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Remote Unity Developer Jobs in Frisco, TX (NOW HIRING)

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Irving, TX ยท On-site +1

$64.50 - $86.50/hr

You will partner closely with engineering, analytics, governance, and business teams to deliver ... full-remote candidate. * McKesson complies with all applicable U.S. immigration laws and ...

Sr Data Architect, Databricks

Irving, TX ยท On-site +1

$64.50 - $86.50/hr

You will partner closely with engineering, analytics, governance, and business teams to deliver ... full-remote candidate. * McKesson complies with all applicable U.S. immigration laws and ...

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Richardson, TX ยท On-site +1

Location(s) Richardson, Texas Details Developer 4, Systems Software wanted by Merastar Insurance ... Remote working/telecommuting benefits. Hybrid schedule. Company remote policy allows an annual 65 ...

The team is fully remote and made of humble experts, each with a desire to continually learn and ... Every developer on our team is intelligent, friendly, and takes pride in their work. As a team, we ...

Full Stack .Net Developer

Dallas, TX ยท Remote

$50 - $52/hr

Job Role Full Stack .NET Developer Location Remote Duration 6+ Months Interview type 2 Rounds Must Have: * Experience with .Net from Framework 4.8 to Version 8 (core). * Angular (they just migrated ...

Senior AI Engineer - Remote

Dallas, TX ยท Remote

$105K - $147K/yr

We are currently seeking a Senior AI Engineer - Remote to join our team in Dallas, Texas (US-TX), United States (US). Day to Day job Duties: We are seeking an Senior AI Engineer to join our team. The ...

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Dallas, TX ยท On-site +1

The team is fully remote and made of humble experts, each with a desire to continually learn and ... Every developer on our team is intelligent, friendly, and takes pride in their work. As a team, we ...

Software Engineer (Remote)

Allen, TX ยท Remote

$95K - $115K/yr

Summary Vital Services is seeking a talented and experienced Mid-Level Software Engineer to join ... remote schedule based on team project needs rather than a rigid clock-in / in-office requirement.

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Remote Unity Developer information

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How much do remote unity developer jobs pay per year?

As of Jul 8, 2026, the average yearly pay for remote unity developer in Frisco, TX is $101,522.00, according to ZipRecruiter salary data. Most workers in this role earn between $76,300.00 and $116,100.00 per year, depending on experience, location, and employer.

What is a Remote Unity Developer job?

A Remote Unity Developer is a software engineer who specializes in developing applications, primarily games, using the Unity engine while working from a remote location. They are responsible for coding, debugging, and optimizing game mechanics, graphics, and performance. They collaborate with designers, artists, and other developers using online communication tools. This role may also involve integrating third-party APIs, testing, and deploying applications to various platforms. Remote Unity Developers must be proficient in Unity, C#, and game development principles while managing their workflow independently.

What are the key skills and qualifications needed to thrive in the Remote Unity Developer position, and why are they important?

A Remote Unity Developer should have solid experience in C# programming, a thorough understanding of the Unity game engine, and a relevant degree or equivalent professional experience in software development or game design. Proficiency with version control systems like Git, familiarity with agile development methodologies, and optionally, Unity Certified Developer credentials are commonly expected. Excellent communication, problem-solving abilities, and strong self-motivation are crucial for working effectively in distributed teams. These competencies enable developers to create high-quality interactive experiences while collaborating seamlessly across different locations and time zones.

What are typical daily responsibilities for a Remote Unity Developer?

Remote Unity Developers spend their days designing, coding, and refining interactive applications or games within the Unity engine, frequently collaborating with artists, designers, and other programmers through virtual communication tools. They are often responsible for implementing gameplay features, optimizing performance, debugging issues, and integrating assets such as 3D models, audio, and animations. Additionally, participation in regular stand-ups or sprint reviews is common, helping keep projects on track and aligning with the broader team's goals. The remote nature of the role means strong self-management and proactive collaboration are especially important to ensure deadlines are met and quality standards are upheld.

What are popular job titles related to Remote Unity Developer jobs in Frisco, TX? For Remote Unity Developer jobs in Frisco, TX, the most frequently searched job titles are:
What job categories do people searching Remote Unity Developer jobs in Frisco, TX look for? The top searched job categories for Remote Unity Developer jobs in Frisco, TX are:
What cities near Frisco, TX are hiring for Remote Unity Developer jobs? Cities near Frisco, TX with the most Remote Unity Developer job openings:
Senior Software Engineer - 3D Visualization (Unity)

Senior Software Engineer - 3D Visualization (Unity)

Astura Medical

Irving, TX โ€ข On-site, Remote

$112K - $148K/yr

Other

Posted 14 days ago


Job description

Description

We are seeking a talented Senior Software Engineer - 3D Visualization (Unity) to build a custom, interactive 3D desktop and mobile application. In this role, you will develop a high-precision user interface that allows users to seamlessly align and fit custom 3D medical implants onto patient anatomy data. The input data will be generated from advanced 3D engineering software (such as Synopsys Simpleware), and your core mission will be to turn this high-fidelity data into an intuitive, interactive tool that runs smoothly on both standard PCs and touchscreen tablets.ย 

Responsibilities


Please include links to relevant work (portfolio, GitHub, or demos). We're specifically looking for experience with interactive 3D applications in Unity (non-gaming). Examples that show 3D manipulation, engineering/CAD data, or real-world applications are highly preferred.ย 


All positions at Astura report to the office daily and we do not have remote or hybrid opportunities currently. Normal work hours are from 8 am to 5 pm.ย ย 

  • Cross-Platform Interface Design: Develop and maintain a unified, responsive 3D user interface that functions flawlessly via mouse/keyboard (PC) and multi-touch gestures (Tablet).
  • 3D Manipulation & Snapping: Code custom 3D interaction systems, including transformation gizmos (translate, rotate, scale), collision detection, and smart-snapping mechanics to precisely position implants against bone anatomy.
  • Data Integration: Build robust data-ingestion pipelines to load, scale, and render 3D meshes and CAD geometries exported from external engineering software.
  • Performance Optimization: Profile and optimize runtime performance (frame rate, memory usage) to ensure complex 3D structures load quickly and run smoothly on lower-powered tablet hardware.
  • Clean Code Architecture: Maintain a modular, well-documented C# codebase optimized for long-term scalability and software updates.

Requirements

Qualifications

  • Bachelor's degree in engineering or equivalent experience.
  • Demonstrated experience developing interactive 3D applications in Unity (non-gaming experience preferred)
  • Portfolio of past work showcasing 3D visualization, simulation, or engineering-focused applicationsย 
  • Engine Expertise: Minimum 5 years of professional experience developing interactive, non-gaming 3D applications using Unity.
  • Programming Proficiency: Advanced command of C# and object-oriented programming principles.
  • Input & UI Systems: Experience working with Unity's New Input System (handling hybrid touch and mouse inputs) and UI frameworks (e.g., UI Toolkit or uGUI).
  • 3D Data Pipeline Ingestion: Proven experience importing, scaling, and managing diverse 3D file formats (e.g., .STL, .OBJ, .3MF) at runtime or build-time.
  • 3D Math Foundation: Strong understanding of linear algebra, vectors, quaternions, and coordinate system transformations (e.g., translating medical millimeter-scale data to Unity coordinates).
  • Version Control: Experience collaborating via Git, Perforce, or Plastic SCM.

Preferred Qualifications

  • Experience preparing and importing complex CAD data (e.g., STEP, IGES) into Unity using tools like Unity Pixyz or enterprise data pipelines.
  • Exposure to medical imaging, medical device software, or engineering simulation applications (experience with software like Synopsys Simpleware, Materialise Mimics, 3D Slicer, or SolidWorks is highly valued).
  • Familiarity with building automation scripts (C# or Python) to link Unity with external software workflows.

Authorization to Work in the U.S.: Candidates must be legally authorized to work in the United States without sponsorship now or in the future. Astura Medical is not currently sponsoring visas, including, but not limited to, H-1B, TN, or EAD, and we are not accepting visa transfers.


Physical Requirements

This is largely a sedentary role; prolonged periods sitting at a desk and working on a computer. This would require the ability to lift files, open filing cabinets and bend or stand as necessary.