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Remote Video Game Level Designer Jobs in Oregon (NOW HIRING)

As a Product Designer at Upstart, you will support feature-level design work across these ... Remote Time zone requirements The team operates on the East/West coast time zones. Travel ...

$40 - $55/hr

Remote (Global), must occasionally be available to meet during Singapore business hours Type ... A multimedia production role (advanced video/animation not required)

Senior Graphic Designer

OR ยท On-site +1

$94K - $110K/yr

Motion or animation skills - our brand lives in video-first environments. * Experience working ... Claude and ChatGPT enterprise accounts #LI-REMOTE

UX Designer, Contractor

OR ยท On-site +1

$39.98 - $44.42/hr

Canada Remote Hybrid/Remote: Remote Term: 6 Month Contract **Travel to Office expectations** For ... Expert level of professional UX design experience * Strong eye for visual design - let's have the ...

VIP Host

OR ยท Remote

Location: This is a remote position open to candidates residing in Arizona, Colorado, Illinois ... Conduct business with the highest level of integrity and honesty. About You * 1 - 2 years of gaming ...

Electrical PV Designer

$76K - $143K/yr

San Jose, California | Remote Salary Range: $76,500 to $143,000 *This position is eligible for the ... ABOUT THE ROLE Engineer Level 3: An independent designer with functional knowledge and experience ...

Role Title: UX/UI Designer Role Type: Contractor Location: Remote micro1 is engaging UX/UI ... remote environment. Preferred Qualifications * Expert-level proficiency in UX/UI design ...

Partner Manager (Strategic Alliances) WeVideo is the leading full-cycle video learning platform for ... This role provides a chance to demonstrate your sales skills and take your career to the next level ...

Account Executive - Higher Ed WeVideo is the leading full-cycle video learning platform for content ... Navigate long, complex sales cycles by building multi-level relationships (up and down the power ...

This position is ideally based in Richmond, VA or Washington, DC but is also open to remote ... final level determined at the time of offer. Primary Responsibilities: * Design high-fidelity ...

This position is ideally based in Richmond, VA or Washington, DC but is also open to remote ... final level determined at the time of offer. Primary Responsibilities: * Design high-fidelity ...

This position is ideally based in Richmond, VA or Washington, DC but is also open to remote ... final level determined at the time of offer. Primary Responsibilities: * Design high-fidelity ...

Showing results 41-60

Remote Video Game Level Designer information

What skills and qualifications are needed to thrive as a remote video game level designer?

To thrive as a Remote Video Game Level Designer, you need a strong grasp of game design principles, spatial reasoning, and experience with level editing, often supported by a degree in game design or related field. Proficiency with industry-standard tools such as Unity, Unreal Engine, and version control systems like Git is typically required. Creativity, problem-solving, and effective remote communication set standout designers apart in collaborative, distributed teams. These skills are crucial to creating engaging, well-balanced game environments and ensuring seamless workflow within remote development pipelines.

How do remote video game level designers collaborate with artists and programmers to ensure cohesive gameplay experiences?

Remote video game level designers work closely with artists and programmers through regular virtual meetings, shared documentation, and collaborative tools like version control systems and project management platforms. They often use detailed level design briefs and visual references to communicate their vision and receive feedback. Effective communication is essential for ensuring that level layouts, visual assets, and gameplay mechanics align seamlessly. Regular playtesting sessions and feedback loops help refine levels, making close teamwork with other departments a core part of the remote designer's workflow.

What does a remote video game level designer do?

A Remote Video Game Level Designer is responsible for creating engaging and playable environments or 'levels' within a video game, all while working from a remote location. They collaborate with other game developers, such as artists and programmers, to design the layout, challenges, and flow of each level to ensure a fun player experience. Their tasks often include sketching level maps, building 3D environments, placing objects, and playtesting for balance and enjoyment. Working remotely, they use digital collaboration tools to communicate and share progress with their team. This role requires creativity, an understanding of game mechanics, and strong communication skills.

What is the difference between Remote Video Game Level Designer vs Remote Video Game Environment Artist?

AspectRemote Video Game Level DesignerRemote Video Game Environment Artist
Required SkillsLevel design, scripting, gameplay flowEnvironment creation, texturing, 3D modeling
Work EnvironmentDesign teams, game studios, remote collaborationArt teams, environment departments, remote work
Common CertificationsGame design, level design courses, software proficiency3D modeling, texturing, art software certifications
Industry UsageGame development, level creation, gameplay scriptingEnvironment art, scene building, visual storytelling

While both roles work closely within game development teams and often require similar software skills, Remote Video Game Level Designers focus on designing gameplay spaces and scripting level interactions. In contrast, Remote Video Game Environment Artists specialize in creating the visual environments and assets that bring game worlds to life. Both roles are essential and often collaborate to produce immersive gaming experiences.

What are popular job titles related to Remote Video Game Level Designer jobs in Oregon? For Remote Video Game Level Designer jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Remote Video Game Level Designer jobs in Oregon look for? The top searched job categories for Remote Video Game Level Designer jobs in Oregon are:
What cities in Oregon are hiring for Remote Video Game Level Designer jobs? Cities in Oregon with the most Remote Video Game Level Designer job openings:

VFX Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR โ€ข On-site, Remote

$31 - $38/hr

Contractor

Medical, Dental, Vision, Retirement

Re-posted 16 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment
We're building our 2026 talent pool for exceptional VFX Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.
Requirements
What you'll bring to the table:
  • A strong portfolio with recent work showcasing proficiency in VFX Art for Video Games (**must submit to be considered**)
  • Experience with Unreal Engine
  • Experience with both stylized and photorealistic VFX
  • Varied and specializations (characters, environments, weapons, etc)
  • Ability to troubleshoot technical problems
  • A self-driven, positive attitude towards critique, and leaning from your mistakes

Bonus Points!
  • Experience with proprietary engines
  • Experience with Maya, Embergen, Houdini and/or HLSL
  • Experience with Tech Art

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.
Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.
Benefits
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $65K - $80K per year ($31/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
Note to Recruitment Agencies
Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.
AI Notice
Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.
Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote