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Remote Unity Vr Developer Jobs in Arizona (NOW HIRING)

Remote Rate: $130K per annum Job Responsibilities Develop and optimize features in a modern, low ... VR development using OpenXR (strongly preferred) Experience with additional graphics APIs such as ...

Remote Position Type: Contract Job Overview We are seeking an accomplished, technology-driven Lead ... Pipeline Engineering: Design distributed processing frameworks, control flows, and configuration ...

Bachelor's degree in Computer Science, Information Systems, Cyber Security, Engineering ... This compensation range is specific to a Remote role and takes into account the wide range of ...

Bachelor's degree in Computer Science, Information Systems, Cyber Security, Engineering ... This compensation range is specific to a Remote role and takes into account the wide range of ...

Bachelor's degree in Computer Science, Information Systems, Cyber Security, Engineering ... This compensation range is specific to a Remote role and takes into account the wide range of ...

Bachelor's degree in Computer Science, Information Systems, Cyber Security, Engineering ... This compensation range is specific to a Remote role and takes into account the wide range of ...

Remote Unity Vr Developer information

What is the difference between Remote Unity Vr Developer vs Remote AR Developer?

AspectRemote Unity Vr DeveloperRemote AR Developer
Required SkillsUnity, VR SDKs, 3D modeling, C#Unity, AR SDKs, 3D modeling, C#
Work EnvironmentRemote, VR development teams, gaming/entertainmentRemote, AR development teams, marketing/industrial sectors
Industry UsageGaming, VR experiences, simulationsRetail, healthcare, industrial applications

Remote Unity VR Developers focus on creating immersive virtual reality experiences using Unity and VR SDKs, often within gaming or simulation industries. In contrast, Remote AR Developers specialize in augmented reality applications, integrating digital content into real-world environments. Both roles require similar technical skills but differ in their application and industry focus.

What are the most commonly searched types of Unity Vr Developer jobs in Arizona? The most popular types of Unity Vr Developer jobs in Arizona are:
What cities in Arizona are hiring for Remote Unity Vr Developer jobs? Cities in Arizona with the most Remote Unity Vr Developer job openings:

Senior Graphics Engineer

H R PUNDITS INC

Phoenix, AZ • Remote

$130K/yr

Full-time

Posted 12 days ago


Job description

Job Title: Senior Graphics Engineer (Software Engineer V)
Location: Remote
Rate: $130K per annum
Job Responsibilities
Develop and optimize features in a modern, low-level Vulkan rendering engine Profile and improve GPU and CPU performance across the rendering pipeline, including multi-GPU real-time rendering and multithreaded XR rendering Implement and improve advanced rendering techniques such as deferred shading, ray tracing, and HDR Push the limits of display quality, including high refresh-rate rendering, with color-accurate and HDR display Integrate the engine with research and adjacent systems from across the lab and company Investigate, triage, and fix bugs across the rendering stack and the experiences built with it Contribute to tooling, build health, and cross-platform support across Linux, Windows, and Mac Write documentation and help prepare components for potential external release
Required Skills
Strong programming skills in C++
Substantial, hands-on experience with modern Vulkan development Experience with desktop graphics development Solid grasp of real-time rendering fundamentals, including the graphics pipeline, shading models, and GPU architecture Experience profiling and optimizing graphics performance on both GPU and CPU Experience with version control systems such as Git or Mercurial Excellent communication skills and strong attention to detail
Preferred Skills
Game engine development experience
Experience with neural rendering, radiance fields, or Gaussian splatting Experience with advanced rendering techniques such as ray tracing, deferred shading, or HDR Experience working with modern AI tooling (strongly preferred) Cross-platform development experience across Linux, Windows, and Mac (strongly preferred) Experience with desktop VR development using OpenXR (strongly preferred) Experience with additional graphics APIs such as OpenGL, D3D12, or Metal, or with mobile graphics development, particularly Android Experience integrating third-party graphics SDKs such as DLSS or other upscaling technologies Experience developing netcode for real-time or networked applications Experience with PyTorch, CUDA, and TensorRT, or with Python interop such as pybind11 Experience submitting code alongside academic publications at conferences such as CVPR or SIGGRAPH Experience open-sourcing new or maintaining existing open source projects, or with build systems such as CMake, Bazel, or Buck
Education/Experience
Bachelor's or Master's degree in computer science, software engineering, or related technical fields, or equivalent practical experience

This is a remote position.