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Remote Video Game Coach Jobs (NOW HIRING)

In this role, you will initiate and close deals with top video game developers and publishers ... For all others around the US, this position will be remote. This role is full-time, with an ...

However, we also support fully remote work for candidates living across New York State or one of ... Annual Video Game Budget * 401(k) Retirement Plan * Paid Parental Leave EEO Statement At Rushdown ...

Senior Game Build Engineer

OR · On-site +1

$125K - $150K/yr

However, we also support fully remote work for candidates living across New York State or one of ... Annual Video Game Budget * 401(k) Retirement Plan * Paid Parental Leave EEO Statement At Rushdown ...

Our growing team has decades of experience in AAA video game development building and leading large ... We are a remote-only company. WE OFFER * Very competitive salary * PTO * Benefits and 401k match ...

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Remote Video Game Coach information

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$12

$18

$23

How much do remote video game coach jobs pay per hour?

As of Jun 8, 2026, the average hourly pay for remote video game coach in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What is the difference between Remote Video Game Coach vs Remote Esports Coach?

AspectRemote Video Game CoachRemote Esports Coach
CredentialsGaming experience, coaching skills, sometimes certificationsGaming expertise, coaching certifications, esports industry knowledge
Work EnvironmentOnline platforms, individual or small group sessionsOnline tournaments, team training, event coordination
Employer & IndustryGaming companies, coaching platforms, individual clientsEsports teams, tournament organizers, gaming organizations

Remote Video Game Coaches focus on improving individual players' skills through online coaching, while Remote Esports Coaches often work with teams or players preparing for competitive tournaments. Both roles require gaming expertise and coaching skills but differ in scope and industry context.

How does a Remote Video Game Coach typically structure coaching sessions to maximize player improvement?

Remote Video Game Coaches often begin sessions by assessing a player's current skill level and discussing specific goals. Sessions are usually a mix of live gameplay review, strategic discussion, and targeted practice drills tailored to individual needs. Coaches use screen sharing and video analysis tools to provide real-time feedback and may assign practice exercises between sessions to reinforce learning. Regular follow-up and progress tracking help ensure continuous development. Collaboration with other coaches or participation in group sessions is also common to foster a well-rounded skill set.

What are the key skills and qualifications needed to thrive as a Remote Video Game Coach, and why are they important?

To thrive as a Remote Video Game Coach, you need advanced gameplay expertise, deep knowledge of game mechanics, and often a proven competitive track record. Familiarity with streaming platforms, coaching tools (like Discord or OBS), and sometimes certification from recognized esports organizations is advantageous. Outstanding communication, patience, and motivational skills help coaches effectively teach and support diverse players online. These skills are crucial for helping clients achieve their gaming goals and building a strong, reputable coaching practice in a virtual environment.

What is a remote video game coach?

A remote video game coach is a professional who provides personalized guidance, training, and mentorship to gamers looking to improve their skills in specific video games. They work with clients online using various communication tools, offering strategy advice, gameplay analysis, and practice routines tailored to the player's goals. Remote video game coaches can help players at all levels, from beginners to competitive esports athletes, and often specialize in popular games or genres. Sessions are typically conducted via video calls, screen-sharing, or in-game observation, making coaching accessible from anywhere.
More about Remote Video Game Coach jobs
What cities are hiring for Remote Video Game Coach jobs? Cities with the most Remote Video Game Coach job openings:
What are the most commonly searched types of Video Game Coach jobs? The most popular types of Video Game Coach jobs are:
What states have the most Remote Video Game Coach jobs? States with the most job openings for Remote Video Game Coach jobs include:
Infographic showing various Remote Video Game Coach job openings in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.
CONTRACT - Associate Game Designer (NST)

CONTRACT - Associate Game Designer (NST)

Nintendo of America Inc.

Redmond, WA • On-site, Remote

$34 - $51/hr

Other

Medical

Posted 29 days ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

93rd of 186 rated software companies


Job description

Nintendo Software Technology Corporation
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.

As a Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume

  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • 0-2 years of level design for video games or relevant experience.
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybridin Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division.This position is not open to fully remote status at this time.

This contract position includes the base pay range listed below and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.

Pay range:
$34—$51 USD