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Remote Unreal Engine Technical Artist Jobs in Silver Spring, MD

Autonomy Algorithms Software Engineer

Arlington, VA ยท On-site +1

$115K - $145K/yr

Citizen * BS in Computer Science or related technical field with 2+ years' experience * 1+ years ... Unreal Engine modeling * ROS * TAK * DevSecOps and CI/CD tool chains * Integration of complex ...

Autonomy Algorithms Software Engineer

Arlington, VA ยท On-site +1

$115K - $145K/yr

Citizen * BS in Computer Science or related technical field with 2+ years' experience * 1+ years ... Unreal Engine modeling * ROS * TAK * DevSecOps and CI/CD tool chains * Integration of complex ...

Video Game Design Tutor

Leesburg, VA ยท Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Washington, DC ยท Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Rockville, MD ยท Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Laurel, MD ยท Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Fairfax, VA ยท Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Alexandria, VA ยท Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Bowie, MD ยท Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Baltimore, MD ยท Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

College Park, MD ยท Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

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Remote Unreal Engine Technical Artist information

See Silver Spring, MD salary details

$98.7K

$143.4K

$158.7K

How much do remote unreal engine technical artist jobs pay per year?

As of Aug 22, 2026, the average yearly pay for remote unreal engine technical artist in Silver Spring, MD is $143,399.00, according to ZipRecruiter salary data. Most workers in this role earn between $131,300.00 and $157,100.00 per year, depending on experience, location, and employer.

What is a remote Unreal Engine technical artist?

A Remote Unreal Engine Technical Artist is a professional who works from a remote location to bridge the gap between artists and programmers in game development, specifically using Unreal Engine. They are responsible for creating and optimizing visual assets, developing tools, and ensuring that art content runs efficiently within the engine. Their work includes shader development, asset integration, and troubleshooting technical issues related to visuals. This role requires both artistic skills and technical expertise in Unreal Engine's tools and scripting languages.

What skills and qualifications are needed to thrive as a remote Unreal Engine technical artist?

To thrive as a Remote Unreal Engine Technical Artist, you need a strong background in 3D art, visual scripting, and a solid understanding of Unreal Engine, usually supported by a relevant degree or equivalent experience. Expertise with tools like Unreal Engine Blueprint, 3ds Max, Maya, and knowledge of shader creation and optimization are typically required. Strong problem-solving, communication, and collaboration skills help you effectively bridge the gap between artists and programmers, especially when working remotely. These capabilities ensure high-quality visuals, efficient workflows, and seamless integration of assets into interactive environments.

How does a remote Unreal Engine technical artist typically collaborate with developers and artists on distributed teams?

As a Remote Unreal Engine Technical Artist, you'll frequently act as a bridge between the art and development teams, ensuring that artistic vision aligns with technical feasibility. Collaboration is primarily achieved through regular video meetings, shared documentation, and project management tools such as Jira or Trello. You'll often review assets, provide optimization feedback, create tools or shaders, and help troubleshoot integration issues, all while maintaining clear communication across time zones. Strong self-management and proactive updates are key to successful teamwork in a remote environment.

What is the difference between Remote Unreal Engine Technical Artist vs Remote 3D Environment Artist?

AspectRemote Unreal Engine Technical ArtistRemote 3D Environment Artist
Required SkillsUnreal Engine expertise, technical problem-solving, shader creation, scripting3D modeling, texturing, environment design, artistic skills
Work EnvironmentCollaborates with developers, designers, and technical teams within game studios or production companiesWorks primarily with art teams to create immersive environments for games or VR projects
Industry UsageCommonly employed in game development, virtual production, and simulation projectsUsed mainly in game art, film, and VR environment creation

The Remote Unreal Engine Technical Artist focuses on bridging art and technology, optimizing assets, and scripting within Unreal Engine. In contrast, the Remote 3D Environment Artist emphasizes creating visually compelling environments. Both roles require strong artistic skills, but the technical artist also needs programming and engine-specific knowledge, making their work more technical in nature.

What are popular job titles related to Remote Unreal Engine Technical Artist jobs in Silver Spring, MD?

For Remote Unreal Engine Technical Artist jobs in Silver Spring, MD, the most frequently searched job titles are:

What job categories do people searching Remote Unreal Engine Technical Artist jobs in Silver Spring, MD look for?

The top searched job categories for Remote Unreal Engine Technical Artist jobs in Silver Spring, MD are:

What cities near Silver Spring, MD are hiring for Remote Unreal Engine Technical Artist jobs?

Cities near Silver Spring, MD with the most Remote Unreal Engine Technical Artist job openings:

Autonomy Algorithms Software Engineer

STR

Arlington, VA โ€ข On-site, Remote

$115K - $145K/yr

Full-time

Posted 9 days ago


Job description

About the Team:ย 

STR's Analytics & C2 (AC2) Division develops novel technologies to solve challenging national security problems through advanced analytics. Our team consists of passionate and motivated individuals with degrees in engineering, computer science, mathematics, physics, and data science. We use ourย expertiseย and creativity to develop and mature innovative ideas from conception to improve mission success of our customers.ย 

The Collaborative Autonomy and Control (CAC) Group in the AC2 Division works to build software systems that solve critical problems in the areas of uncrewed system autonomy, multi-agent collaboration, resource management, and control. Byย leveragingย expertiseย in machine learning, algorithms, model-predictive control, and software development we build tools that support tactical mission planning and execution, autonomous reasoning, and more.ย 

The Role:ย 

As an Autonomyย Software Engineer,ย you will work as part of a tightly knit team to design, develop, implement, integrate, test, andย demonstrateย advanced algorithms and software systems for autonomous platforms. You willย supportย programs working throughout the software and system development lifecycle, from early prototypes to integrated systems. Your work will develop a diverse set of software tools and applications for mission planning systems, automated control processes, unmanned platforms,ย DevSecOps, and CI/CD pipelines. This position is based in Woburn, MA,ย orย Arlington, VA,ย andย will take advantage of STR's flexible, hybrid environment - when the work does not require use of STR's facilities, you are welcome to work remotely.ย 

Who You Are:ย 

  • U.S. Citizenย 
  • BS in Computer Science or related technical field withย 2+ years' experienceย 
  • 1+ years'ย experience with C++ or Javaย ย 
  • Full stack development experience with a heavy focus on backend algorithmic developmentย 
  • Proven understanding of data structures, algorithms, concurrency, and code optimizationย of backend executablesย 
  • Provenย ability to develop, implement, integrate, and test algorithms and softwareย 
  • Experience primarily withย Front end UI/UX or database management/interactionย willย notย meet the requirements for this role.ย 
  • Experienceย utilizingย the following:ย ย 
  • Object-Oriented Programming principlesย 
  • Agile software lifecycle methodologies and tools, such as JIRA andย Sonarqubeย 
  • Test-driven development methodologiesย 
  • A demonstrated ability to adopt new languages, libraries, and technologiesย 

Even Better:ย 

  • Active Security Clearanceย 
  • MS in Computer Science or related technical fieldย 
  • Experience with the following:ย ย 
  • Collection Orchestrationย 
  • Satellite Constellation Managementย 
  • Coordinating Electronic Warfare resourcesย 
  • Reinforcement learningย 
  • Agentic AIย 
  • TCPED Management for Tactical ISRย 
  • Experience programming for embedded and physical devicesย 
  • Multi-agent coordination ofย UxVsย 
  • MAVLINK or other C2 protocolsย 
  • Unreal Engine modelingย 
  • ROSย 
  • TAKย 
  • DevSecOpsย and CI/CD tool chainsย 
  • Integration of complex software systemsย 
  • Constraint satisfaction algorithmsย 
  • Knowledge representation/ontologiesย 
  • Pythonย 

ย Full-Time Salary Range:ย $115,000 to $145,000ย 

The salary range listed is based on external market data. Offers are based on factors, such as but not limited to, the candidate's experience, education, training, key skills/critical skills, security clearances, and prevailing market and business conditions.ย