2

Remote Unity 3D Jobs in Wisconsin (NOW HIRING)

Principal 3D Character Artist

Madison, WI · On-site +1

$121K - $128K/yr

... open to remote work for those located in the United States. This role will work primarily on ... Professional experience working in Unreal or Unity game engines. * Experience leading a team or ...

Remote Unity 3D information

See Wisconsin salary details

$53K

$143.3K

$181.2K

How much do remote unity 3d jobs pay per year?

As of Jun 23, 2026, the average yearly pay for remote unity 3d in Wisconsin is $143,268.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,100.00 and $168,600.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Remote Unity 3D position, and why are they important?

To thrive as a Remote Unity 3D professional, you need a strong background in Unity development, C# programming, 3D graphics, and game design principles, often supported by a relevant degree in computer science or a related field. Familiarity with tools such as Unity Editor, version control systems like Git, and platforms such as Windows, iOS, or Android is typically required, with Unity certification being a plus. Excellent problem-solving abilities, self-motivation, and effective remote communication skills are essential for collaborating in distributed teams. These skills are vital for delivering immersive, high-quality experiences while working efficiently and collaboratively from a remote setting.

What is a Remote Unity 3D job?

A Remote Unity 3D job involves developing, designing, and optimizing interactive 3D experiences, games, or simulations using the Unity engine while working from a remote location. Responsibilities can include coding in C#, integrating assets, debugging, and collaborating with designers and other developers online. These roles are common in industries like gaming, AR/VR, simulations, and interactive media. Remote Unity 3D developers often use version control systems, project management tools, and communication platforms to coordinate with teams. This job provides flexibility but requires strong self-discipline and effective remote collaboration skills.

What are the typical day-to-day responsibilities of someone in a Remote Unity 3D role?

As a Remote Unity 3D professional, your daily tasks may include designing and implementing game features using C# in the Unity engine, collaborating with artists and designers to integrate assets, and debugging or optimizing code for performance across multiple platforms. You might also participate in daily stand-up meetings, review code from teammates, and contribute to documentation or project planning sessions using collaboration tools such as Slack or Jira. Regular communication and teamwork are crucial, as you'll likely coordinate closely with colleagues in different time zones. Additionally, you may be involved in playtesting and iterating on user feedback to enhance gameplay and user experience.

What are the most commonly searched types of Unity 3D jobs in Wisconsin? The most popular types of Unity 3D jobs in Wisconsin are:
What are popular job titles related to Remote Unity 3D jobs in Wisconsin? For Remote Unity 3D jobs in Wisconsin, the most frequently searched job titles are:
What job categories do people searching Remote Unity 3D jobs in Wisconsin look for? The top searched job categories for Remote Unity 3D jobs in Wisconsin are:
What cities in Wisconsin are hiring for Remote Unity 3D jobs? Cities in Wisconsin with the most Remote Unity 3D job openings:

Principal 3D Environment Artist

PUBG Madison

Madison, WI • On-site, Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 6 days ago


Job description

We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold - that's a lot of Chicken Dinners! And that's only the beginning: PUBG Madison is developing an exciting new IP that aims to push the shooter genre forward.
Our state-of-the art studio and brand-new motion capture studio are in the heart of Madison, WI, a city frequently named the best place to live in the US for its vibrant culture, natural beauty, and outstanding, innovative educational institutions. PUBG Madison has been named a Top Workplace in 2025 and 2026 for our positive, strong company culture. Experience the perfect balance of urban excitement and natural tranquility in a city with more than 200 miles of hiking and biking trails, an incredible downtown farmer's market, and family-friendly neighborhoods.
||This role is open to remote work for those located in the United States. This role will work primarily on Pacific Time Zone (PST) business hours and requires regular collaboration with Korean-speaking teams; fluency in both English and Korean is required.II
The person we're looking for:
  • Is passionate about achieving a high-quality bar.
  • Is able to incorporate feedback to improve their output and can elevate others' work by providing constructive feedback.
  • Defines artistic direction and execution even in ambiguous situations.
  • Is driven to achieve results collaboratively as a team.
  • Possesses technical expertise yet remains humble and open-minded to new ideas.
  • Able to create systems and quality standards for a team of artists.
Responsibilities:
  • Define the environment art direction for the project and establish and establish overall quality standards.
  • Collaborate with Level Design, Lighting and Technical Art to build environments suited to gameplay.
  • Lead the production and implementation of environment art assets.
  • Oversee the overall quality of environments including world building, composition, scale, and level readability.
  • Review work from team members and outsource artists and provide constructive feedback.
  • Improve production pipelines and workflows to ensure efficiency and consistency.
  • Build game environments with performance optimization in mind.
  • Define the visual direction and production approach for all environment art across the project and design the standards and workflows that enable the team to produce consistent results.
Qualifications:
  • 8+ years of experience in game development or equivalent relevant experience, with at least 1 shipped game.
  • Portfolio showcasing photorealistic, high-quality environment art presented in-engine.
  • Portfolio showing use of composition, scale, form, and lighting.
  • Professional fluency in English and Korean.
  • Strong understanding of the full environment art production pipeline.
  • Hands on experience with environment art workflows in Unreal Engine or Unity-based engines.
  • Proficiency in major tools such as Maya, 3ds Max, ZBrush, Substance, and Houdini.
  • Experience with modular environment production and level composition.
  • Experience leading a team or mentoring artists.
  • Experience owning environment art quality and direction and meeting deliverables on a past project.
  • Ability to self-manage, prioritize tasks, and deliver under deadlines.
  • Ability to work during Pacific Time zone business hours (10am-4pm) with regular ability to meet in the evenings for international collaboration.
  • Ability to travel internationally 1-3 times a year for business purposes.

• We place greater weight on what level of results you achieved and in what kind of project/environment, rather than years of experience alone.
Preferred Qualifications:
  • Experience in open-world or large-scale environment production.
  • Experience with lighting, shaders, and world building.
  • Experience with Houdini or procedural workflows.
  • Experience defining environment art style and creating production guides.
  • Experience working on games developed across multiple countries.
  • Experience providing feedback to outsource vendors.
  • Multi-platform (PC/Console) development experience.
  • Experience contributing to team building, hiring, and organizational growth.
What We Offer:
  • A highly competitive total compensation package
  • Comprehensive employer funded healthcare - ensuring you pay nothing out of pocket for in-network medical care
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
  • Generous time off including 20 days of prorated PTO, 12 paid holidays and a studio-wide holiday break annually
  • Generous annual sick leave days to prioritize your well-being
  • Annual health & wellness, video game, and continuing education reimbursements
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility
  • Enjoy free catered lunches, meal reimbursements, and snacks and beverages for in office staff
  • Engage in regular team outings and events to foster a positive work culture
  • 401K with a company match for your financial well-being

PUBG Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training.