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Remote Unity Technical Artist Jobs in Maryland (NOW HIRING)

Maya Software Engineer

California, MD · On-site +1

$139K - $249K/yr

Strong technical troubleshooting skills * Exceptional organizational skills. Comfortable working ... Familiarity with C# or game engines (Unreal or Unity) Learn More About Autodesk Welcome to Autodesk!

... arts and yearbook. Focused on safety, entertainment and traditional school leadership, Varsity ... Remote TRAVEL: Overnight travel based on business needs, butgenerally lessthan 10% HOW YOU WILL ...

Remote Unity Technical Artist information

What are the key skills and qualifications needed to thrive as a remote Unity technical artist?

To thrive as a Remote Unity Technical Artist, you need strong proficiency in Unity, 3D art creation, shader development, and a good understanding of game engines and real-time rendering, often backed by a degree in computer graphics or a related field. Familiarity with tools like Maya, Blender, Substance Painter, and scripting languages such as C# is usually required, along with a portfolio demonstrating your technical artistry. Excellent problem-solving, communication, and collaboration skills help you bridge the gap between artists and programmers in a remote environment. These skills ensure efficient asset integration, visually compelling results, and smooth production workflows critical to game and interactive project success.

How does a remote Unity technical artist typically collaborate with developers and designers across different time zones?

As a Remote Unity Technical Artist, you’ll regularly coordinate with developers, designers, and other artists through digital communication tools such as Slack, Zoom, and project management platforms. Effective collaboration often involves clear documentation, asynchronous feedback, and regular check-ins to ensure everyone stays aligned despite time zone differences. You may need to adjust your working hours occasionally for key meetings or deadlines, but most teams are flexible and value proactive communication to overcome these challenges. Building strong relationships and maintaining transparency helps ensure smooth workflows and high-quality results.

What does a remote Unity technical artist do?

A Remote Unity Technical Artist bridges the gap between art and programming in game development, focusing on optimizing and implementing visual assets within the Unity engine. They collaborate with artists and developers to create visually appealing, technically efficient content, often developing shaders, optimizing assets, and troubleshooting performance issues. Working remotely, they use digital communication tools to coordinate with teams and ensure that art assets function correctly in the final product. Their expertise helps achieve high-quality visuals while maintaining smooth performance across multiple platforms.
What are the most commonly searched types of Unity Technical Artist jobs in Maryland? The most popular types of Unity Technical Artist jobs in Maryland are:
What are popular job titles related to Remote Unity Technical Artist jobs in Maryland? For Remote Unity Technical Artist jobs in Maryland, the most frequently searched job titles are:
What job categories do people searching Remote Unity Technical Artist jobs in Maryland look for? The top searched job categories for Remote Unity Technical Artist jobs in Maryland are:
What cities in Maryland are hiring for Remote Unity Technical Artist jobs? Cities in Maryland with the most Remote Unity Technical Artist job openings:
Infographic showing various Remote Unity Technical Artist job openings in Maryland as of August 2026, with employment types broken down into 87% Full Time, 8% Part Time, 4% Contract, and 1% Nights. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution.

Graphic Specialist- Senior (contingent 034)

MSSI

Aberdeen Proving Ground, MD • On-site, Remote

$69K - $94K/yr

Full-time

Re-posted 15 days ago


Job description

Title: Graphics Specialist- Senior - (contingent 034) (4)

Location(s): APG, MD or remote

Senior-level graphics support, driving creative art direction, high-end motion video concept design, and the production of print and multi-media products uniquely tailored to CPE IEW&S needs.

Secret security clearance is required.

Responsibilities include:

  • Provide senior-level graphics support, driving creative art direction, high-end motion video concept design, and the production of print and multi-media products uniquely tailored to CPE IEW&S needs.
  • Demonstrate advanced expertise in graphic design software, including Microsoft Office products, Adobe cloud and/or equivalent tools,
  • Ensuring consistent brand application across all media.
  • Lead the creation and execution of compelling visual concepts and creative strategies across print, digital, and motion media, ensuring adherence to brand standards and organizational objectives.
  • Develop and oversee the production of print graphics integrated with high-end motion video and animation projects, ensuring seamless visual storytelling.
  • Independently design and produce strategic and executive-level communication materials supporting senior leaders, incorporating clear and impactful messaging.
  • Direct the development of storyboards, scripts, and creative planning documents to guide multimedia and video production teams.
  • Create and provide illustrations, drawings, and other print art work.
  • Provide photographs, charts, diagrams, maps, slides, overlays, and other kinds of visual material for use in communicating information.
  • Coordinate and lead conference graphic support, including planning, development, and placement of printed materials, signage, exhibits, and other event visuals in collaboration with event planners and stakeholders.
  • Manage technical graphic design deliverables related to industrial design, architecture, drafting, and environmental branding, ensuring accuracy and quality control.
  • Lead budget development and cost management for graphic production and environmental branding initiatives; serve as the primary liaison with vendors, subcontractors, and consultants for graphic-related services.
  • Provide expert review and quality assurance for all graphic outputs, maintaining compliance with Army and CPE IEW&S branding and technical standards.
  • Provide backup support to web design, development, and maintenance.
  • Demonstrates an understanding of federal government public relations/affairs that inform creative and graphic design.
  • Manages the visual style and design of the organization’s brand.
  • Responsible for the overall visual aspects of communications campaigns and products and coordinates the work of other artistic or design staff.
  • Oversee the page layout of catalogs, newspapers, magazines, or other similar products.
  • Proven experience developing compelling concepts, ensuring brand consistency through hands-on design work, providing creative direction and contributing to strategic decisions to deliver high-quality visual solutions across various media platforms.
  • Position 1 (1 FTE, onsite): Focuses on strategic branding, print graphics across various mediums.
  • Provides advanced technical graphics and design guidance to graphics staff.
  • Responsible for overall management of budget for graphics unit and for cost recovery for work done on projects.
  • Primary interface with other vendors and consultants for services and subcontractors or service providers related to larger graphics environmental efforts.
  • Position 2 (NTE .5 FTE, remote): Focuses on overall art and creative direction. Ability to support development of executive communications products and concepts for environmental branding initiatives.
  • Position 3 (NTE .5 FTE, remote): Focuses on overall art and creative direction in the videography and photography arena, including 3D modeling, animation, etc. Must be proficient in motion graphics and associated tools and technology.
  • Back up support to website development and maintenance.
  • Position 4 (1 FTE, onsite): senior graphics designer who can lead visual design aspects of projects, collaborate with clients and teams to create compelling concepts, ensuring brand consistency.
  • All positions must possess strong knowledge of multiple PC and Macintosh application packages including word processing, spreadsheets, graphics, and drawing packages. Must be able to design and build presentations in Microsoft PowerPoint.
  • All positions must have basic knowledge/ability to produce awards and frame/mat as necessary.
  • Ability to work under pressure to meet short suspenses. Demonstrated experience in DoD, Army, Intel Community or related federal sectors desired. Portfolio of work may be requested
  • Adhere to the company’s AS9100 and QMS policies, procedures and guidelines.
  • Will perform other duties as assigned.

Education/Experience:

  • Bachelor Degree- Graphics design, computer information systems, Commercial art, fine arts, art history, industrial design, architecture, drafting, interior design, photography, videography/video editing, visual communication, or other fields related to the position.
  • A minimum of ten (10) years’ experience in the field of graphics, videography, and/or other design relevant experience required.
  • Substitution: Associates degree and minimum fifteen (15) years' experience in the field of graphics and design. Additional years’ experience can substitute for field of study.
  • A secret security clearance is required.