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Remote Unity Developer Jobs in Minneapolis, MN (NOW HIRING)

REMOTE Duration : Through EOY w/ high chance of extension into 2026 Title : Software Engineer Role Overview * Title: AI/ML Engineer (internal title; flexible-could also be CICD Engineer, Senior ...

Senior AI/ML Engineer

Saint Paul, MN ยท Remote

$90 - $100/hr

Remote Reference ID: JN -052026-107129 Date Posted: 05/26/2026 Shortcut: * Description * Recommended Jobs Description: Remote Our client seeks a Senior AI/ML Engineer to design and deliver cloud ...

Sr. Software Engineer

Minneapolis, MN ยท Remote

$125K - $165K/yr

Remote (Minneapolis, MN) Job Type: Contract Project: Selected candidate will be working on product ... developers, 1 QA Responsibilities: - Building and consuming both RESTful API endpoints and ...

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Remote Unity Developer information

See Minneapolis, MN salary details

$33.9K

$113.2K

$187.9K

How much do remote unity developer jobs pay per year?

As of Jun 23, 2026, the average yearly pay for remote unity developer in Minneapolis, MN is $113,222.00, according to ZipRecruiter salary data. Most workers in this role earn between $85,100.00 and $129,400.00 per year, depending on experience, location, and employer.

What is a Remote Unity Developer job?

A Remote Unity Developer is a software engineer who specializes in developing applications, primarily games, using the Unity engine while working from a remote location. They are responsible for coding, debugging, and optimizing game mechanics, graphics, and performance. They collaborate with designers, artists, and other developers using online communication tools. This role may also involve integrating third-party APIs, testing, and deploying applications to various platforms. Remote Unity Developers must be proficient in Unity, C#, and game development principles while managing their workflow independently.

What are the key skills and qualifications needed to thrive in the Remote Unity Developer position, and why are they important?

A Remote Unity Developer should have solid experience in C# programming, a thorough understanding of the Unity game engine, and a relevant degree or equivalent professional experience in software development or game design. Proficiency with version control systems like Git, familiarity with agile development methodologies, and optionally, Unity Certified Developer credentials are commonly expected. Excellent communication, problem-solving abilities, and strong self-motivation are crucial for working effectively in distributed teams. These competencies enable developers to create high-quality interactive experiences while collaborating seamlessly across different locations and time zones.

What are typical daily responsibilities for a Remote Unity Developer?

Remote Unity Developers spend their days designing, coding, and refining interactive applications or games within the Unity engine, frequently collaborating with artists, designers, and other programmers through virtual communication tools. They are often responsible for implementing gameplay features, optimizing performance, debugging issues, and integrating assets such as 3D models, audio, and animations. Additionally, participation in regular stand-ups or sprint reviews is common, helping keep projects on track and aligning with the broader team's goals. The remote nature of the role means strong self-management and proactive collaboration are especially important to ensure deadlines are met and quality standards are upheld.

What are the most commonly searched types of Unity Developer jobs in Minneapolis, MN? The most popular types of Unity Developer jobs in Minneapolis, MN are:
What are popular job titles related to Remote Unity Developer jobs in Minneapolis, MN? For Remote Unity Developer jobs in Minneapolis, MN, the most frequently searched job titles are:
What job categories do people searching Remote Unity Developer jobs in Minneapolis, MN look for? The top searched job categories for Remote Unity Developer jobs in Minneapolis, MN are:
What cities near Minneapolis, MN are hiring for Remote Unity Developer jobs? Cities near Minneapolis, MN with the most Remote Unity Developer job openings:
AI/ML Engineer

AI/ML Engineer

My3Tech Inc

Eden Prairie, MN โ€ข Remote

Other

This job post hasย expired today.ย Applications are no longer accepted.


Job description

Location: REMOTE
Duration: Through EOY w/ high chance of extension into 2026
Title: Software Engineer
Role Overview
  • Title: AI/ML Engineer (internal title; flexible-could also be CICD Engineer, Senior Software Developer, etc.)
  • Primary Focus: Software engineering-heavy role with emphasis on OOP and CICD pipelines. ML experience is secondary.
Key Technical Requirements
Must-Have Skills
  • Object-Oriented Programming (OOP):
    • Strong understanding of classes, objects, and core OOP principles.
    • Experience working in large, shared codebases.
  • CICD Pipelines:
    • Experience working with solid code pipelines.
    • Comfort with deploying containerized code is helpful but not essential.
  • Cloud Experience:
    • General familiarity with cloud infrastructure.
    • Candidates with exclusively on-prem backgrounds may struggle.
Nice-to-Have / Bonus Skills
  • Languages & Tools:
    • Python (can be light if candidate has strong Java background).
    • Terraform, Databricks (considered "gravy," not core).
    • Splunk, AWS CloudWatch.
  • ML Experience:
    • Core ML pipeline and model serving experience is a plus but not required.
Team & Culture Fit
  • Learning & Growth:
    • The hiring manager is ready and willing to teach.
    • Ideal for developers curious to expand into DevOps/MLOps.
  • Collaboration:
    • Must be comfortable with live coding during interviews (e.g., screen sharing via Teams).
    • Strong communication and willingness to collaborate are key.
Ideal Candidate Profile
  • Software engineer with solid OOP fundamentals.
  • Experience in CICD and cloud environments.
  • Curious and motivated to grow into DevOps/MLOps.
  • Comfortable with live coding and collaborative problem-solving.

Required Skills : โ€ข Object-Oriented Programming (OOP): โ€ข Strong understanding of classes, objects, and core OOP principles. โ€ข Experience working in large, shared codebases. โ€ข CICD Pipelines: โ€ข Experience working with solid code pipelines. โ€ข Comfort with deploying containerized code is helpful but not essential. โ€ข Cloud Experience: โ€ข General familiarity with cloud infrastructure. โ€ข Candidates with exclusively on-prem backgrounds may struggle.
Basic Qualification :
Additional Skills :
Background Check : No
Drug Screen : No
Notes :
Selling points for candidate :
Project Verification Info :The information provided below is for Apex Systems AV use only and is not to be distributed publicly, or to any third party. Any distribution of the below information will result in corrective action from Apex Systems Vendor Management. MSA: Blanket Approval Received Client Letter: Will Provide
Exclusive to Apex :Yes
Face to face interview required :No
Candidate must be local :No
Candidate must be authorized to work without sponsorship :Yes
Interview times set :Yes
Type of project :
Master Job Title :
Branch Code :