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Remote Unity Engineer Jobs in Boston, MA (NOW HIRING)

Senior Data Governance Engineer

Waltham, MA · On-site +1

$113.90K - $156.40K/yr

This position is a remote with EST work hours. The Senior Data Governance Engineer will lead ... Unity Catalog and Metastore hierarchy and security • Translate data mesh principles into ...

Data Engineer with AI - Remote

Boston, MA · On-site +1

$124.70K - $149.80K/yr

Data Engineer + AI Work location : Boston, MA Duration: 12 Months Job Summary: We're looking for a ... Establish data quality checks (e.g., Great Expectations), lineage, and governance (Unity Catalog ...

Mid-Level Embedded C/C++ Engineer

Boston, MA · Remote

$142.90K - $187.90K/yr

Remote Duration-3 Months-Contract-Part Time About BigRio: BigRio is a remote-based, technology ... Experience with unit testing frameworks for embedded systems (e.g., Ceedling, Unity). * Familiarity ...

Remote Unity Engineer information

See Boston, MA salary details

$41.3K

$125.9K

$208K

How much do remote unity engineer jobs pay per year?

As of May 28, 2026, the average yearly pay for remote unity engineer in Boston, MA is $125,875.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,200.00 and $164,600.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Unity Engineer, and why are they important?

To thrive as a Remote Unity Engineer, you need strong proficiency in C# programming, experience with Unity game engine, and a solid understanding of computer graphics and game development principles. Familiarity with source control systems like Git, cloud collaboration tools, and possibly certifications in Unity or related technologies are valuable. Excellent communication, problem-solving, and self-motivation are key soft skills for collaborating effectively in a remote environment. These skills ensure the efficient creation and maintenance of high-quality interactive applications while enabling smooth teamwork across distributed teams.

How does a Remote Unity Engineer typically collaborate with team members during game development projects?

As a Remote Unity Engineer, you will frequently collaborate with designers, artists, and other developers using digital communication and project management tools. Daily stand-up meetings, code reviews, and version control platforms like Git are commonly used to keep everyone aligned and ensure smooth integration of your work into the larger project. Effective communication and proactive documentation are essential, as you’ll often resolve challenges and iterate on features asynchronously. You may also participate in sprint planning and feedback sessions to contribute your technical perspective and help shape the game’s development.

What are Remote Unity Engineers?

Remote Unity Engineers are software developers who specialize in creating interactive applications, games, and experiences using the Unity game engine, while working remotely from any location. They design, develop, and optimize 2D or 3D content, focusing on gameplay mechanics, graphics, and user interfaces. Their responsibilities often include coding in C#, troubleshooting performance issues, and collaborating with teams through remote tools. Remote Unity Engineers are employed by game studios, AR/VR companies, and other industries seeking immersive digital experiences.

What is the difference between Remote Unity Engineer vs Remote Game Developer?

AspectRemote Unity EngineerRemote Game Developer
Required SkillsUnity, C#, 3D modeling, scriptingGame design, Unity or Unreal, C++, scripting
Work EnvironmentGame studios, tech companies, remote teamsGame studios, entertainment companies, remote teams
CertificationsUnity Certified Developer, C# programmingGame design certifications, Unity or Unreal certifications
Industry UsageDeveloping interactive applications and games using UnityCreating complete games or game prototypes, often using Unity or Unreal

Remote Unity Engineers focus on developing interactive applications and games specifically using Unity, with expertise in scripting and 3D modeling. Remote Game Developers have a broader scope, including designing, coding, and testing entire games, often using Unity or Unreal. While both roles require similar technical skills and certifications, Unity Engineers typically specialize in technical implementation, whereas Game Developers handle overall game design and development.

What job categories do people searching Remote Unity Engineer jobs in Boston, MA look for? The top searched job categories for Remote Unity Engineer jobs in Boston, MA are:
What cities near Boston, MA are hiring for Remote Unity Engineer jobs? Cities near Boston, MA with the most Remote Unity Engineer job openings:
Senior Data Governance Engineer

Senior Data Governance Engineer

Procom

Waltham, MA • On-site, Remote

$113.90K - $156.40K/yr

Contractor

Posted 9 days ago


Job description

Senior Data Governance Engineer
On behalf of our healthcare client, Procom is searching for a Senior Data Governance Engineer for a 3-month role that may go permanent. This position is a remote with EST work hours.
Job Description:
The Senior Data Governance Engineer will lead efforts to scale governance across the Azure Databricks platform. This role involves designing and implementing security and compliance controls, working closely with multiple stakeholders to embed governance across the Azure Databricks ecosystem.
Responsibilities:
• Define and implement permissions models across Databricks product surfaces
• Establish and enforce Role-Based Access Control (RBAC) models
• Review and maintain Git/Repos integration and best practices
• Oversee Unity Catalog and Metastore hierarchy and security
• Translate data mesh principles into actionable platform patterns
• Curate and maintain the data catalog and build lineage dashboards
• Write and maintain Terraform scripts for infrastructure provisioning
Mandatory Skills:
• Deep expertise with Databricks Unity Catalog and Metastore administration
• Strong command of Azure services, including Azure Data Lake Gen2 and Azure SQL Managed Instance
• Proven experience with RBAC implementation and PII masking
• Proficiency in Python and/or Scala, and SQL for governance policy scripting
• Experience with Infrastructure as Code (IaC) tooling, like Terraform
• Working knowledge of data lineage standards and catalog tooling
Nice-to-Have Skills:
• Knowledge of healthcare data standards (claims, EHR, HL7, FHIR)
• Background in healthcare analytics
• Experience with data contract templates and schema evolution policies
• Familiarity with federated governance models
• Ability to automate tag propagation across Delta tables
Assignment Length:
This is a 3-month contract position with the possibility of becoming permanent.
Start Date:
ASAP
Assignment Location:
Remote, with work conducted in the EST time zone.