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Remote Video Game Industry Public Relations Jobs

Public Relations

Denver, CO · Remote

$50 - $55/hr

Apply now: PR Manager (Aerospace), Remote. Start date is Early September for this Contract position. Job Title: PR Manager, Aerospace Location-Type: Remote Start Date: Early September (knowledge ...

East Coast, US (Remote) or Central, US (Remote) Big Ideas. Real People. At Orca, in the right ... Each employee has a place in shaping the future of our industry. About the Role: The mission of the ...

This role provides executional support across integrated public relations, corporate communications, thought leadership, social media, video production, event communications, media monitoring ...

New

Vora is Hiring a Remote Video Editor (Instagram)! Location: Fully Remote Schedule: Full-Time ... Learn industry-leading workflows that very few creators in the world currently possess As Vora ...

Secure high-profile speaking engagements and media opportunities at major global industry events (e ... Ability to work effectively with remote, global teams across various time zones.

Public Relations Account Director

New York, NY · On-site +1

$110K - $160K/yr

We enable them to establish and defend their industry position as they drive digital transformation ... While this role will initially be remote, we plan to have an office in NYC in the near future and ...

We enable them to establish and defend their industry position as they drive digital transformation ... While this role will initially be remote, we plan to have an office in NYC in the near future and ...

Develop and maintain a good relationship with the media industry and clients * Upload and publish press releases * Managing deadlines, calendars, and media lists * Maintaining the PR database ...

ABOUT THE OPPORTUNITY Xsolla is seeking a Head of Investor Relations for the Xsolla Credit Fund ... the video game industry. From indie to AAA, companies partner with Xsolla to help them fund ...

ABOUT THE OPPORTUNITY Xsolla is seeking a Head of Investor Relations for the Xsolla Credit Fund ... the video game industry. From indie to AAA, companies partner with Xsolla to help them fund ...

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Remote Video Game Industry Public Relations information

What is the difference between Remote Video Game Industry Public Relations vs Remote Video Game Industry Marketing Coordinator?

AspectRemote Video Game Industry Public RelationsRemote Video Game Industry Marketing Coordinator
Required CredentialsCommunications, PR, or related degree; media relations experienceMarketing, communications, or related degree; campaign management experience
Work EnvironmentMedia outreach, press releases, event coordinationCampaign planning, social media, promotional activities
Employer & Industry UsageGame publishers, PR agencies, industry eventsGame publishers, marketing agencies, promotional teams

While both roles involve communication skills and industry knowledge, Remote Video Game Industry Public Relations focuses on managing media relations and public image, whereas Remote Video Game Industry Marketing Coordinator emphasizes campaign execution and promotional activities. Understanding these differences helps candidates target their skills and career goals effectively.

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Infographic showing various Remote Video Game Industry Public Relations job openings in the United States as of August 2026, with employment types broken down into 7% Internship, 50% Full Time, 36% Part Time, and 7% Temporary. Highlights an 7% In-person, and 93% Remote job distribution.

Generalist Software Engineer (Unity) - Remote (Remote)

Sunrise, FL • Remote

Ghostpunch Games
PC Games • 11 - 50 employees

Contractor

Re-posted 11 days ago


Job description

Job Title: Gameplay Unity Engineer

Location: Remote

Position Type: Contract

Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years of professional experience in the video game industry. The ideal candidate will have a robust understanding of gameplay mechanics and implementation, with a strong desire to develop engaging and high-quality game experiences. This role involves writing and debugging gameplay code across various systems, including physics, AI, input, UI, and tools.

Essential Duties and Responsibilities:

  • Participate in the gameplay programming design process.
  • Maintain regular communication with other game development disciplines (i.e., Art, Design, Audio, and Production) to determine how their efforts will affect the gameplay programming.
  • Provide technical designs and specifications for all new gameplay features.
  • Write and debug gameplay and engine code.
  • Collaborate with designers to refine gameplay mechanics and ensure smooth implementation.
  • Optimize gameplay systems for performance and scalability.

Qualifications:

  • Must have expert knowledge of C# and Unity.
  • At least 4 years of experience as a Programmer/Software Engineer in the gaming industry 
  • Must have a deep understanding of gameplay code design.
  • Must have experience in programming for at least 1 AAA PC/Console title.
  • Must possess hands-on knowledge of basic game design and implementation.
  • Must possess a strong desire to write gameplay/engine code.
  • Experience with Unreal Engine is a plus.
  • Experience working on VR projects is a plus.