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Remote Toon Boom Animation Jobs in California (NOW HIRING)

Remote Toon Boom Animation information

What is a remote Toon Boom animator?

A Remote Toon Boom Animator is a professional who creates 2D animations using Toon Boom software while working from a location outside of a traditional studio, often from home or another remote setting. These animators are responsible for designing, animating, and sometimes storyboarding characters or scenes for television, film, web, or games. They collaborate with other artists and production teams using digital communication tools to ensure their work meets project requirements and deadlines. Remote work offers flexibility, but also requires strong time management and communication skills. Familiarity with Toon Boom Harmony and other industry-standard animation tools is typically required.

What are the key skills and qualifications needed to thrive as a remote Toon Boom animator?

To thrive as a Remote Toon Boom Animator, you need strong drawing skills, a solid understanding of animation principles, and proficiency with the Toon Boom Harmony software, often supported by a degree or coursework in animation or a related field. Familiarity with digital art tools, graphic tablets, and experience using collaborative platforms like Slack or ShotGrid are typically required. Excellent time management, communication, and self-motivation are essential soft skills for remote work and meeting production deadlines. These abilities ensure efficient, high-quality animation production and seamless collaboration across distributed teams.

What are some common challenges of working remotely as a Toon Boom animator, and how can they be addressed?

Remote Toon Boom Animators often face challenges such as communicating creative ideas clearly, managing feedback loops, and ensuring consistent file organization across teams. To address these, it's helpful to establish regular check-ins with team members, use collaborative project management tools, and maintain standardized naming conventions for assets. Clear communication and proactive sharing of progress can help keep projects on track and foster a collaborative remote work environment.

What is the difference between Remote Toon Boom Animation vs Remote 2D Animator?

AspectRemote Toon Boom AnimationRemote 2D Animator
Required SkillsProficiency in Toon Boom Harmony, drawing, storyboardingProficiency in various 2D animation software, drawing, storytelling
Work EnvironmentRemote, studio-based, collaborative teamsRemote, freelance or studio, project-based
Industry UsageAnimation studios, TV, film, gamingAdvertising, entertainment, independent projects

Remote Toon Boom Animation roles focus specifically on using Toon Boom Harmony software for animation projects, often within studios or production companies. Remote 2D Animators may use a variety of software and work on diverse projects. While both roles require strong drawing skills and animation knowledge, Toon Boom Animators specialize in Toon Boom Harmony, making their work more software-specific.

What are the most commonly searched types of Toon Boom Animation jobs in California?

The most popular types of Toon Boom Animation jobs in California are:

What are popular job titles related to Remote Toon Boom Animation jobs in California?

For Remote Toon Boom Animation jobs in California, the most frequently searched job titles are:

What job categories do people searching Remote Toon Boom Animation jobs in California look for?

The top searched job categories for Remote Toon Boom Animation jobs in California are:

What cities in California are hiring for Remote Toon Boom Animation jobs?

Cities in California with the most Remote Toon Boom Animation job openings:

Infographic showing various Remote Toon Boom Animation job openings in California as of August 2026, with employment types broken down into 68% Full Time, 16% Part Time, and 16% Contract. Highlights an 100% Remote job distribution.

2D Game Artist (Mid to Senior)

Age of Learning, Inc.

Glendale, CA • On-site, Remote

$110K - $135K/yr

Full-time

Medical, Retirement, PTO

Posted 18 days ago


Job description

Company Overview:
Age of Learning® is the leading developer of engaging and effective Pre-K through 2nd grade learning resources that help children build a strong foundation for academic success and a lifelong love of learning. The company's research-based curriculum, developed by education experts, includes the award-winning programs ABCmouse®, Adventure Academy®, as well as the adaptive, personalized school solutions, My Math Academy®, My Reading Academy®, and My Reading Academy Español®. Having served over 55 million children worldwide, Age of Learning is a global leader in efforts to advance equity, access, and opportunity for all children. To learn more about Age of Learning, visit AgeofLearning.com.
Summary:
We're looking for a versatile 2D Game Artist to create and own art across ABCmouse - one of the world's most beloved early learning apps. Our house style is bright, expressive, and unmistakably kid-friendly, and you'll be central to maintaining and extending it. 2D is the core of this role; a working understanding of 3D is a plus. You're a self-starter who takes real ownership of your work, drives it to completion, and raises your hand when something needs to happen - without waiting to be asked.
Responsibilities:
  • Create stylized, family-friendly 2D art: characters, props, environments, UI, coloring pages, thumbnails, banners, and in-game reward art within the ABCmouse house style
  • Casual games experience a plus
  • Build and iterate on interactive 2D animations in Rive for our Flutter-based game pipeline
  • Own assigned areas of the product from brief to ship - managing your workload, hitting deadlines, and holding a high bar for quality
  • Use a mix of Art (Adobe) and AI-assisted tools to generate illustrated content datasets at scale
  • Export and optimize assets for cross-platform mobile delivery (iOS, Android, Fire OS, web)
  • Apply a working knowledge of 3D to support or lightly contribute to 3D content as needed
  • Proactively identify pipeline gaps and propose improvements
  • Collaborate with curriculum, product, and engineering; participate in creative reviews and incorporate feedback quickly
Minimum Qualifications:
  • 6+ years of professional 2D game art, illustration, or UI art in a production environment
  • Portfolio demonstrating a cute, stylized, family-friendly art style consistent with ABCmouse
  • Proven ability to own work end to end without constant direction - self-directed, accountable, and reliable
  • Proficiency in Adobe Illustrator and Photoshop for mobile-optimized asset production
  • Experience with an interactive animation tool (Rive, Spine, or equivalent)
  • Working familiarity with 3D - enough to review assets or contribute lightly within an existing pipeline
  • Clear communicator who surfaces blockers early and keeps collaborators informed
  • Eager to learn new tools and pipelines, including AI-assisted workflows

Preferred Qualifications:
  • Portfolio examples in children's media, ed-tech, or stylized game art
  • Direct Rive experience, including interactive state machines
  • Hands-on 3D experience (Blender, Maya, or similar) in a stylized or toon-shaded aesthetic
  • Experience using AI image generation tools (Scenario, Midjourney, Firefly) in production
  • Familiarity with Flutter app art requirements and PNG/SVG optimization
  • Experience in ed-tech, children's entertainment, or mission-driven creative work
  • Figma proficiency for design handoff
  • Experience with Frame.io or similar review and asset-management platforms

The estimated salary range for a new hire in this position is below. Salary may vary depending on job-related factors, including knowledge, skills, experience, and location.
Total Compensation:
$110,000-$135,000 USD
Age of Learning currently provides:
  • 91% of employee health and welfare benefits premiums & 70% of dependent benefits premiums
  • A 401(k) program with employer match
  • 15 paid vacation days (increases to 20 days on your 3rd anniversary), 12 observed national paid holidays, 9 sick days, and 16 paid volunteer hours per year
  • 7 paid days for company-wide year end closure (includes 3 observed paid holidays)
  • Our flexible work culture means 2 or more days in the office (hybrid) or 100% fully remote options available for most positions
Security Advisory
At Age of Learning, we prioritize a safe recruitment process. Communication will come solely from official Age of Learning email addresses, @aofl.com, or our verified LinkedIn Recruiter accounts - be cautious of deviations. We will never request sensitive personal information during the early application stages. Interviews are conducted via phone, in person, or Zoom - never through messaging apps. Job offers are communicated verbally and followed by written documentation via DocuSign. Any requests for personal information will occur through secure channels only.
An Equal Opportunity Employer
Age of Learning, Inc. (the "Company") is committed to a policy of Equal Employment Opportunity and will not discriminate against an applicant or employee on the basis of race, color, religion, creed, national origin or ancestry, sex, gender expression, age, physical or mental disability, medical condition, pregnancy, veteran or military status, marital status, sexual orientation, gender identity, domestic partner status, genetic information, or any other legally-recognized protected basis under federal, state, or local laws, regulations, or ordinances. Age of Learning, Inc. (the "Company") will consider qualified applicants with criminal histories pursuant to EEOC requirements and state applicable laws, e.g. New York City Fair Chance Act.
Employee/Applicant Privacy Notice
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.