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Remote Unity Developer Jobs in McAllen, TX (NOW HIRING)

We are looking for Software Engineers that want to help Citamed get to the next level. If working ... Availability to work in San Juan and with remote working options Applicant should also answer the ...

Remote Unity Developer information

See McAllen, TX salary details

$30.9K

$103K

$171K

How much do remote unity developer jobs pay per year?

As of Jun 23, 2026, the average yearly pay for remote unity developer in McAllen, TX is $103,050.00, according to ZipRecruiter salary data. Most workers in this role earn between $77,400.00 and $117,800.00 per year, depending on experience, location, and employer.

What is a Remote Unity Developer job?

A Remote Unity Developer is a software engineer who specializes in developing applications, primarily games, using the Unity engine while working from a remote location. They are responsible for coding, debugging, and optimizing game mechanics, graphics, and performance. They collaborate with designers, artists, and other developers using online communication tools. This role may also involve integrating third-party APIs, testing, and deploying applications to various platforms. Remote Unity Developers must be proficient in Unity, C#, and game development principles while managing their workflow independently.

What are the key skills and qualifications needed to thrive in the Remote Unity Developer position, and why are they important?

A Remote Unity Developer should have solid experience in C# programming, a thorough understanding of the Unity game engine, and a relevant degree or equivalent professional experience in software development or game design. Proficiency with version control systems like Git, familiarity with agile development methodologies, and optionally, Unity Certified Developer credentials are commonly expected. Excellent communication, problem-solving abilities, and strong self-motivation are crucial for working effectively in distributed teams. These competencies enable developers to create high-quality interactive experiences while collaborating seamlessly across different locations and time zones.

What are typical daily responsibilities for a Remote Unity Developer?

Remote Unity Developers spend their days designing, coding, and refining interactive applications or games within the Unity engine, frequently collaborating with artists, designers, and other programmers through virtual communication tools. They are often responsible for implementing gameplay features, optimizing performance, debugging issues, and integrating assets such as 3D models, audio, and animations. Additionally, participation in regular stand-ups or sprint reviews is common, helping keep projects on track and aligning with the broader team's goals. The remote nature of the role means strong self-management and proactive collaboration are especially important to ensure deadlines are met and quality standards are upheld.

What are popular job titles related to Remote Unity Developer jobs in McAllen, TX? For Remote Unity Developer jobs in McAllen, TX, the most frequently searched job titles are:
What job categories do people searching Remote Unity Developer jobs in McAllen, TX look for? The top searched job categories for Remote Unity Developer jobs in McAllen, TX are:
What cities near McAllen, TX are hiring for Remote Unity Developer jobs? Cities near McAllen, TX with the most Remote Unity Developer job openings:
Infographic showing various Remote Unity Developer job openings in McAllen, TX as of June 2026, with employment types broken down into 87% Full Time, 10% Part Time, and 3% Contract. Highlights an 81% Physical, 5% Hybrid, and 14% Remote job distribution, with an average salary of $103,050 per year, or $49.5 per hour.

Software Engineer

Citamed

San Juan, TX • On-site, Remote

Full-time

Posted 21 days ago


Job description

We are looking for Software Engineers that want to help Citamed get to the next level. If working within a Tech Startup, with other professionals that will push you to the limit is what you are searching for... then this is for you!
At Citamed, we strive for excellency at all levels of our business and operations. We pride ourselves for the attention to detail and the quality of our work. Therefore, we are looking for people that:
  • Want to learn about everything... and keep learning... always!
  • Are proactive and dynamic, with good attitudes and like having fun with coding and technology.
  • Extremely passionate about technology, software, and quality.
  • Ability to research, investigate, and study profoundly new technologies and best practices.
  • Be able to manage priorities, constant changes, and new requirements while maintaining a high level of quality and attention to details, due dates, and deliverables.
  • Be organized and able to work under pressure when necessary.

We also have some requirements for the opening:
  • Should have at least 2-3 years of experience in software and applications architecture and development.
  • Fully bilingual (verbal and written).
  • Knowledge of two or more of the following programming languages/frameworks/infrastructure: Visual Basic, C#, MS-SQL, Javascript, Groovy (Java), ReactJS, Amazon Web Services.
  • Availability to work in San Juan and with remote working options
Applicant should also answer the following questions related to the next code snippet.
01> var printers = [];
02> for(var i=0; i<3; i++) {
03> printers[i] = function(){
04> myCoolPrinter(i);
05> };
06> }
07> for(i=0; i<3; i++) {
08> printers[i]();
09> }
10> for(var j=0; j<3; j++) {
11> printers[j]();
12> }
13> function myCoolPrinter(v1){
14> // this function will print "v1"
15> }
DO NOT USE A COMPUTER TO RUN THE CODE ABOVE - we will know :). THE FOLLOWING QUESTIONS SHOULD BE ANSWERED BY MIND.
  1. Briefly describe lines 1-6.
  2. Briefly describe lines 10-12.
  3. Suppose that the function myCoolPrinter will output parameter v1 to the console. What will be the output?

PLEASE USE A COMPUTER TO RUN THE PREVIOUS CODE SNIPPET TO ANSWER THE FOLLOWING QUESTIONS.
  1. Refactor function myCoolPrinter so that it outputs to the console (eg: use console.log). What is the output?
  2. Is the output different to the one in question #3, why?