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Remote Unity Engineer Jobs in Brookline, MA (NOW HIRING)

Data Engineer with AI - Remote

Boston, MA · On-site +1

$124.70K - $149.80K/yr

Data Engineer + AI Work location : Boston, MA Duration: 12 Months Job Summary: We're looking for a ... Establish data quality checks (e.g., Great Expectations), lineage, and governance (Unity Catalog ...

Remote Unity Engineer information

See Brookline, MA salary details

$41.1K

$125.4K

$207.2K

How much do remote unity engineer jobs pay per year?

As of May 29, 2026, the average yearly pay for remote unity engineer in Brookline, MA is $125,356.00, according to ZipRecruiter salary data. Most workers in this role earn between $89,800.00 and $163,900.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Unity Engineer, and why are they important?

To thrive as a Remote Unity Engineer, you need strong proficiency in C# programming, experience with Unity game engine, and a solid understanding of computer graphics and game development principles. Familiarity with source control systems like Git, cloud collaboration tools, and possibly certifications in Unity or related technologies are valuable. Excellent communication, problem-solving, and self-motivation are key soft skills for collaborating effectively in a remote environment. These skills ensure the efficient creation and maintenance of high-quality interactive applications while enabling smooth teamwork across distributed teams.

How does a Remote Unity Engineer typically collaborate with team members during game development projects?

As a Remote Unity Engineer, you will frequently collaborate with designers, artists, and other developers using digital communication and project management tools. Daily stand-up meetings, code reviews, and version control platforms like Git are commonly used to keep everyone aligned and ensure smooth integration of your work into the larger project. Effective communication and proactive documentation are essential, as you’ll often resolve challenges and iterate on features asynchronously. You may also participate in sprint planning and feedback sessions to contribute your technical perspective and help shape the game’s development.

What are Remote Unity Engineers?

Remote Unity Engineers are software developers who specialize in creating interactive applications, games, and experiences using the Unity game engine, while working remotely from any location. They design, develop, and optimize 2D or 3D content, focusing on gameplay mechanics, graphics, and user interfaces. Their responsibilities often include coding in C#, troubleshooting performance issues, and collaborating with teams through remote tools. Remote Unity Engineers are employed by game studios, AR/VR companies, and other industries seeking immersive digital experiences.

What is the difference between Remote Unity Engineer vs Remote Game Developer?

AspectRemote Unity EngineerRemote Game Developer
Required SkillsUnity, C#, 3D modeling, scriptingGame design, Unity or Unreal, C++, scripting
Work EnvironmentGame studios, tech companies, remote teamsGame studios, entertainment companies, remote teams
CertificationsUnity Certified Developer, C# programmingGame design certifications, Unity or Unreal certifications
Industry UsageDeveloping interactive applications and games using UnityCreating complete games or game prototypes, often using Unity or Unreal

Remote Unity Engineers focus on developing interactive applications and games specifically using Unity, with expertise in scripting and 3D modeling. Remote Game Developers have a broader scope, including designing, coding, and testing entire games, often using Unity or Unreal. While both roles require similar technical skills and certifications, Unity Engineers typically specialize in technical implementation, whereas Game Developers handle overall game design and development.

What cities near Brookline, MA are hiring for Remote Unity Engineer jobs? Cities near Brookline, MA with the most Remote Unity Engineer job openings:
Data Engineer with AI - Remote

Data Engineer with AI - Remote

Lorven Technologies

Boston, MA • On-site, Remote

$124.70K - $149.80K/yr

Full-time

Posted 25 days ago


Job description

I hope you are doing well,
Please share your updated profile if you are interested in the below role.
Our client seeks an Data Engineer + AI for a 12 Months project in Boston, MA. Below is the detailed requirement
Job Title: Data Engineer + AI
Work location : Boston, MA
Duration: 12 Months
Job Summary:
We're looking for a Senior Data Engineer to build and scale our lakehouse and AI data pipelines on Databricks. You'll design robust ETL/ELT, enable feature engineering for ML/LLM use cases, and drive best practices for reliability, performance, and cost.
What you'll do
  • Design, build, and maintain batch/streaming pipelines in Python + PySpark on Databricks (Delta Lake, Autoloader, Structured Streaming).
  • Implement data models (Bronze/Silver/Gold), optimize with partitioning, Z-ORDER, and indexing, and manage reliability (DLT/Jobs, monitoring, alerting).
  • Enable ML/AI: feature engineering, MLflow experiment tracking, model registries, and model/feature serving; support RAG pipelines (embeddings, vector stores).
  • Establish data quality checks (e.g., Great Expectations), lineage, and governance (Unity Catalog, RBAC).
  • Collaborate with Data Science/ML and Product to productionize models and AI workflows; champion CI/CD and IaC.
  • Troubleshoot performance and cost issues; mentor engineers and set coding standards.

Must-have qualifications
  • 6-10+ years in data engineering with a track record of production pipelines.
  • Expert in Python and PySpark (UDFs, Window functions, Spark SQL, Catalyst basics).
  • Deep hands-on Databricks: Delta Lake, Jobs/Workflows, Structured Streaming, SQL Warehouses; practical tuning and cost optimization.
  • Strong SQL and data modeling (dimensional, medallion, CDC).
  • ML/AI enablement experience: MLflow, feature stores, model deployment/monitoring; familiarity with LLM workflows (embeddings, vectorization, prompt/response logging).
  • Cloud proficiency on AWS/Azure/GCP (object storage, IAM, networking).
  • CI/CD (GitHub/GitLab/Azure DevOps), testing (pytest), and observability (logs/metrics).

Nice to have
  • Databricks Delta Live Tables, Unity Catalog automation, Model Serving.
  • Orchestration (Airflow/Databricks Workflows), messaging (Kafka/Kinesis/Event Hubs).
  • Data quality & lineage tools (Great Expectations, OpenLineage).
  • Vector DBs (FAISS, pgvector, Pinecone), RAG frameworks (LangChain/LlamaIndex).
  • IaC (Terraform), security/compliance (PII handling, data masking).
  • Experience interfacing with BI tools (Power BI, Tableau, Databricks SQL).

Lorven technologies logo

About Lorven technologies

Sourced by ZipRecruiter

Lorven Technologies, headquartered in Plainsboro, New Jersey, United States, is a reputable company in the technology industry, specializing in providing effective IT solutions and consulting services. The company's official website, lorventech.com, offers comprehensive insights into its offerings which include but are not limited to software development, IT consulting, project management, and business analysis. Since its inception, Lorven Technologies has been committed to ensuring efficiency and reliability in delivering IT services to its global clientele, establishing itself as a trusted name in the industry.

Industry

It services

Company size

51 - 200 Employees

Headquarters location

Plainsboro, NJ, US

Year founded

2001

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