer involves creating sound effects and audio assets to enhance gameplay experience. While both roles require audio skills and digital tools, their core responsibilities differ, with music composition centered on melodies and sound design on effects and ambient sounds.

What are the most commonly searched types of Video Game Music jobs in Boston, MA? The most popular types of Video Game Music jobs in Boston, MA are:
What are popular job titles related to Remote Video Game Music jobs in Boston, MA? For Remote Video Game Music jobs in Boston, MA, the most frequently searched job titles are:
What job categories do people searching Remote Video Game Music jobs in Boston, MA look for? The top searched job categories for Remote Video Game Music jobs in Boston, MA are:
What cities near Boston, MA are hiring for Remote Video Game Music jobs? Cities near Boston, MA with the most Remote Video Game Music job openings:
Infographic showing various Remote Video Game Music job openings in Boston, MA as of August 2026, with employment types broken down into 71% Full Time, 13% Part Time, and 16% Contract. Highlights an 100% Remote job distribution, with an average salary of $41,935 per year, or $20.2 per hour.

Marketing Director

Fire Hose Games

Boston, MA • On-site, Remote

Full-time

Medical, Dental, Retirement, PTO

Re-posted 15 days ago


Job description

Company Description
Fire Hose Games is the Boston-based (but fully remote) independent game development studio behind titles such as Techtonica, Go Home Dinosaurs, Catlateral Damage, and 20XX. We pay good salaries, and our generous benefits package includes health care, dental, take-what-you-need vacation/sick time, 401(k) with matching, Parental leave, and flexible work hours. Fire Hose hasn't crunched in years, and we don't intend to start. Our company culture is inclusive, supportive, and fun. We strongly encourage applicants with diverse backgrounds and voices to apply, and we consider relevant experience in all its forms. We hope to hear from you!
For more info, visit https://www.firehosegames.com/ and https://www.techtonicagame.com
Job Description
Want to make an impact at a fantastic indie studio? This is your chance.
Fire Hose Games is looking to bring on an entrepreneurial, innovative, hard-working, and experienced Marketing leader. This is a hands-on, broad-scope role with significant business impact. It includes managing go-to-market strategy, marketing channels' growth, product positioning, branding, market research, user research, community management, PR, user acquisition, and team management.
As the Marketing Director, you'll also serve as the bridge between our players and our internal teams, ensuring that our games resonate deeply with our audience.
Our studio is fully remote, so candidates who are able to sync with a project team based in the U.S. Eastern time zone may work from anywhere. This is a full-time, salaried position.
If you're excited about helping us continue to grow our most ambitious game yet, then we're eager to hear from you!
Responsibilities
  • Design and lead marketing strategy and direct the execution of all go to market activities to drive player and creator awareness, traffic, installs, retention, and revenues.
  • Develop product marketing, key positioning statements, branding, value proposition, and messaging strategy.
  • Execute marketing campaigns across all channels, leveraging audience and network aggregation with key target audiences.
  • Oversee the creation and deployment of grassroots marketing and community management programs aimed at increased engagement
  • Drive adoption, engagement, and revenues with an efficient and effective marketing budget.
  • Manage PR and Communications with the media and the Fire Hose Games community to develop and solidify corporate and product positioning
  • Create and direct market, competitive, and user research.
  • Analyze the performance of marketing programs across all channels (including ad spend) to identify the best opportunities for optimization and regularly iterate to maximize performance
  • Advocate for the player community in high level design discussions and planning meetings

Qualifications
  • 5+ years in a hands-on, Marketing Leadership role
  • A proven track record marketing video games, from development, through launch and beyond.
  • A passion for and deep knowledge of video games (specifically Indie) and the industry as a whole
  • Demonstrated success managing a marketing budget across multiple channels to drive efficient and sustained user and revenue growth
  • An excellent brand builder and storyteller; proven success crafting brands from the ground up and a track record of building brand engagement and generating business growth.
  • Successfully managed campaigns using grassroots, guerrilla, and viral marketing as well as community management
  • A strong background in social media marketing across all relevant platforms
  • Experience working with influencers. Engaging, negotiating and managing.
  • Experience serving as a liaison. Bridging Marketing efforts with internal efforts, utilizing feedback and analysis towards meaningful development insights.
  • Excellent spoken and written communication skills, allowing you to deliver complex information clearly to your colleagues and through marketing material
  • Demonstrated effective leadership including ability to build and foster successful teams that scale

Additional Information
All your information will be kept confidential according to EEO guidelines.
Videos To Watch
https://www.youtube.com/watch?v=Wj33D-YbenM